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[Refactor] #40414 range-calc.h によるコンパイル範囲が異常に広かったのを修正 / Adjusted inclusion relationsh...
[hengbandforosx/hengbandosx.git] / src / effect /
2020-06-04 Hourier[Refactor] #40414 Separated spells-teleport.c/h from...
2020-06-04 Hourier[Refactor] #40414 Separated racial-ninja.c/h from spell...
2020-06-03 Hourier[Refactor] #40414 Separated realm-hex-numbers.h from...
2020-06-03 Hourier[Refactor] #40414 Separated spells-hex.c/h from realm...
2020-06-03 Hourier[Refactor] #40399 Renamed object-appraiser.c/h to objec...
2020-06-02 Hourier[Refactor] #40457 Moved object boosting/cursing/ego...
2020-06-02 Hourier[Refactor] #40457 Moved sv-* from object/ to sv-definition/
2020-06-02 Hourier[Refactor] #40399 Moved lookup_kind() from object2...
2020-06-02 Hourier[Refactor] #40399 Moved floor_item_charges() from objec...
2020-06-02 Hourier[Refactor] #40399 Separated object-generator.c/h from...
2020-06-02 Hourier[Refactor] #40399 Moved delete_object_idx() and excise_...
2020-06-01 Hourier[Refactor] #40399 Separated object-appraiser.c/h from...
2020-06-01 Hourier[Refactor] #40457 Moved action-realated cmd-*.c/h to...
2020-05-31 Hourier[Refactor] #40416 Moved pet-fall-off.c/h from monster...
2020-05-31 HourierSeparated check_fall_off_horse() from monster-attack...
2020-05-29 Hourier[Refactor] #40399 angband.h からobject2.hのインクルード を*抹殺...
2020-05-29 Hourier[Refactor] #40399 Separated sv-scroll-types.h from...
2020-05-28 Hourier[Refactor] #40399 Separated sv-other-types.h from object.h
2020-05-28 Hourier[Refactor] #40399 Separated trc-types.h from object.h
2020-05-28 Hourier[Refactor] #40399 Separated object-mark-types.h from...
2020-05-28 Hourier[Refactor] #40399 Separated special-object-flags.h...
2020-05-27 Hourier[Refactor] #40399 Separated tr-types.h from object.h
2020-05-27 Hourier[Refactor] Changed function name from rakuba() to proce...
2020-05-24 Hourier[Refactor] Added comments in effect-monster-oldies.c
2020-05-23 Hourier[Refactor] #37353 Renmaed monsterrace-hook.c/h to monst...
2020-05-23 Hourier[Fix] #40416 Added header inclusion to player-attack.h
2020-05-23 Hourier[Refactor] #40416 Separated cmd-attack.c/h from melee.c
2020-05-22 Hourier[Refactor] #40416 Separated racial-mirror-c/h from...
2020-05-22 Hourier[Refactor] #40416 Separated inventory-damage.c/h from...
2020-05-21 Hourier[Refactor] #40416 Renamed py_attack() to do_cmd_attack()
2020-05-19 Hourier[Refactor] #40392 種族を表すenum値をゲーム内表記に合わせた (ANGEL =>...
2020-05-19 Hourier[Refactor] #40392 Separated player-races-table.h from...
2020-05-17 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-05-16 Hourier[Refactor] #40415 Moved *.c and *.h regarding monster...
2020-05-16 Hourier[Refactor] #38862 Moved quest.c/h to dungeon/
2020-05-15 Hourier[Refactor] #38862 Moved avatar.c/h to player/
2020-05-15 Hourier[Refactor] #38862 Moved feature.c/h, grid.c/h and trap...
2020-05-15 Hourier[Refactor] #38862 Moved artifact.c/h to object/
2020-05-15 Hourier[Refactor] #38862 Moved spells-* to spell/
2020-05-15 Hourier[Refactor] #38862 Moved angband.h, h-*.h and system...
2020-05-15 Hourier[Refactor] #38862 Moved monster*.c/h to monster/ except...
2020-05-15 Hourier[Refactor] #38862 Moved player-*.c/h to player/ except...
