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glsl: Make prototype_string publicly available
[android-x86/external-mesa.git] / src / glsl /
2011-07-23 Ian Romanickglsl: Make prototype_string publicly available
2011-07-20 Brian Paulglsl: silence warning in linker.cpp
2011-07-20 Paul Berryglsl: Rewrote _mesa_glsl_process_extension to use table...
2011-07-20 Paul Berryglsl: Changed extension enable bits to bools.
2011-07-19 Kenneth Graunkeglsl: Correctly handle function matching when there...
2011-07-19 Paul Berryglsl: Ensure that sampler declarations are always unifo...
2011-07-19 Paul Berryglsl: Move type_contains_sampler() into glsl_type for...
2011-07-19 Ian Romanicklinker: Only over-ride built-ins when a prototype has...
2011-07-13 Eric Anholtglsl: Fix make clean for dricore.
2011-07-08 Ian Romanickglsl: Fix depth unbalancing problem in if-statement...
2011-07-08 Brian Paulglsl: use casts to silence warning
2011-07-07 Paul Berryglsl: permit explicit locations on fragment shader...
2011-07-07 Ian Romanicklinker: Assign locations for fragment shader output
2011-07-07 Ian Romanickglsl: Don't choke when printing an anonymous function...
2011-07-07 Ian Romanickglsl: Track initial mask in constant propagation live set
2011-06-23 Paul Berryglsl: Flagged extension EXT_texture3D as "supported...
2011-06-20 Ian Romanicklinker: Reject shaders that use too many varyings
2011-06-17 José Fonsecascons: make embedding orthogonal to the platform
2011-06-15 Kenneth Graunkeglsl/builtins: Actually implement int/ivec variants...
2011-06-15 Kenneth Graunkeglsl/generate_builtins.py: Remove regexp to kill pointe...
2011-06-10 Eric Anholtglsl: Fix incorrect optimization of instructions before...
2011-06-03 Paul Berryglsl: fixed printing of structure constants.
2011-06-03 Paul BerryAST dump: fixed printing of conditionals.
2011-05-18 Brian Paulmesa: check that flex/bison are installed
2011-05-09 Kenneth Graunkeglsl: Add compiler support for ARB_shader_texture_lod.
2011-05-03 Ian Romanickglsl: Remove extra newline from error message
2011-05-03 Marek Olšákmesa: implement AMD_shader_stencil_export
2011-04-24 Bryan Cainglsl: Fix typos in comments.
2011-04-20 Kenneth Graunkeglsl/ast_to_hir: Only use the local 'type' variable...
2011-04-19 Bryan Cainglsl: fix conversions from uint to bool and from float...
2011-04-19 Ian Romanickglsl: 80-column wrapping and whitespace fixes
2011-04-18 Ian Romanickglsl: Emit a warning when the left-hand operand of...
2011-04-17 Carl Worthglcpp: Fix attempts to expand recursive macros infinite...
2011-04-14 Carl WorthAdd expected file for 095-recursive-define test case.
2011-04-14 Carl Worthglcpp: Simplify calling convention of parser's active_l...
2011-04-14 Carl Worthglcpp: Add --valgrind option to the glcpp-test utility
2011-04-14 Carl WorthAdd an expected file for 084-unbalanced-parentheses
2011-04-14 Carl WorthAdd an expected file for 094-divide-by-zero-short-circuit
2011-04-14 Carl WorthAdd an expected file for 093-divide-by-zero
2011-04-14 Eric Anholtglsl: Perform type checking on "^^" operands.
2011-04-13 Eric Anholtglsl: When we've emitted a semantic error for ==, retur...
2011-04-13 Eric Anholtglsl: Semantically check the RHS of `||' even when...
2011-04-13 Eric Anholtglsl: Semantically check the RHS of `&&' even when...
2011-04-13 Eric Anholtglsl: Avoid cascading errors when looking for a scalar...
2011-04-13 Eric Anholtglsl/opt_cpe: Reenable opt_copy_propagation_elements...
2011-04-13 Eric Anholtglsl/opt_cpe: Fix a crash when a kill kills for two...
2011-04-13 Eric Anholtglsl/opt_cpe: Kill when the assignment isn't something...
2011-04-12 Brian PaulMerge branch 'arb_sampler_objects'
2011-04-11 Ian Romanickglsl: Make GL_ARB_shader_stencil_export enable block...
2011-04-11 Ian Romanickglsl: Only let a shader enable GL_ARB_draw_instanced...
2011-03-29 Ian Romanickglsl: Calcluate Mesa state slots in front-end instead...
