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[Refactor] Grid::has_monster()の定義
[hengbandforosx/hengbandosx.git] / src / grid / grid.cpp
2024-03-03 dis-[Refactor] Grid::has_monster()の定義
2024-03-03 dis-[Refactor] monster_idxと0との比較を関数化する
2024-02-27 火炎の飛竜Merge pull request #3864 from Slimebreath6078/feature...
2024-02-18 Slimebreath6078[Refactor] race-flags#.h のインクルードを削除
2023-12-10 DeskullMerge pull request #3789 from hengband/release/3.0...
2023-11-29 HourierMerge pull request #3754 from Hourier/Unify-Activation...
2023-11-29 HourierMerge pull request #3752 from Hourier/Replace-Pos2D...
2023-11-27 Hourier[Refactor] #3745 count_dt() のポインタ引数をなくし、戻り値をPos2D に変えた
2023-11-12 DeskullMerge pull request #3740 from hengband/release/3.0... 3.0.1.1-Beta
2023-11-12 HourierMerge pull request #3721 from daradarach/feature/nodequest
2023-11-12 DeskullMerge pull request #3704 from whitehara/update-spec
2023-11-09 HourierMerge pull request #3692 from Hourier/Make-GetTerrain
2023-11-09 Hourier[Refactor] #3650 地形特性を直接に取得している箇所をTerrainList に置換した
2023-11-09 Hourier[Refactor] #3650 Grid::get_feat_mimic() から地形特性を得ていた箇所をg...
2023-11-08 Hourier[Refactor] #3650 Grid::feat から地形特性を得ていた箇所をget_terrain...
2023-11-03 HabuMerge pull request #3717 from habu1010/feature/fix...
2023-11-03 HourierMerge pull request #3716 from Hourier/Prepare-Make...
2023-11-03 Hourier[Refactor] #3715 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
2023-11-03 HourierMerge pull request #3714 from Hourier/Prepare-Make...
2023-11-03 Hourier[Refactor] #3713 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
2023-11-03 HourierMerge pull request #3712 from Hourier/Prepare-Make...
2023-11-03 Hourier[Refactor] #3711 Separated erase_wall() from vanish_dun...
2023-11-02 HourierMerge pull request #3691 from Hourier/Prepare-Make...
2023-11-01 Hourier[Refactor] #3681 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
2023-10-31 火炎の飛竜Merge pull request #3703 from Slimebreath6078/feature...
2023-10-31 HourierMerge pull request #3690 from Hourier/Prepare-Make...
2023-10-31 Hourier[Refactor] #3677 player_bold() を廃止してPlayerType::is_loca...
2023-10-31 Hourier[Refactor] #3677 grid_type 構造体をGrid クラスへ改名した
2023-10-29 DeskullMerge pull request #3698 from hengband/release/3.0...
2023-10-29 HourierMerge pull request #3666 from Hourier/Make-AngbandSystem
2023-10-29 Hourier[Refactor] #2666 player_has_los_bold() をFloorType のオブジェ...
2023-10-16 DeskullMerge pull request #3664 from Hourier/release/3.0.0... 3.0.0.90-Alpha
2023-10-15 DeskullMerge pull request #3658 from sikabane-works/release...
2023-10-15 HourierMerge pull request #3651 from Hourier/Make-TerrainList
2023-10-15 Hourier[Refactor] #3649 terrains_info[] へのアクセスをTerrainList...
2023-10-15 Hourier[Refactor] #3649 TerrainType::is_permanent_wall() を定義して...
2023-10-15 HourierMerge pull request #3644 from Hourier/Make-GetMonrace
2023-10-15 Hourier[Refactor] #3640 'monraces_info[m_ptr->r_idx]' を厳密一致で...
2023-10-15 DeskullMerge pull request #3653 from sikabane-works/homonculou...
2023-10-15 HourierMerge pull request #3616 from Hourier/Change-Artifacts...
2023-10-15 HabuMerge pull request #3648 from habu1010/feature/fix...
2023-10-15 HourierMerge pull request #3643 from Hourier/Fix-Compilation...
2023-10-08 Hourier[Refactor] #3642 VS2022の警告 (関数戻り値のムーブ)を解消した
2023-07-23 DeskullMerge pull request #3569 from sikabane-works/release... 3.0.0.88-alpha
2023-07-15 HabuMerge pull request #3552 from habu1010/feature/delete...
2023-07-15 Habu[Chore] UTF-8エンコーディングのファイルからBOMを削除
2023-06-11 DeskullMerge pull request #3416 from sikabane-works/release... 3.0.0.85(Alpha)
2023-06-03 HourierMerge pull request #3374 from Hourier/Constexpr-Redrawi...
2023-06-03 Hourier[Refactor] #3359 'const auto flags = {' を'static conste...
