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[Refactor] #2807 Renamed monster-race-definition.h to monster-race-info.h
[hengbandforosx/hengbandosx.git] / src / lore / magic-types-setter.cpp
2022-11-17 Hourier[Refactor] #2807 Renamed monster-race-definition.h...
2022-02-21 DeskullMerge pull request #1411 from sikabane-works/feature...
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-20 火炎の飛竜Merge pull request #2166 from Slimebreath6078/feature...
2022-02-20 Slimebreath6078[Refactor] 再定義したものへ置き換え
2022-02-16 DeskullMerge pull request #2182 from sikabane-works/feature...
2022-02-15 DeskullMerge pull request #2052 from sikabane-works/feature...
2022-02-15 火炎の飛竜Merge pull request #2164 from Slimebreath6078/feature...
2022-02-15 Slimebreath6078[Refactor] #1951 新定義に合わせて置き換え
2022-02-10 HourierMerge pull request #2133 from Hourier/Define-Player...
2022-02-10 Hourier[Refactor] #1469 Replaced 'player_ptr->pclass == HOGE...
2022-02-06 DeskullMerge pull request #2122 from sikabane-works/release... 3.0.0Alpha52
2022-02-06 DeskullMerge pull request #2099 from sikabane-works/fearure...
2022-02-06 DeskullMerge pull request #2050 from daradarach/feature/refact...
2022-02-06 HourierMerge pull request #2080 from daradarach/feature/null
2022-02-05 daradarach[fix]voidは虚空ではなく虚無。一括修正
2022-02-05 daradarach[Implement]虚空・深淵属性のボルト・ボール・ブレスを実装
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-12 dis-Merge pull request #1861 from dis-/feature/refactor...
2021-11-12 dis-[Refactor] enum classの型名変更 RF_ABILITY -> MonsterAbilityType
2021-10-31 DeskullMerge pull request #1755 from Thujopsis/feature/add...
2021-10-17 DeskullMerge pull request #1803 from sikabane-works/release... 3.0.0Alpha41
2021-10-16 DeskullMerge pull request #1779 from sikabane-works/feature...
2021-10-13 HourierMerge pull request #1754 from Hourier/Change-Player...
2021-10-12 Hourier[Refactor] #1752 PlayerClassTypeをenumからenum classへ変更した
2021-05-02 DeskullMerge pull request #1015 from sikabane-works/release... 3.0.0Alpha21
2021-04-27 shimiteiMerge pull request #936 from shimitei/feature/#916_fix_...
2021-04-26 DeskullMerge pull request #934 from sikabane-works/feature...
2021-04-26 HourierMerge pull request #917 from Hourier/feature/Separate...
2021-04-25 DeskullMerge pull request #932 from sikabane-works/release... 3.0.0Alpha20
2021-04-25 Hourier[Refactor] #864 Separated player_type struct from playe...
2021-04-22 DeskullMerge pull request #868 from sikabane-works/feature...
2021-04-20 DeskullMerge pull request #857 from sikabane-works/feature...
2021-04-20 iksMerge pull request #839 from iks3/refactor-windows...
2021-04-20 iksMerge pull request #852 from iks3/feature-easy-autoroller
2021-04-19 iksMerge pull request #820 from iks3/feature-player-race...
2021-04-19 iksMerge pull request #847 from iks3/fix-explanation-slay...
2021-04-19 HabuMerge pull request #821 from habu1010/feature/integrate...
2021-04-17 Habu[Refactor] BR_WALL を BR_FORC に改名
2021-04-17 Habu[Refactor] monster_spell_type と RF_ABILITY を統合する
2021-04-11 DeskullMerge pull request #765 from sikabane-works/release... 3.0.0Alpha17
2021-04-07 DeskullMerge pull request #719 from sikabane-works/feature...
2021-04-06 HabuMerge pull request #672 from habu1010/feature/refactor...
2021-04-06 Habu[refactor] モンスターの種族フラグのRF4~RF6を統合する
2021-03-11 DeskullMerge pull request #424 from backwardsEric/english...
2021-03-07 DeskullMerge pull request #439 from sikabane-works/release... 3.0.0Alpha10
2021-03-06 HabuMerge pull request #422 from habu1010/feature/c++nize
2021-03-06 Habu[move] ソースファイルの拡張子を .c から .cpp に変更