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i965/fs: Use the LRP instruction for ir_triop_lrp when possible.
[android-x86/external-mesa.git] / src / mesa / drivers / dri / i965 / brw_shader.cpp
2013-02-28 Kenneth Graunkei965/fs: Use the LRP instruction for ir_triop_lrp when...
2013-02-28 Kenneth Graunkeglsl: Convert mix() to use a new ir_triop_lrp opcode.
2013-01-25 Matt Turneri965: Lower the 4x8 pack/unpack operations
2013-01-25 Ian Romanickglsl: Add GLSL_TYPE_INTERFACE
2013-01-25 Ian Romanickglsl: Replace most default cases in switches on GLSL...
2013-01-25 Chad Versacei965: Lower the GLSL ES 3.00 pack/unpack operations...
2013-01-08 Kenneth Graunkei965: Use Haswell's sample_d_c for textureGrad with...
2012-12-28 Eric Anholti965: Stop making a copy of non-builtin uniforms in...
2012-12-28 Eric Anholti965: Add texrect scale parameters before pointers...
2012-12-28 Eric Anholti965: Fix a typo in a comment.
2012-12-05 Eric Anholti965/fs: Add support for uniform array access with...
2012-11-15 Kenneth Graunkei965: Remove brw_shader_program wrapper struct.
2012-09-29 Kenneth Graunkei965: Complain about variable index lowering when INTEL...
2012-09-29 Kenneth Graunkei965: Dump linked shaders on MESA_GLSL=dump.
2012-09-27 Eric Anholtintel: Mark some file-local code as static.
2012-08-27 Kenneth Graunkei965: Make VS programs obey the shader_precompile drico...
2012-08-25 Kenneth Graunkei965: Fix brw_link_shader to return false rather than...
2012-08-07 Eric Anholti965/fs: Add support for loading uniform buffer variabl...
2012-07-20 Paul Berrymesa: Set gl_fragment_program::UsesKill in do_set_progr...
2012-07-12 Kenneth Graunkei965: Add a lowering pass to convert TXD to TXL by...
2012-01-18 Eric Anholti965: Fix refcount leak of the gl_program structure.
2012-01-11 Ian Romanicki965: Don't use _mesa_ir_link_shader to do our dirty...
2011-12-20 Kenneth Graunkei965/fs: Factor out texture offset bitfield computation.
2011-11-30 Eric Anholti965: Don't perform the precompile on fragment shaders...
2011-11-09 Eric Anholti965: Make brw_type_for_base_type return the element...
2011-11-07 Ian Romanicki965: Move _mesa_ir_link_shader call before device...
2011-10-26 Ian Romanickglsl: Add uniform_locations_assigned parameter to do_de...
2011-10-18 Kenneth Graunkeintel: Convert from GLboolean to 'bool' from stdbool.h.
2011-10-03 Kenneth Graunkei965: Stop lowering integer division to multiply and...
2011-10-03 Kenneth Graunkei965/fs: Implement integer quotient and remainder math...
2011-08-31 Bryan Cainglsl: Use a separate div_to_mul_rcp lowering flag for...
2011-08-30 Eric Anholti965/vs: Don't lower uniform array indexing.
2011-08-30 Chad Versacei965: Fix Android build by removing relative includes
2011-08-27 Stéphane MarchesinMerge branch 'master' of git://anongit.freedesktop...
2011-08-16 Eric Anholti965/vs: Run the shader backend at link time and return...
2011-08-16 Eric Anholti965/vs: Enable variable array indexing in the VS.
2011-08-16 Eric Anholti965: Start adding the VS visitor and codegen.
2011-08-16 Eric Anholti965: Generate driver-specific IR for non-fragment...
2011-06-04 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-05-27 Eric Anholti965/fs: Do a FS compile up front at link time to produ...
2011-05-27 Eric Anholti965: Move a couple of GLSL IR -> BRW helper functions...
2011-05-27 Eric Anholti965: Move non-FS-specific shader support to brw_shader...