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[Refactor] have_flag() を has_flag() に改名. / Rename have_flag() to has_flag().
[hengband/hengband.git] / src / grid /
2020-08-25 deskull[Refactor] have_flag() を has_flag() に改名. / Rename have_...
2020-08-21 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-21 Hourier[Refactor] #40581 Separated summon-types.h from spells...
2020-08-20 Hourier[Refactor] #40577 Moved aaa() from stair.c/h to space...
2020-08-20 Hourier[Refactor] #40577 Moved projectable() from floor.c...
2020-08-20 Hourier[Refactor] #40577 Separated conv_dungeon_feat() from...
2020-08-20 Hourier[Refactor] #40577 Separated object-placer.c/h from...
2020-08-20 Hourier[Refactor] #40577 Moved cave_set_feat() from floor...
2020-08-20 Hourier[Refactor] #40577 Separated place_random_door() and...
2020-08-20 Hourier[Refactor] #40577 Separated door.c/h from floor.c/h
2020-08-20 Hourier[Refactor] #40457 Renamed process-effect.c/h to effect...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-14 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-14 HourierMerge branch 'For2.2.2-Fix-Hourier' of https://scm...
2020-08-14 Hourier[Refactor] #40617 Separated floor-changer.c/h from...
2020-08-14 Hourier[Refactor] #40617 Separated floor-mode-changer.c/h...
2020-08-05 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-05 Hourier[Refactor] #40572 *Genocide* global variable dun_data
2020-08-04 Hourier[Refactor] #40572 Separated feature-generator.c/h from...
2020-08-04 Hourier[Refactor] #40572 Renamed floor-generate.c/h to floor...
2020-08-01 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-26 Hourier[Refactor] #40577 Moved permanent_wall() from cave...
2020-07-26 Hourier[Refactor] #40570 Renamed rooms.c/h to rooms-builder.c/h
2020-07-25 Hourier[Refactor] #40577 Moved permanent_wall() from cave...
2020-07-24 Hourier[Refactor] #40570 Renamed rooms.c/h to rooms-builder.c/h
2020-07-22 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-18 Hourier[Refactor] #40569 Moved in_bound() from floor.h to...
2020-07-18 Hourier[Refactor] #40569 Separated cave.c/h from floor.c/h...
2020-07-18 Hourier[Refactor] #40569 Separated dungeon-flag-types.h
2020-07-18 Hourier[Refactor] #40569 Separated floor-type-definition.h...
2020-07-16 Hourier[Refactor] #40567 Renamed Term_*() to term_*()
2020-07-13 Hourier[Refactor] #40535 Separated cmd-travel.c/h from player...
2020-07-13 Hourier[Refactor] #40457 Moved window-related files from view...
2020-07-12 Hourier[Refactor] #40542 Separated disturbance.c/h from player...
2020-07-12 Hourier[Refactor] #40542 Separated travel-execution.c/h from...
2020-07-12 Hourier[Refactor] #40542 Separated feature-flag-types.h from...
2020-07-10 Hourier[Refactor] #40535 Moved count_dt() from cmd-basic.c...
2020-07-10 Hourier[Refactor] #40534 Moved object-flavor.c/h from object...
2020-07-06 Hourier[Refactor] #40498 Moved window redrawoing flags from...
2020-07-05 Hourier[Refactor] #37353 Defined MAX_SPELLS constant value...
2020-07-01 Hourier[Refactor] #40466 Renamed player-effects.c/h to action...
2020-06-30 Hourier[Refactor] #40466 Separated base-status.c/h from player...
2020-06-29 Hourier[Refactor] #40466 Separated element-resistance.c/h...
2020-06-28 Hourier[Refactor] #40466 Moved bad-status-setter.c/h and buff...
2020-06-28 Hourier[Refactor] #37353 Renamed object-hook.c/h to item-teste...
2020-06-27 Hourier[Refactor] #40466 Separated bad-status-setter.c/h from...
2020-06-27 Hourier[Refactor] #40483 Renamed display-main-window.c/h to...
2020-06-27 Hourier[Refactor] #40483 Moved apply_default_feat_lighting...
2020-06-27 Hourier[Refactor] #40483 Separated lighting-colors-table.c...