2023-06-03 HabuMerge pull request #3372 from habu1010/feature/fix...
2023-06-03 HourierMerge pull request #3371 from Hourier/Fix-QueFront
2023-06-03 Hourier[Fix] ダングリング参照に陥る不具合を修正した
2023-06-03 HourierMerge pull request #3370 from Hourier/Remove-memset
2023-06-03 Hourier[Refactor] #3183 grid_type::costs/dists の初期化処理をreset_co...
2023-05-31 DeskullMerge pull request #3352 from whitehara/update-spec
2023-05-31 HourierMerge pull request #3341 from Hourier/Move-Update-Flags-5
2023-05-31 Hourier[WIP] [Refcator] #3287 PlayerType::window_flags に関わる処理を...
2023-05-28 DeskullMerge pull request #3351 from sikabane-works/release... 3.0.0Alpha84
2023-05-17 HabuMerge pull request #3316 from habu1010/feature/fix...
2023-05-17 HabuMerge pull request #3311 from habu1010/feature/implemen...
2023-05-16 Habu[Refactor] 定数や即値でのrandintによる選択をrand_choiceで書き換え
2023-05-14 DeskullMerge pull request #3302 from sikabane-works/release... 3.0.0Alpha83
2023-05-09 HabuMerge pull request #3279 from habu1010/feature/display...
2023-05-08 HourierMerge pull request #3261 from Hourier/Move-Update-Flags-1
2023-05-07 Hourier[Refactor] #3230 PlayerType::window_flags への読み書きを行っているフ...
2023-05-01 DeskullMerge pull request #3233 from hengband/release/3.0... 3.0.0Alpha79
2023-05-01 HourierMerge pull request #3227 from Hourier/Change-Signature...
2023-05-01 HourierMerge pull request #3193 from Hourier/Make-RedrawingFla...
2023-04-30 Hourier[Refactor] #2886 再描画フラグの分かりにくい単語や名詞でない単語を分かりやすい名詞にした
2023-01-08 DeskullMerge pull request #3049 from sikabane-works/release... 3.0.0Alpha74
2022-12-26 HourierMerge pull request #3011 from Hourier/Extract-Macro...
2022-12-26 Hourier[Refactor] Extract macro function 'update_local_illumin...
2022-12-26 Hourier[Refactor] Moved MONSTER_FLOW_DEPTH to using point
2022-11-27 DeskullMerge pull request #2856 from sikabane-works/release... 3.0.0Alpha72
2022-11-24 HabuMerge pull request #2823 from arumons/feature/show_foun...
2022-11-23 arumons[Feature] 今いるフロアで一度見つけたアイテムリストを表示できるようにした
2022-11-23 HabuMerge pull request #2821 from habu1010/feature/rw-flagr...
2022-11-23 Habu[Refactor] ItemEntity::marked を FlagGroup 化する
2022-11-17 HourierMerge pull request #2809 from Hourier/Change-Type-Entity
2022-11-17 Hourier[Refactor] #2649 Renamed monster-type-definition.cpp...
2022-11-17 Hourier[Refactor] #2807 Renamed monster-race-definition.h...
2022-11-17 Hourier[Refactor] #2628 Renamed object-type-definition.cpp...
2022-10-30 DeskullMerge pull request #2751 from sikabane-works/release... 3.0.0Alpha70
2022-10-30 DeskullMerge pull request #2715 from sikabane-works/Deskull...
2022-10-29 HourierMerge pull request #2739 from Hourier/Change-FloorType...
2022-10-29 Hourier[Refactor] #2738 struct floor_type をclass FloorType...
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-10-24 HourierMerge pull request #2725 from Hourier/Move-Feature...
2022-10-15 Hourier[Refactor] #2712 Separated terrain-type-definition...
2022-10-14 Hourier[Refactor] #2712 Renamed struct terrain_type to class...
2022-10-14 Hourier[Refactor] #2712 Renamed enum FloorFeatureType to Terra...
2022-10-14 Hourier[Refactor] #2712 Renamed feature_action_flags to terrai...
2022-10-14 HourierMerge pull request #2723 from Hourier/Fix-History-Gener...
2022-10-14 HourierMerge pull request #2716 from Hourier/Move-Dungeon...
2022-10-11 Hourier[Refactor] #2711 Moved dungeon/dungeon.cpp/h to system...
2022-10-10 Hourier[Refactor] #2711 is_in_dungeon() をグローバル関数からfloor_type...
2022-10-10 HourierMerge pull request #2706 from Hourier/Rename-Edit-Files
2022-10-10 Hourier[Refactor] #56 Renamed r_info.txt to MonsterRaceDefinit...
2022-10-10 Hourier[Refactor] #56 Renamed f_info.txt to GridFeatureDefinit...
2022-09-18 DeskullMerge pull request #2658 from sikabane-works/release... 3.0.0Alpha66
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