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HEVC10bit ENC: work around gpu hang when p010->nv12
[android-x86/hardware-intel-common-vaapi.git] / src / gen9_vme.c
2016-10-31 Pengfei QuHEVC10bit ENC: work around gpu hang when p010->nv12
2016-10-31 Pengfei QuHEVC10bit ENC:enable hevc 10bit on VME and PAK
2016-10-31 peng.chenAdd the write_enabled flag of GPE media surface state
2016-08-22 Jia MengAdjust the maximum number of motion vectors for B frame...
2016-08-22 Pengfei QuROI:enable on gen8 and gen9
2016-08-22 Zhao YakuiEncoding: Add one ROI flag and ROI buffer
2015-09-10 Xiang, HaihaoMerge branch 'v1.6-branch' into fdo--master
2015-09-09 Lim Siew HoonFix if issue of SLICE_TYPE_I statement in vme_pipeline_...
2015-09-06 Lim Siew HoonFix klockwork critical message hit on calloc function...
2015-09-06 Lim Siew HoonFix klockwork critical message hit on calloc function...
2015-06-02 Sreerenj BalachandranHEVC: Fix the Wrong slice type usage
2015-03-19 Qu,PengfeiJust Style alignment
2015-03-19 Qu,PengfeiHEVC ENC:Added VME pipeline
2015-03-19 Zhong LiVP8 HWEnc: vp8 encode quality optimization
2015-03-19 Zhong LiVP8 HWEnc: Add P frame encoding support
2015-03-19 Zhong LiVP8 HWEnc: Build vp8 gen9 encoding vme pipeline
2014-12-13 Xiang, HaihaoAdd support for quality level for H.264 encoding on SKL
2014-12-13 Zhong LiUse BDW rebuilt shaders for skl encoding
2014-12-13 Zhao YakuiMedia/SKL: Follow the spec to add the FORCE_MEDIA_AWAKE...
2014-12-13 Zhao YakuiMedia/Skl: Add the gen9_gpe_pipeline_setup to configure...
2014-12-13 Zhao YakuiSkl: Add the initial support for media encoding