2011-03-29 Ian Romanickglsl: Move _mesa_builtin_uniform_desc from uniforms...
2011-03-27 Kenneth Graunkeglsl: Accept precision qualifiers on sampler types...
2011-03-25 Kenneth Graunkeglsl: Generate readable unique names at print time.
2011-03-25 Ian Romanickglsl: Make add_variable, add_uniform, et. al. have...
2011-03-25 Ian Romanickglsl: Fix off-by-one error setting max_array_access...
2011-03-25 Ian Romanickglsl: Add array access bounds checking to ir_validate
2011-03-25 José Fonsecaglsl: Add void to _mesa_destroy_shader_compiler() argum...
2011-03-16 Tobias Drosteautoconf: don't use CFLAGS for cpp files
2011-03-16 José Fonsecaglsl2: Silence unused added variable gcc warning.
2011-03-16 Brian Paulglsl: add cast to silence signed/unsigned comparison...
2011-03-15 Ian Romanickglsl: Only allow unsized array assignment in an initializer
2011-03-15 Eric Anholtglsl: Skip processing the first function's body in...
2011-03-15 Eric Anholtglsl: Whitespace fixup in opt_dead_functions.cpp.
2011-03-15 Eric Anholtglsl: Skip processing of expression trees in discard...
2011-03-15 Eric Anholtglsl: Reduce processing of expression trees in do_struc...
2011-03-15 Eric Anholtglsl: Skip processing expression trees in do_if_simplif...
2011-03-15 Eric Anholtglsl: Skip processing expression trees in optimize_redu...
2011-03-15 Jose Fonsecascons: copy hash_table.c, symbol_table.c to glsl directory
2011-03-14 Kenneth Graunkeglsl: Explicitly specify a type when reading/printing...
2011-03-14 Kenneth Graunketexture_builtins.py: Add support for 130-style Shadow...
2011-03-13 Chad Versaceglsl: Document glsl_type::sampler_dimensionality
2011-03-11 Eric Anholtmesa: Add gl_MESAFogParamsOptimized for our special...
2011-03-11 Eric Anholtmesa: Add a builtin uniform for the ATI_envmap_bumpmap...
2011-03-10 Brian Paulglsl: silence warning in printf() with a cast
2011-03-08 Ian Romanickglsl: Use insert_before for lists instead of open coding it
2011-03-08 Ian Romanicklinker: Add imported functions to the linked IR
2011-03-08 Ian Romanickglsl: Add several function / call related validations
2011-03-08 Ian Romanickglsl: Function signatures cannot have NULL return type
2011-03-05 Ian Romanickglsl: Process redeclarations before initializers
2011-03-05 Ian Romanickglsl: Refactor AST-to-HIR code handling variable initia...
2011-03-05 Ian Romanickglsl: Refactor AST-to-HIR code handling variable redecl...
2011-03-04 José Fonsecascons: Unbreak mingw cross compilation.
2011-03-04 José Fonsecascons: Get glsl2 and glcpp programs building correctly.
2011-03-04 José Fonsecaglsl/glcpp: Use stdio.h instead of unistd.h.
2011-03-04 José Fonsecaglsl: Define YY_NO_UNISTD_H on MSVC.
2011-03-04 Christoph BumillerMerge remote branch 'origin/nvc0'
2011-03-03 Kenneth Graunkeglcpp: Remove trailing contexts from #if rules.
2011-03-03 Kenneth Graunkeglcpp: Rework lexer to use a SKIP state rather than...
2011-03-03 Kenneth Graunkeglcpp/tests: Update 063-comments.c.expected to match...
2011-03-03 José Fonsecascons: More tweaks to fix MinGW build.
2011-03-03 José Fonsecascons: Ensure generated headers are in the include...
2011-03-02 Kenneth Graunkeglsl: Remove unused glcpp/Makefile.am.
2011-03-02 Kenneth Graunkeglsl: Remove 'tests' subfolder.
2011-03-01 Kenneth Graunkescons: Use Flex and Bison to generate lexer/parser...
2011-03-01 Kenneth Graunkeglsl: Rename .lpp to .ll and .ypp to .yy.
2011-03-01 Ian RomanickAdd generated parser / lexer files to gitignore lists
2011-03-01 Ian Romanickglcpp: Remove files generated by flex and bison from GIT
2011-03-01 Ian Romanickglsl: Remove files generated by flex and bison from GIT
2011-02-28 Kenneth Graunkeglsl: Enable GL_OES_texture_3D extension for ES2.
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