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radeonsi: rename and rearrange RW buffer slots
[android-x86/external-mesa.git] / src / gallium / drivers / radeonsi / si_state.h
2016-04-21 Marek Olšákradeonsi: rename and rearrange RW buffer slots
2016-04-21 Bas Nieuwenhuizenradeonsi: Enable loading into CE RAM.
2016-04-19 Bas Nieuwenhuizenradeonsi: Add CE synchronization for compute dispatches.
2016-04-19 Bas Nieuwenhuizenradeonsi: split setting graphics and compute descriptors
2016-04-19 Bas Nieuwenhuizenradeonsi: update shader count for compute shaders
2016-04-19 Bas Nieuwenhuizenradeonsi: Replace list_dirty with a mask.
2016-04-19 Bas Nieuwenhuizenradeonsi: Allocate chunks of CE ram.
2016-04-14 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-12 Nicolai Hähnleradeonsi: implement set_shader_buffers
2016-04-07 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-07 Marek Olšákradeonsi: do per-pixel clipping based on viewport states
2016-04-07 Nicolai Hähnleradeonsi: raise number of samplers per shader to 32
2016-03-25 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-21 Nicolai Hähnleradeonsi: implement set_shader_images (v2)
2016-03-15 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-10 Nicolai Hähnleradeonsi: update compressed_colortex_masks when a cmask...
2016-03-09 Marek Olšákradeonsi: set amdgpu metadata before exporting a texture
2016-02-24 Kristian Høgsberg... Merge remote-tracking branch 'origin/master' into vulkan
2016-02-21 Marek Olšákradeonsi: implement binary shaders & shader cache in...
2016-02-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-02-10 Marek Olšákradeonsi: put image, fmask, and sampler descriptors...
2016-02-09 Jason EkstrandMerge commit '8b0fb1c152fe191768953aa8c77b89034a377f83...
2016-02-09 Marek Olšákradeonsi: implement forcing per-sample_interpolation...
2016-02-05 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-02-05 Jason EkstrandMerge branch mesa-public/master into vulkan
2016-02-02 Marek Olšákradeonsi: rename cb_target_mask state to cb_render_state
2016-01-22 Marek Olšákradeonsi: use all SPI color formats
2016-01-22 Marek Olšákradeonsi: use SPI_SHADER_COL_FORMAT fields instead...
2015-11-14 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-13 Marek Olšákgallium/radeon: atomize render condition (SET_PREDICATION)
2015-11-03 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-23 Marek Olšákradeonsi: add draw_vbo check for a NULL pixel shader
2015-10-19 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-17 Marek Olšákradeonsi: implement fragment color clamping
2015-10-09 Kristian Høgsberg... Merge ../mesa into vulkan
2015-10-03 Marek Olšákradeonsi: implement the simple case of force_persample_...
2015-10-03 Marek Olšákradeonsi: move SPI_PS_INPUT_ENA/ADDR registers to a...
2015-10-01 Kristian Høgsberg... Merge branch 'master' of ../mesa into vulkan
2015-09-24 Marek Olšákradeonsi: skip drawing if the tess factor ring allocati...
2015-09-10 Marek Olšákradeonsi: don't update polygon offset state if it has...
2015-09-01 Marek Olšákradeonsi: remove unused macro si_pm4_set_state
2015-09-01 Marek Olšákradeonsi: rework uploading border colors
2015-09-01 Marek Olšákradeonsi: inline si_cmd_context_control
2015-09-01 Marek Olšákradeonsi: don't set number of IB dwords for states
2015-09-01 Marek Olšákradeonsi: convert SPI state to an atom
2015-09-01 Marek Olšákradeonsi: rename and precalculate polygon offset states
2015-09-01 Marek Olšákradeonsi: convert CB_TARGET_MASK setup to an atom
2015-09-01 Marek Olšákradeonsi: convert stencil ref state into an atom
2015-09-01 Marek Olšákradeonsi: convert blend color state into an atom
2015-09-01 Marek Olšákradeonsi: convert sample mask state into an atom
2015-09-01 Marek Olšákradeonsi: convert clip state into an atom
2015-09-01 Marek Olšákradeonsi: remove the tf_ring state, add the registers...
