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Merge pull request #2203 from Hourier/Rename-ObjectType-Xtra5
[hengbandforosx/hengbandosx.git] / src / load /
2022-02-17 HourierMerge pull request #2203 from Hourier/Rename-ObjectType...
2022-02-17 Hourier[Fix] #2120 captured_monster_speedは符号無し (110が速度0)だったので修正した
2022-02-17 Hourier[Refactor] #2120 ObjectType::xtra5 をcaptured_monster_ma...
2022-02-17 HourierMerge pull request #2197 from Hourier/Remove-ObjectType...
2022-02-17 Hourier[Refactor] #2119 Habu氏のコメントに従い、SMITH_* のフラグをSMITHにまとめた
2022-02-17 Hourier[Refactor] #2119 Object::xtra4をfuelとcaptured_monster_cu...
2022-02-16 DeskullMerge pull request #2182 from sikabane-works/feature...
2022-02-15 HourierMerge pull request #2178 from Hourier/Remove-Old-Struct...
2022-02-15 DeskullMerge pull request #2052 from sikabane-works/feature...
2022-02-15 Hourier[Refactor] #2159 typedef struct宣言を全てstruct宣言に差し替えた
2022-02-15 火炎の飛竜Merge pull request #2164 from Slimebreath6078/feature...
2022-02-15 Slimebreath6078[Refactor] #1951 整形
2022-02-15 Slimebreath6078[Refactor] #1951 セーブデータをver12にする
2022-02-15 Slimebreath6078[Refactor] #1951 新定義に合わせて置き換え
2022-02-15 HourierMerge pull request #2184 from Hourier/Protect-Old-XTRA1
2022-02-15 Hourier[Refactor] XTRA1が再利用できない潜在不具合を解消した
2022-02-15 HourierMerge pull request #2181 from Hourier/Remove-SaveDataIt...
2022-02-15 Hourier[Refactor] アイテムフラグの圧迫度合いが酷いのでXTRA1を旧フラグへ移行させた
2022-02-15 HourierMerge pull request #2180 from Hourier/Fix-Lite-Activati...
2022-02-15 Hourier[Fix] #2179 ObjectTypeにis_fuel() メソッドを定義し、燃料切れの光源でも発動が可...
2022-02-15 HourierMerge pull request #2167 from Hourier/Remove-ObjectType...
2022-02-15 Hourier[Fix] Habu氏の指摘に従い、例外発生時にファイルを閉じ、鍛冶師のセーブを読めなかった時に最初からやり直...
2022-02-15 HourierMerge pull request #2161 from Hourier/Add-This-Alignment
2022-02-15 Hourier[Fix] #1713 Habu氏の指摘を元にコードを見直したところロジックが間違っていた (単純に死亡したセ...
2022-02-15 Hourier[Refactor] #1713 ObjectType::xtra3をchest_levelとcaptured...
2022-02-15 HourierMerge pull request #2162 from Hourier/Define-ApplyMagicLite
2022-02-14 HourierMerge pull request #2163 from Hourier/Remove-Unnecessar...
2022-02-13 Hourier[Refactor] #2155 i~lのフォルダについて、return (hoge); をreturn...
2022-02-12 HourierMerge pull request #2157 from Hourier/Replace-Auto
2022-02-12 Hourier[Refactor] #2141 artifact_type *a_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 monster_race *r_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 grid_type *g_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 floor_type *floor_ptrの宣言をautoに差し替えた
2022-02-12 火炎の飛竜Merge pull request #2098 from Slimebreath6078/feature...
2022-02-12 Slimebreath6078[Refactor]QUEST_IDXを廃止
2022-02-11 Slimebreath6078[Refactor]inside_quest を quest_number に置き換え
2022-02-11 HourierMerge pull request #2154 from Hourier/Change-Object...
2022-02-10 Hourier[Refactor] #2124 Changed struct object_type to class...
2022-02-10 HourierMerge pull request #2133 from Hourier/Define-Player...
2022-02-10 Hourier[Refactor] #1469 Replaced 'player_ptr->pclass == HOGE...
2022-02-10 HourierMerge pull request #2125 from Hourier/Remove-Xtra1...
2022-02-08 DeskullMerge pull request #2132 from sikabane-works/feature...
2022-02-06 HourierMerge pull request #2126 from Hourier/Misc-Comment...
2022-02-06 Hourier[Refactor] info-loader.cpp におけるバリアント名の長さ計算をコンパイル時定数に変更した
2022-02-06 Hourier[Refactor] #2123 object_type::xtra1を消した
2022-02-06 DeskullMerge pull request #2099 from sikabane-works/fearure...
2022-02-06 HourierMerge pull request #2080 from daradarach/feature/null
2022-02-06 daradarachMerge branch 'hengband:develop' into feature/refactoring
2022-02-05 火炎の飛竜Merge pull request #2081 from Slimebreath6078/feature...
