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[Refactor] #3677 player_bold() を廃止してPlayerType::is_located_at() に置き換えた
[hengbandforosx/hengbandosx.git] / src / floor / cave.cpp
2023-10-31 Hourier[Refactor] #3677 player_bold() を廃止してPlayerType::is_loca...
2023-10-29 HourierMerge pull request #3666 from Hourier/Make-AngbandSystem
2023-10-29 Hourier[Refactor] #2666 player_has_los_bold() をFloorType のオブジェ...
2023-10-28 Hourier[Refactor] #2666 phase_out の切り出しによってPlayerType への依存がなくな...
2023-10-28 Hourier[Refactor] #2666 PlayerType::phase_out をAngbandSystem...
2023-07-23 DeskullMerge pull request #3569 from sikabane-works/release... 3.0.0.88-alpha
2023-07-15 HabuMerge pull request #3552 from habu1010/feature/delete...
2023-07-15 Habu[Chore] UTF-8エンコーディングのファイルからBOMを削除
2022-10-30 DeskullMerge pull request #2751 from sikabane-works/release... 3.0.0Alpha70
2022-10-30 DeskullMerge pull request #2715 from sikabane-works/Deskull...
2022-10-29 HourierMerge pull request #2739 from Hourier/Change-FloorType...
2022-10-29 Hourier[Refactor] #2738 struct floor_type をclass FloorType...
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-10-24 HourierMerge pull request #2725 from Hourier/Move-Feature...
2022-10-15 Hourier[Refactor] #2712 Separated terrain-type-definition...
2022-10-14 Hourier[Refactor] #2712 Renamed enum FloorFeatureType to Terra...
2022-10-10 HourierMerge pull request #2706 from Hourier/Rename-Edit-Files
2022-10-10 Hourier[Refactor] #56 Renamed f_info.txt to GridFeatureDefinit...
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-12 HourierMerge pull request #2157 from Hourier/Replace-Auto
2022-02-12 Hourier[Refactor] #2141 floor_type *floor_ptrの宣言をautoに差し替えた
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-12 dis-Merge pull request #1861 from dis-/feature/refactor...
2021-11-12 dis-[Refactor] enum classの型名変更 FF -> FloorFeatureType
2021-09-19 DeskullMerge pull request #1557 from sikabane-works/release... 3.0.0Alpha38
2021-09-18 HabuMerge pull request #1540 from habu1010/feature/fix...
2021-09-18 HabuMerge pull request #1539 from habu1010/feature/refactor...
2021-09-17 HabuMerge pull request #1527 from habu1010/feature/new...
2021-09-17 HourierMerge pull request #1535 from Hourier/feature/Simplify...
2021-09-16 Hourier[Refactor] #1507 システム的に世界は1つしかないのでcurrent_world_ptr...
2021-08-22 DeskullMerge pull request #1403 from sikabane-works/release... 3.0.0Alpha36
2021-08-21 火炎の飛竜Merge pull request #1391 from Slimebreath6078/feature...
2021-08-21 DeskullMerge pull request #1386 from sikabane-works/feature...
2021-08-21 HabuMerge pull request #1385 from habu1010/feature/refactor...
2021-08-21 Habu[Refactor] feature_flag_type の enum class 化
2021-08-08 DeskullMerge pull request #1321 from sikabane-works/release... 3.0.0Alpha33
2021-08-08 HourierMerge branch 'develop' into feature/Monster-Sweep-Grid...
2021-08-08 HourierMerge pull request #1294 from Hourier/feature/Adjust...
2021-08-08 HourierMerge pull request #1315 from Hourier/feature/Divide...
2021-08-08 Hourier[Refactor] #919 Removed cave_los_grid() and moved cave_...
2021-08-08 Hourier[Refactor] #919 Defined is_object() to grid-type-defini...
2021-08-08 Hourier[Refactor] #919 Separated grid_type from grid.h to...
2021-05-02 DeskullMerge pull request #1015 from sikabane-works/release... 3.0.0Alpha21
2021-05-02 DeskullMerge branch 'develop' into feature/doxygen-main-win
2021-05-02 iksMerge pull request #993 from iks3/fix-imp-food
2021-05-01 shimiteiMerge pull request #994 from shimitei/feature/win32_deb...
2021-05-01 HabuMerge pull request #982 from backwardsEric/nopch-target...
2021-05-01 HabuMerge pull request #972 from habu1010/feature/list...
2021-05-01 Habu[Refactor] スタックしたアイテムデータをstd::listで管理する
2021-04-27 shimiteiMerge pull request #936 from shimitei/feature/#916_fix_...
2021-04-26 DeskullMerge pull request #934 from sikabane-works/feature...
2021-04-26 HourierMerge pull request #917 from Hourier/feature/Separate...
2021-04-25 Hourier[Refactor] #864 Separated player_type struct from playe...
2021-03-11 DeskullMerge pull request #424 from backwardsEric/english...
2021-03-07 DeskullMerge pull request #439 from sikabane-works/release... 3.0.0Alpha10
2021-03-06 HabuMerge pull request #422 from habu1010/feature/c++nize
2021-03-06 Habu[move] ソースファイルの拡張子を .c から .cpp に変更