2015-09-01 Marek Olšákradeonsi: remove the gs_rings state, add the registers...
2015-09-01 Marek Olšákradeonsi: call si_init_atom for remaining radeonsi...
2015-09-01 Marek Olšákradeonsi: define the state atom array separately
2015-09-01 Marek Olšákradeonsi: optimize viewport states
2015-09-01 Marek Olšákradeonsi: optimize scissor states
2015-09-01 Marek Olšákradeonsi: add SI_MAX_ATTRIBS
2015-09-01 Marek Olšákradeonsi: fix a Unigine Heaven hang when drirc is missing
2015-08-26 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-26 Marek Olšákradeonsi: remove old CS tracing code
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-07-31 Marek Olšákradeonsi: move CP DMA functions to their own file
2015-07-31 Marek Olšákradeonsi: completely rework updating descriptors withou...
2015-07-30 Dave Airlieradeonsi: add GS multiple streams support (v2)
2015-07-22 Marek Olšákradeonsi: set up a ring buffer for tessellation factors
2015-07-22 Marek Olšákradeonsi: add tessellation shader states
2015-07-22 Marek Olšákradeonsi: add shader code generation for tessellation
2015-07-22 Marek Olšákradeonsi: program VGT_SHADER_STAGES_EN for tessellation
2015-07-22 Marek Olšákradeonsi: add support for tessellation shader resources...
2015-07-22 Marek Olšákradeonsi: rework how shader pointers to descriptors...
2015-07-22 Marek Olšákradeonsi: remove switch statement in si_create_context
2015-07-22 Marek Olšákradeonsi: don't change pipe_resource in resource_copy_r...
2015-06-26 Dave Airlieradeonsi: add support for viewport array (v3)
2015-06-26 Connor AbbottMerge branch 'wip/nir-vtn' into vulkan
2015-06-24 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-06-08 Michel Dänzerradeonsi: Add CIK SDMA support
2015-03-16 Marek Olšákradeonsi: move PA_SU_SC_MODE_CNTL to rasterizer state
2015-03-16 Marek Olšákradeonsi: implement line and polygon smoothing
2015-03-16 Marek Olšákradeonsi: split sample locations into its own state...
2015-02-04 Marek Olšákradeonsi: implement polygon stippling
2015-02-04 Marek Olšákradeonsi: add polygon stipple texture slot
2015-02-04 Marek Olšákradeonsi: allow 64 descriptors per array
2015-01-07 Marek Olšákradeonsi: only flush the right set of caches for CP...
2015-01-07 Marek Olšákradeonsi: remove unused and not useful variables
2015-01-07 Marek Olšákradeonsi: remove init config from states
2014-12-10 Marek Olšákradeonsi: move all shader-related functions to a new...
2014-12-10 Marek Olšákradeonsi: generate derived and draw-related registers...
2014-12-10 Marek Olšákradeonsi: remove unused draw packet functions
2014-12-10 Marek Olšákradeonsi: emit draw packets directly into the CS
2014-11-19 Marek Olšákradeonsi: remove unused variable si_state_dsa::db_rende...
2014-10-21 Marek Olšákradeonsi: generate shader pm4 states right after shader...
2014-10-07 Michel Dänzerradeonsi: Use dummy pixel shader if compilation of...
2014-09-24 Marek Olšákradeonsi: remove old cache flushing code
2014-09-24 Marek Olšákradeonsi: don't use pipe_constant_buffer for GS rings
2014-09-24 Marek Olšákradeonsi: shorten si_pipe_* prefixes to si_*
2014-08-28 Emil Velikovgallium/radeon: cleanup header inclusion
2014-08-19 Marek Olšákradeonsi: simplify si_num_banks function
2014-08-19 Marek Olšákradeonsi: save scissor state and sample mask for u_blitter
2014-07-17 Marek Olšákradeonsi: move vertex buffer descriptors from IB to...
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