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i965/fs: Use the LRP instruction for ir_triop_lrp when possible.
[android-x86/external-mesa.git]
/
src
/
mesa
/
drivers
/
dri
/
i965
/
brw_shader.cpp
2013-02-28
Kenneth Graunke
i965/fs: Use the LRP instruction for ir_triop_lrp when...
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commitdiff
2013-02-28
Kenneth Graunke
glsl: Convert mix() to use a new ir_triop_lrp opcode.
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2013-01-25
Matt Turner
i965: Lower the 4x8 pack/unpack operations
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2013-01-25
Ian Romanick
glsl: Add GLSL_TYPE_INTERFACE
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2013-01-25
Ian Romanick
glsl: Replace most default cases in switches on GLSL...
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2013-01-25
Chad Versace
i965: Lower the GLSL ES 3.00 pack/unpack operations...
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2013-01-08
Kenneth Graunke
i965: Use Haswell's sample_d_c for textureGrad with...
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2012-12-28
Eric Anholt
i965: Stop making a copy of non-builtin uniforms in...
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2012-12-28
Eric Anholt
i965: Add texrect scale parameters before pointers...
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2012-12-28
Eric Anholt
i965: Fix a typo in a comment.
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2012-12-05
Eric Anholt
i965/fs: Add support for uniform array access with...
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2012-11-15
Kenneth Graunke
i965: Remove brw_shader_program wrapper struct.
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2012-09-29
Kenneth Graunke
i965: Complain about variable index lowering when INTEL...
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2012-09-29
Kenneth Graunke
i965: Dump linked shaders on MESA_GLSL=dump.
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2012-09-27
Eric Anholt
intel: Mark some file-local code as static.
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2012-08-27
Kenneth Graunke
i965: Make VS programs obey the shader_precompile drico...
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2012-08-25
Kenneth Graunke
i965: Fix brw_link_shader to return false rather than...
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2012-08-07
Eric Anholt
i965/fs: Add support for loading uniform buffer variabl...
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2012-07-20
Paul Berry
mesa: Set gl_fragment_program::UsesKill in do_set_progr...
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2012-07-12
Kenneth Graunke
i965: Add a lowering pass to convert TXD to TXL by...
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2012-01-18
Eric Anholt
i965: Fix refcount leak of the gl_program structure.
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2012-01-11
Ian Romanick
i965: Don't use _mesa_ir_link_shader to do our dirty...
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2011-12-20
Kenneth Graunke
i965/fs: Factor out texture offset bitfield computation.
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2011-11-30
Eric Anholt
i965: Don't perform the precompile on fragment shaders...
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2011-11-09
Eric Anholt
i965: Make brw_type_for_base_type return the element...
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2011-11-07
Ian Romanick
i965: Move _mesa_ir_link_shader call before device...
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2011-10-26
Ian Romanick
glsl: Add uniform_locations_assigned parameter to do_de...
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2011-10-18
Kenneth Graunke
intel: Convert from GLboolean to 'bool' from stdbool.h.
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2011-10-03
Kenneth Graunke
i965: Stop lowering integer division to multiply and...
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2011-10-03
Kenneth Graunke
i965/fs: Implement integer quotient and remainder math...
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2011-08-31
Bryan Cain
glsl: Use a separate div_to_mul_rcp lowering flag for...
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2011-08-30
Eric Anholt
i965/vs: Don't lower uniform array indexing.
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2011-08-30
Chad Versace
i965: Fix Android build by removing relative includes
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2011-08-27
Stéphane Marchesin
Merge branch 'master' of git://anongit.freedesktop...
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2011-08-16
Eric Anholt
i965/vs: Run the shader backend at link time and return...
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2011-08-16
Eric Anholt
i965/vs: Enable variable array indexing in the VS.
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2011-08-16
Eric Anholt
i965: Start adding the VS visitor and codegen.
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2011-08-16
Eric Anholt
i965: Generate driver-specific IR for non-fragment...
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2011-06-04
Christian König
Merge remote-tracking branch 'origin/master' into pipe...
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2011-05-27
Eric Anholt
i965/fs: Do a FS compile up front at link time to produ...
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2011-05-27
Eric Anholt
i965: Move a couple of GLSL IR -> BRW helper functions...
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2011-05-27
Eric Anholt
i965: Move non-FS-specific shader support to brw_shader...
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