2020-06-26 Hourier[Refactor] #40483 Adjusted inclusion relationship
2020-06-26 Hourier[Refactor] #40483 Separated display-map.c/h from displa...
2020-06-26 Hourier[Refactor] #40483 Moved print_map(), display_map()...
2020-06-26 Hourier[Refactor] #40483 Changed macro functions to normal...
2020-06-20 Hourier[Refactor] #40483 Removed the inclusion of grid.h from...
2020-06-20 Hourier[Refactor] #40483 Removed the inclusion of grid.h from...
2020-06-20 Hourier[Refactor] #40483 Adjusted declerations in feature.h
2020-06-20 Hourier[Refactor] #40483 Changed panel_contains() from macro...
2020-06-15 Hourier[Refactor] #38844 Continued removing inclusion of monst...
2020-06-14 deskullMerge remote-tracking branch 'remotes/origin/List-Dead...
2020-06-14 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-14 Hourier[Refactor] #40413 Removed the dependency from alloc...
2020-06-14 Hourier[Refactor] #40413 Moved tmp_pos from util.c/h to grid.c/h
2020-06-14 Hourier[Refactor] #40413 Separated bit-flags-calculator.h...
2020-06-14 Hourier[Refactor] #40413 Separated display-messages.c/h from...
2020-06-14 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-14 Hourier[Refactor] #40413 Separated sound-of-music.c/h from...
2020-06-13 Hourier[Refactor] #40413 Renamed enum-only header with name...
2020-06-13 Hourier[Refactor] #40477 Separated special-options.c/h from...
2020-06-13 Hourier[Refactor] #40477 Separated birth-options.c/h from...
2020-06-13 Hourier[Refactor] #40477 Separated game-play-options.c/h
2020-06-13 Hourier[Refactor] #40477 Separated map-screen-options.c/h...
2020-06-13 Hourier[Refactor] #40014 Separated monster-summonc./h from...
2020-06-13 Hourier[Refacotr] #40104 Moved monster-related AND floor-relat...
2020-06-10 Hourier[Refactor] #40014 Separated monster-remover.c/h from...
2020-06-10 Hourier[Refactor] #40014 Separated monster-generator.c/h
2020-06-10 Hourier[Refactor] #40014 Moved update_monster() and update_mon...
2020-06-10 Hourier[Refactor] #40014 Moved monster1.c/h to monster-info.c/h
2020-06-09 Hourier[Refactor] #40014 Moved get_monster_hook(), get_monster...
2020-06-09 Hourier[Refactor] #40014 Separated monster-util.c/h from monst...
2020-06-08 Hourier[Refactor] #40014 Separated monster2.h from monster.h
2020-06-07 Hourier[Refactor] #40014 Separated eldritch-horror.c/h from...
2020-06-07 Hourier[Refactor] #40014 Separated place-monster-types.h from...
2020-06-07 Hourier[Refactor] Separated art-bow-types.h from artifact.h
2020-06-06 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-06 Hourier[Fix] #40460 コメントの'header' まで勢い余ってangband_header に変っていた...
2020-06-06 Hourier[Refactor] #40460 Separated feature-reader.c/h from...
2020-06-06 Hourier[Refactor] #40460 header構造体がWinUser.h と重複していたのでangband_...
2020-06-06 Hourier[Refactor] #40460 Separated term-color-types.h from...
2020-06-05 Hourier[Refactor] #40414 Renamed spells-chaos.c/h to spells...
2020-06-05 Hourier[Refactor] #40414 Renamed class-related racials from...
2020-06-05 Hourier[Refactor] #40414 Separated spells-charm.c/h from spell...
2020-06-05 Hourier[Refactor] #40414 Separated spells-chaos.c/h from spell...
2020-06-05 Hourier[Refactor] #40414 Moved concrete spell kinds file ...
2020-06-04 Hourier[Refactor] #40414 Separated spells-sight.c/h from spell...
2020-06-04 Hourier[Refactor] #40414 Separated spells-launcher.c/h from...
2020-06-04 Hourier[Refactor] #40414 Separated spells-teleport.c/h from...
2020-06-03 Hourier[Refactor] #40414 Separated realm-song-numbers.h from...
2020-06-02 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-02 Hourier[Refactor] #40457 Moved object boosting/cursing/ego...
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