2002-06-12 | mogami | Vanillaにならって、キャラクターの状態を表わすグローバル変数の多くを | blob | commitdiff |
2002-05-30 | mogami | ワーニングの除去。 | blob | commitdiff | diff to current |
2002-05-17 | mogami | summon_specific() や、place_monster()等の仕様変更。 | blob | commitdiff | diff to current |
2002-04-14 | mogami | スピードシステム改造。 | blob | commitdiff | diff to current |
2002-03-15 | hoge | 呪いは外れないだけではなく、いろいろイヤな効果がある。 | blob | commitdiff | diff to current |
2002-02-26 | habu | アンバーの王 -> アンバーの王族 に統一 | blob | commitdiff | diff to current |
2002-02-15 | hoge | ARROW_?を全部SHOOTに統一。 | blob | commitdiff | diff to current |
2002-02-15 | habu | ハャ、ォ、熙荀ケ、、、隍ヲ、ヒ。「rand_int()、andint0()。「randint()、... | blob | commitdiff | diff to current |
2002-02-15 | habu | randint() == 1, rand_int() == 0, rand_int() == 1 を全て... | blob | commitdiff | diff to current |
2002-01-12 | mogami | Initial revision | blob | commitdiff | diff to current |