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[Refactor] enum classの型名変更 PlayerRaceFood -> PlayerRaceFoodType
[hengbandforosx/hengbandosx.git] / src / effect /
2021-11-12 dis-[Refactor] enum classの型名変更 PlayerRaceLife -> PlayerRace...
2021-11-12 dis-[Refactor] enum classの型名変更 SamuraiStance -> SamuraiStan...
2021-11-12 dis-[Refactor] enum classの型名変更 ElementRealm -> ElementRealmType
2021-11-12 dis-[Refactor] enum classの型名変更 MFLAG2 -> MonsterConstantFla...
2021-11-12 dis-[Refactor] enum classの型名変更 FF -> FloorFeatureType
2021-11-12 dis-[Refactor] enum classの型名変更 DF -> DungeonFeatureType
2021-11-10 dis-Merge pull request #1858 from dis-/feature/refactor...
2021-11-10 dis-[Refactor] enum spells-typeをenum class AttributeTypeに置換
2021-11-07 dis-Merge pull request #1854 from dis-/feature/add-frozen...
2021-11-07 dis-[Feature] ★『レイトウメカジキ』の追加
2021-11-07 dis-Merge pull request #1853 from dis-/feature/get-mondamag...
2021-11-07 dis-[Feature] モンスターにダメージを与えた際の属性を取得
2021-10-31 DeskullMerge pull request #1838 from sikabane-works/feature...
2021-10-31 Deskull[Refactor] モンスターの限界最大HP(30000)がマジックナンバーになっていたのを constex...
2021-10-31 DeskullMerge pull request #1755 from Thujopsis/feature/add...
2021-10-16 DeskullMerge pull request #1779 from sikabane-works/feature...
2021-10-16 HourierMerge pull request #1780 from Hourier/Remove-Unnecessar...
2021-10-15 HabuMerge pull request #1783 from habu1010/feature/refactor...
2021-10-15 HourierMerge pull request #1786 from Hourier/Remove-MIN-Macro...
2021-10-14 Hourier[Refactor] #1432 MIN() のマクロ関数をstd::min() に差し替えた / Repla...
2021-10-14 HourierMerge pull request #1784 from Hourier/Remove-MAX-Macro...
2021-10-14 Hourier[Refactor] #1433 MAX() のマクロ関数をstd::max() に差し替えた / Repla...
2021-10-13 HourierMerge pull request #1754 from Hourier/Change-Player...
2021-10-12 Hourier[Refactor] #1752 PlayerClassTypeをenumからenum classへ変更した
2021-10-12 火炎の飛竜Merge pull request #1522 from Slimebreath6078/feature...
2021-10-12 HourierMerge pull request #1767 from Hourier/Change-Tval-Type...
2021-10-12 Hourier[Refactor] #1766 Habu氏の指摘に従いItemKindTypeに改名し、接頭辞の「TV_...
2021-10-11 Hourier[Refactor] #1766 Changed ItemPrimaryType from enum...
2021-10-08 HourierMerge pull request #1751 from Hourier/Change-Player...
2021-10-06 Hourier[Refactor] Changed player_race_type to Pascal case...
2021-10-03 HourierMerge pull request #1734 from Hourier/Fix-Ninja-Kawarimi
2021-10-03 HabuMerge pull request #1732 from habu1010/feature/fix...
2021-10-03 DeskullMerge pull request #1733 from sikabane-works/feature...
2021-10-03 Hourier[Fix] #1727 忍者の変わり身が意図せず発動する事象を修正した / Resolved the...
2021-10-03 HabuMerge pull request #1726 from habu1010/feature/ninja...
2021-10-03 Habu[Refactor] 忍者のデータを職業固有データに移動する
2021-10-03 HourierMerge pull request #1712 from Hourier/Make-Quest-Comple...
2021-10-02 Hourier[Refactor] #1710 Definitions QUEST_STATUS_* to enum...
2021-10-02 HabuMerge pull request #1718 from habu1010/feature/monk...
2021-10-02 Habu[Refactor] 侍の型に関するソースコード上の名称を統一
2021-10-02 HourierMerge pull request #1715 from Hourier/Delete-Alloc...
2021-10-02 HabuMerge pull request #1707 from habu1010/feature/samurai...
2021-10-02 Habu[Refactor] 現在の剣術家の型を判定する関数
2021-10-02 Habu[Refactor] 剣術家の型を職業固有データに移動する
2021-10-02 HabuMerge pull request #1705 from habu1010/feature/wiz...
2021-10-02 DeskullMerge pull request #1706 from sikabane-works/feature...
2021-10-02 Deskull[Feature] #83 ウェイト値をmsecで0から1000へ選択可能に。セーブデータ含めて型をbyteか...