2020-05-15 Hourier[Refactor] #38862 Moved room*.c/h to room/
2020-05-15 Hourier[Refactor] #38862 Moved object*.c/h to object/
2020-05-13 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-05-10 Hourier[Refactor] #39970 Moved dungeon*.c/h to dungeon/
2020-05-10 Hourier[Refactor] #39970 Moved world.c/h to world/
2020-05-09 Hourier[Refactor] #39970 Moved mutation.c/h to mutation/
2020-05-08 Hourier[Refactor] #39963 Separated spells3.h from spells1.h
2020-05-08 Hourier[WIP] [Refactor] #39963 Separated spells2.h from spells1.h
2020-05-06 Hourier[Refactor] #39970 Separated stuf--handler.c/h from...
2020-05-06 Hourier[Refactor] #39963 Separated effect-characteristics...
2020-05-06 Hourier[Refactor] #39963 Labeled effect_monster_type struct
2020-05-06 HourierMerge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
2020-05-05 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-05-04 HourierMerge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
2020-05-04 Hourier[Refactor] #39963 Changed inclusion for spells.h to...
2020-05-04 Hourier[Refactor] #39963 Removed dependency from effect-player...
2020-05-04 Hourier[Refactor] #39963 Separated effect-player-spirit.c...
2020-05-04 Hourier[Refactor] #39963 Separated effect-player-curse.c/h...
2020-05-04 Hourier[Refacotr] #39963 Reshaped effect-player-switcher.c...
2020-05-04 Hourier[Refacotr] Separated effect_player_*() from switch_effe...
2020-05-04 Hourier[Refactor] #39963 Separated effect_player_mind_blast...
2020-05-04 Hourier[Refactor] #39963 Separated effect_player_drain_mana...
2020-05-04 Hourier[Refactor] #39963 Separated several effect_player_...
2020-05-04 Hourier[Refactor] #39963 Separated effect-player-oldies.c...
2020-05-04 Hourier[Refactor] #39963 Separated effect_player_old_*() from...
2020-05-04 Hourier[Fix] #39963 Added return into switch_effects_player()
2020-05-04 Hourier[Refactor] #39963 Separated effect-player-resist-hurt...
2020-05-04 Hourier[Refactor] #39963 Separated effect_player_disintegratio...
2020-05-03 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-05-03 Hourier[Fix] #39963 Resolved typo
2020-05-03 Hourier[Refactor] #39963 Separated effect_player_time_*()...
2020-05-03 Hourier[Refactor] #39963 Added header to include
2020-05-03 Hourier[Refactor] #39963 Separated several effect_player_...
2020-05-03 Hourier[Refactor] #39963 Separated several effect_player_...
2020-05-03 Hourier[Refactor] #39963 Separated several effect_player_...
2020-05-03 Hourier[Refactor] #39963 Separated several effect_player_...
2020-05-03 Hourier[Refactor] #39963 Separated effect_player_plasma+nether...
2020-05-03 Hourier[Refactor] #39963 Separated effect_player_missile(...
2020-05-03 Hourier[Refactor] #39963 Separated effect_player_poison()...
2020-05-03 Hourier[Refactor] #39963 Separated effect_player_elements...
2020-05-03 Hourier[Refactor] #39963 Moved effect_monster_stasis() and...
2020-05-03 Hourier[Refactor] #39963 Moved effect_monster_capture() from...
2020-05-03 Hourier[Refactor] #39963 Renamed effect_monster_check_capturab...
2020-05-03 Hourier[Refactor] #39963 Moved effect_monster_crusade() from...
2020-05-03 Hourier[Refactor] #39963 Separated effect_monster_crusade_domi...
2020-05-03 Hourier[Refactor] #39963 Separated effecr-monster-curse.c...
2020-05-03 Hourier[Refactor] #39963 Separated all effect functions from...
2020-05-02 Hourier[Refactor] #39963 Separated effect_monster_engetsu...
2020-05-02 Hourier[Refactor] #39963 Separated effect_monster_check_captur...
2020-05-02 Hourier[Refactor] #39963 Reshaped effect_monster_capture()
2020-05-02 Hourier[Refactor] #39963 Separated effect_monster_hand_doom...
2020-05-02 Hourier[Refactor] #39963 Separated effect_monster_curse_*...
2020-05-02 Hourier[Refactor] #39963 Reshaped effect_monster_drain_mana()
2020-05-02 Hourier[Refactor] #39963 Separated effect-monster-evil.c/h...
2020-05-02 Hourier[Refactor] #39963 Separated spiritual magic functions...
2020-05-02 Hourier[Refactor] #39963 Reshaped effect_monster_disp_*()
2020-05-02 Hourier[Refactor] #39963 Separated effect_monster_disp_*(...
2020-05-02 Hourier[Refactor] #39963 Separated effect_monster_turn_*(...
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