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[Refactor] #2204 HIT_POINTエイリアスをintに揃えた
[hengbandforosx/hengbandosx.git] / src / effect / effect-player-resist-hurt.h
2022-02-18 Hourier[Refactor] #2204 HIT_POINTエイリアスをintに揃えた
2022-02-06 DeskullMerge pull request #2099 from sikabane-works/fearure...
2022-02-06 DeskullMerge pull request #2050 from daradarach/feature/refact...
2022-02-06 HourierMerge pull request #2080 from daradarach/feature/null
2022-02-05 daradarach深淵属性、虚無属性が敵モンスターに反射された時のために作られていた@へのエフェクトが実際には使える状態になって...
2021-11-29 dis-Merge pull request #1894 from dis-/fix-chariot-lowac
2021-11-29 DeskullMerge pull request #1880 from sikabane-works/feature...
2021-11-26 Deskull[Refactor] player_effect_type 構造体を、 PlayerEffectType...
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-09-11 HabuMerge pull request #1510 from habu1010/feature/refactor...
2021-09-11 HourierMerge pull request #1504 from Hourier/feature/Rename...
2021-09-11 Hourier[Refactor] #1479 Changed target_ptr to player_ptr
2021-09-04 HourierMerge pull request #1416 from Hourier/feature/Remove...
2021-09-04 DeskullMerge pull request #1408 from sikabane-works/feature...
2021-09-04 DeskullMerge pull request #1421 from sikabane-works/feature...
2021-09-04 HourierMerge pull request #1458 from Hourier/feature/Replace...
2021-09-04 Hourier[Refactor] #1447 Replaced 'typedef struct effect_player...
2021-09-04 Hourier[Refactor] #1447 Replaced 'typedef struct player_type...
2021-05-02 DeskullMerge pull request #1015 from sikabane-works/release... 3.0.0Alpha21
2021-04-27 shimiteiMerge pull request #936 from shimitei/feature/#916_fix_...
2021-04-26 DeskullMerge pull request #934 from sikabane-works/feature...
2021-04-26 HourierMerge pull request #917 from Hourier/feature/Separate...
2021-04-25 Hourier[Refactor] #864 Separated player_type struct from playe...
2021-04-18 DeskullMerge pull request #836 from sikabane-works/release...
2021-04-17 shimiteiMerge pull request #783 from shimitei/feature/#774_newg...
2021-04-15 shimiteiMerge pull request #803 from shimitei/feature/refactor_...
2021-04-15 shimiteiMerge pull request #796 from shimitei/feature/#791_fix_...
2021-04-15 HabuMerge pull request #794 from habu1010/feature/remove...
2021-04-14 Habu[Refactor] take_hit() と project() の未使用引数 monspell を削除
2021-01-15 deskullMerge branch 'release/3.0.0Alpha' into master
2020-12-09 deskull[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
2020-11-23 iksRevert "Revert "Merge branch 'master' of git.osdn.net...
2020-11-18 deskull[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
2020-11-04 deskullMerge remote-tracking branch 'remotes/OSX/For2.2.2...
2020-10-11 deskullMerge remote-tracking branch 'remotes/OSX/For2.2.2...
2020-10-04 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-10-04 deskullMerge remote-tracking branch 'remotes/origin/For3.0...
2020-10-04 deskullMerge remote-tracking branch 'remotes/origin/For3.0...
2020-09-21 deskull[Refactor] #40514 effect_player_*() 関数を全て effect-player...
2020-09-21 deskull[Refactor] #40514 calc_deathray_damage_rate() を実装し...
2020-08-23 deskullRevert "Merge branch 'master' of git.osdn.net:/gitroot...
2020-08-23 deskullMerge branch 'master' of git.osdn.net:/gitroot/hengband...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-06-06 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-04 Hourier[Refactor] #40414 Separated spells-teleport.c/h from...
2020-05-06 HourierMerge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
2020-05-05 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-05-04 HourierMerge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
2020-05-04 Hourier[Refactor] #39963 Separated effect-player-resist-hurt...