2021-10-02 HourierMerge pull request #1699 from Hourier/Fix-Kawarimi
2021-10-02 Hourier[Fix] 忍者以外でも変わり身で攻撃を回避する場合がある不具合を解消した / Resolved the...
2021-10-01 HourierMerge pull request #1691 from Hourier/Remove-Unnecessar...
2021-10-01 Hourier[Refactor] Habu氏の指摘に対応した
2021-10-01 Hourier[Refactor] Reshaped affect_player()
2021-10-01 Hourier[Refactor] Reshaped check_continue_player_effect()
2021-10-01 Hourier[Refactor] Reshaped process_bolt_reflection()
2021-10-01 Hourier[Refactor] Removed blind_spell_effect_messages and...
2021-09-29 HabuMerge pull request #1677 from habu1010/feature/move...
2021-09-29 Habu[Refactor] 種族関連の処理を PlayerRace クラスへ移動する
2021-09-24 HourierMerge pull request #1625 from Hourier/Define-Mod-Method...
2021-09-24 Hourier[Refactor] #1599 Defined mod_cut() and replaced the...
2021-09-24 Hourier[Refactor] #1599 Defined mod_stun() and replaced the...
2021-09-24 Hourier[Refactor] #1599 Defined mod_slowness() and replaced...
2021-09-24 Hourier[Refactor] #1599 Defined mod_hallucination() and replac...
2021-09-24 Hourier[Refactor] #1599 Defined mod_paralysis() and replaced...
2021-09-24 Hourier[Refactor] #1599 Defined mod_afraidness() and replaced...
2021-09-24 Hourier[Refactor] #1599 Defined mod_poison() and replaced...
2021-09-24 Hourier[Refactor] #1599 Defined mod_confusion() and replaced...
2021-09-24 Hourier[Refactor] #1599 Defined mod_blindness() and replaced...
2021-09-23 DeskullMerge pull request #1615 from sikabane-works/fix/wizard...
2021-09-23 HourierMerge pull request #1609 from Hourier/Make-Player-Cut...
2021-09-23 Hourier[Refactor] #1578 Replaced all of player_cut to is_cut...
2021-09-22 HabuMerge pull request #1603 from habu1010/feature/fix...
2021-09-22 HourierMerge pull request #1576 from Hourier/Make-Bad-Status...
2021-09-22 Hourier[Refactor] #1558 Replaced set_cut() to cut() and transf...
2021-09-22 Hourier[Refactor] #1558 Replaced set_stun() to stun() and...
2021-09-22 Hourier[Refactor] #1558 Replaced set_slow() to slowness()...
2021-09-22 Hourier[Refactor] #1558 Replaced set_image() to hallucination...
2021-09-22 Hourier[Refactor] #1558 Renamed player_type::image to player_t...
2021-09-22 Hourier[Refactor] #1558 Replaced set_paralyzed() to paralysis...
2021-09-22 Hourier[Refactor] #1558 Replaced set_afraid() to afraidness...
2021-09-22 Hourier[Refactor] #1558 Replaced set_poisoned() to poison...
2021-09-22 Hourier[Refactor] #1558 Replaced set_confused() to confusion...
2021-09-22 Hourier[Refactor] #1558 Replaced set_blind() to blindness...
2021-09-18 HourierMerge pull request #1548 from Hourier/feature/Create...
2021-09-18 Hourier[Refactor] #1498 Habu氏から頂いたコメントを反映させた
2021-09-18 Hourier[Refactor] #1498 Replaced player_ptr->stun to PlayerStu...
2021-09-15 HabuMerge pull request #1533 from habu1010/feature/refactor...
2021-09-15 Habu[Refactor] 関数テンプレート i2enum を導入
2021-09-15 HourierMerge pull request #1530 from Hourier/feature/Remove...
2021-09-15 HourierMerge pull request #1518 from Hourier/feature/Dismantle...
2021-09-14 Hourier[Refactor] #1473 Changed the name 'RealmHex' to 'SpellHex'
2021-09-11 HourierMerge pull request #1512 from Hourier/feature/Rename...
2021-09-11 HabuMerge pull request #1510 from habu1010/feature/refactor...
2021-09-11 Hourier[Refactor] #1511 「プレーヤー」表記を全て「プレイヤー」に変更した (日本語版のみ、ほぼDox...
2021-09-11 HourierMerge pull request #1504 from Hourier/feature/Rename...
2021-09-11 Hourier[Refactor] #1479 Changed caster_ptr to player_ptr
2021-09-11 Hourier[Refactor] #1479 Changed target_ptr to player_ptr
2021-09-11 Hourier[Refactor] #1479 Changed creature_ptr to player_ptr
2021-09-10 HabuResolve conflicts.
2021-09-10 HabuMerge pull request #1502 from habu1010/feature/clang...
2021-09-10 HourierMerge pull request #1495 from Hourier/feature/Prepare...
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