2022-02-05 火炎の飛竜Merge pull request #2049 from Slimebreath6078/feature...
2022-02-05 Slimebreath6078if文を整形
2022-02-05 Slimebreath6078[Refactor]変愚蛮怒以外ではh_older_thanによる互換性確保は作動しないように
2022-02-05 Slimebreath6078整形
2022-02-05 Slimebreath6078[Change]アイテムとモンスターのロードクラスを当分同じクラスに
2022-02-05 Slimebreath6078[Refactor]定数を再定義したものに置換
2022-02-04 HabuMerge pull request #2037 from OwenGHB/curses-fix
2022-02-03 HourierMerge pull request #2028 from Hourier/Remove-Old-Varian...
2022-02-03 Hourier[Refactor] #1743 飛竜氏の指摘に従い、define文時代の名残でバリアント名の文字数をリテラル...
2022-01-30 Hourier[Refactor] #1743 Habu氏の指摘に従って文法を修正した
2022-01-30 Hourier[Refactor] #1743 Reshaped load.cpp
2022-01-30 Hourier[Fix] #2028 Habu氏の調査に基づき、バージョン番号の後に1バイト読み込みをスキップするようにした
2022-01-30 Hourier[Fix] #2028 Resolved the compilation errors
2022-01-30 Hourier[Implement] #1743 バリアント名をセーブデータに含めた
2021-12-14 DeskullMerge pull request #1895 from sikabane-works/feature...
2021-12-12 DeskullMerge pull request #1904 from habu1010/feature/revert...
2021-12-07 Habu[Fix] #1901 ウィザードモード廃止による不具合
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-12 dis-Merge pull request #1861 from dis-/feature/refactor...
2021-11-12 dis-[Refactor] enum classの型名変更 MonkStance -> MonkStanceType
2021-11-12 dis-[Refactor] enum classの型名変更 SamuraiStance -> SamuraiStan...
2021-11-12 dis-[Refactor] enum classの型名変更 ElementRealm -> ElementRealmType
2021-11-12 dis-[Refactor] enum classの型名変更 SmithEffect -> SmithEffectType
2021-11-12 dis-[Refactor] enum classの型名変更 TRG -> ItemGenerationTraitType
2021-11-12 dis-[Refactor] enum classの型名変更 SM -> MonsterSmartLearnType
2021-11-12 dis-[Refactor] enum classの型名変更 TRC -> CurseTraitType
2021-11-12 dis-[Refactor] enum classの型名変更 MFLAG2 -> MonsterConstantFla...
2021-11-12 dis-[Refactor] enum classの型名変更 RF_ABILITY -> MonsterAbilityType
2021-10-31 DeskullMerge pull request #1838 from sikabane-works/feature...
2021-10-31 Deskull[Refactor] モンスターの限界最大HP(30000)がマジックナンバーになっていたのを constex...
2021-10-31 HabuMerge pull request #1836 from habu1010/feature/refactor...
2021-10-31 DeskullMerge pull request #1755 from Thujopsis/feature/add...
2021-10-26 Habu[Refactor] 熟練度レベルの定数を enum class にする
2021-10-26 HabuMerge pull request #1834 from habu1010/feature/refactor...
2021-10-26 HabuMerge pull request #1833 from habu1010/feature/player...
2021-10-23 DeskullMerge pull request #1829 from sikabane-works/feature...
2021-10-21 Habu[Refactor] 技能の定義を enum class にする
2021-10-21 Habu[Refactor] 技能経験値テーブルを配列から std::map にする
2021-10-21 Habu[Refactor] 各魔法熟練度に到達するための経験値の定数を隠蔽
2021-10-21 DeskullMerge pull request #1832 from sikabane-works/feature...
2021-10-21 Deskull[Fix] object_type宣言の余計なセミコロンを機械的に削除。
2021-10-17 HourierMerge pull request #1801 from Hourier/Make-Monster...
2021-10-17 Hourier[Refactor] #1746 Reshaped rd_monster()
2021-10-17 Hourier[Refactor] #1746 monster-loader-savefile10.cpp/h をクラス化し...
2021-10-17 HourierMerge pull request #1798 from Hourier/Make-Item-Loader...
2021-10-17 Hourier[Refactor] #1796 get_item_loader() は冗長だったのでcreate_loade...
2021-10-17 Hourier[Refactor] #1796 Renamed savedata10-*.h to *-savefile10.h
2021-10-17 Hourier[Refactor] #1796 Habu氏の指摘に従い、一時オブジェクトの生成を削除した
2021-10-17 Hourier[Refactor] #1796 Reshaped store_loader()
2021-10-17 Hourier[Refactor] #1796 Habu氏の指摘に従い、for/whileループの内側でget_item_l...
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