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i965/vec4: Fix off-by-one register class overallocation.
[android-x86/external-mesa.git] / src / mesa /
2014-02-19 Francisco Jerezi965/vec4: Fix off-by-one register class overallocation.
2014-02-19 Francisco Jerezi965: Unify fs_generator:: and vec4_generator::mark_sur...
2014-02-19 Francisco Jerezi965: Move up duplicated fields from stage-specific...
2014-02-19 Francisco Jerezi965/vec4: Add constructor of src_reg from a fixed...
2014-02-19 Kenneth Graunkei965: Enable fast depth clears.
2014-02-19 Kenneth Graunkei965: Enable HiZ on Broadwell.
2014-02-19 Kenneth Graunkei965: Implement HiZ resolves on Broadwell.
2014-02-19 Kenneth Graunkei965: Refactor Gen8 depth packet emission.
2014-02-19 Kenneth Graunkei965: Add #defines for the 3DSTATE_WM_HZ_OP packet...
2014-02-19 Kenneth Graunkei965: Bump generation check in code to disable HiZ...
2014-02-19 Kenneth Graunkei965: Program 3DSTATE_HIER_DEPTH_BUFFER properly on...
2014-02-19 Kenneth Graunkei965: Pull format conversion logic out of brw_depthbuff...
2014-02-19 Kenneth Graunkei965: Bump MaxTexMbytes from 1GB to 1.5GB.
2014-02-19 Kenneth Graunkei965: Bump GL_MAX_CUBE_MAP_TEXTURE_SIZE to 8192.
2014-02-19 Kenneth Graunkei965: Bump MAX_3D_TEXTURE_SIZE to 2048.
2014-02-18 Anuj Phogatmesa: Add GL_TEXTURE_CUBE_MAP_ARRAY to legal_get_tex_le...
2014-02-18 Eric Anholti965/fs: Use conditional sends to do FB writes on HSW+.
2014-02-18 Eric Anholti965/fs: Drop dead comment about the old proj_attrib_ma...
2014-02-18 Eric Anholti965: Drop mt->levels[].width/height.
2014-02-18 Eric Anholti965: Move singlesample_mt to the renderbuffer.
2014-02-18 Eric Anholti965: Drop some duplicated code in DRI winsys BO updates.
2014-02-18 Eric Anholti965: Simplify intel_miptree_updownsample.
2014-02-18 Eric Anholti965: Don't try to use the ctx->ReadBuffer when asked...
2014-02-18 Eric Anholti965: Make the mt->target of multisample renderbuffers...
2014-02-18 Eric Anholtmeta: Push into desktop GL mode when doing meta operations.
2014-02-18 Eric Anholtmeta: Fix blit shader compile on non-glsl-130 drivers.
2014-02-14 Eric Anholtmeta: Don't try to enable FF texturing when we're using...
2014-02-14 Carl Worthmain: Avoid double-free of shader Label
2014-02-13 Ilia Mirkinnouveau: fix chipset checks for nv1a by using the oclas...
2014-02-13 Ilia Mirkinmesa/st: hardcode the viewport bounds range
2014-02-13 Brian Paulscons: add meta_blit.c to src/mesa/SConscript
2014-02-13 Eric Anholtmeta: Add acceleration for depth glBlitFramebuffer().
2014-02-13 Eric Anholtmeta: Use BindRenderbufferTexImage() for meta glBlitFra...
2014-02-13 Eric Anholti965: Add a driver hook for binding renderbuffers to...
2014-02-13 Eric Anholtmeta: Do a massive unindent (and rename) of blitframebu...
2014-02-13 Eric Anholtmeta: Move glBlitFramebuffer() to a separate file.
2014-02-13 Eric Anholtmeta: De-static some of meta's functions.
2014-02-12 Eric Anholtmeta: Move the meta structures to the meta header.
2014-02-12 Eric Anholtmeta: Fold the texture setup into setup_copypix_texture().
2014-02-12 Eric Anholtmeta: Drop the src == dst restriction on meta glBlitFra...
2014-02-12 Eric Anholtmesa: Make TexImage error cases about internalFormat...
2014-02-12 Eric Anholtmeta: Rename the "sampler" stuff to "blit shader".
2014-02-12 Eric Anholtmeta: Drop a now-trivial helper function.
2014-02-12 Eric Anholtmeta: Fold the glUseProgram() into the blit program...
2014-02-12 Eric Anholtmeta: Simplify the blit shader setup steps.
2014-02-12 Francisco Jerezi965/vec4: Fix confusion between SWIZZLE and BRW_SWIZZL...
2014-02-12 Francisco Jerezi965/fs: Remove fs_reg::sechalf.
2014-02-12 Francisco Jerezi965/fs: Remove fs_reg::smear.
2014-02-12 Francisco Jerezi965/fs: Add support for specifying register horizontal...
2014-02-12 Francisco Jerezi965/fs: Add support for sub-register byte offsets...
2014-02-12 Brian Paulmesa: assorted clean-ups in detach_shader()
2014-02-12 Francisco Jerezmesa: Handle binding of uniforms to image units with...
2014-02-12 Francisco Jerezglsl: Add image type to the GLSL IR.
2014-02-12 Fredrik Höglundmesa: Preserve the NewArrays state when copying a VAO
2014-02-12 Ian Romanickmeta: Enable cubemap array texture support to decompres...
2014-02-12 Ian Romanickmeta: Add cubemap array support to generic blit shader...
2014-02-12 Ian Romanickmeta: Get the correct info log
2014-02-12 Ian Romanickmeta: Expand texture coordinate from vec3 to vec4
2014-02-12 Ian Romanickmeta: Use GLSL to decompress 2D-array textures
2014-02-12 Ian Romanickmeta: Use common GLSL code for blits
2014-02-12 Ian Romanickmeta: Improve GLSL version check
2014-02-12 Ian Romanickmeta: Add rectangle textures to the shader-per-sampler...
2014-02-12 Ian Romanickmeta: Refactor shader generation code out of mipmap...
2014-02-12 Ian Romanickmeta: Refactor the table of glsl_sampler structures
2014-02-12 Ian Romanickmeta: Use common vertex setup code for _mesa_meta_Bitma...
2014-02-12 Ian Romanickmeta: Add storage to the vertex structure for R, G...
2014-02-12 Ian Romanickmeta: Use common routine to configure fixed-function...
2014-02-11 Kenneth Graunkei965: Fix General and Indirect Base Addresses on Broadwell.
2014-02-11 Kenneth Graunkei965: Drop VECTOR_MASK_ENABLE in Broadwell's 3DSTATE_VS...
2014-02-11 Kenneth Graunkei965/gs: Fix EndPrimitive on Broadwell.
2014-02-11 Kenneth Graunkei965/vec4: Support arbitrarily large sampler indices...
2014-02-11 Kenneth Graunkei965/fs: Support arbitrarily large sampler indices...
2014-02-11 Kenneth Graunkei965/fs: Fix Broadwell texture header setup to be uncom...
2014-02-11 Ian Romanickmesa: GL_ARB_half_float_pixel is not optional
2014-02-11 Ian Romanickmesa: Fix extension dependency for half-float TexBOs
2014-02-11 Ian Romanickmeta: Silence unused parameter warning in _mesa_meta_Co...
2014-02-11 Ian Romanickmeta: Silence unused parameter warning in setup_drawpix...
2014-02-11 Ian Romanickmeta: Refactor common VAO and VBO initialization code
2014-02-11 Ian Romanickmeta: Track the _mesa_meta_DrawPixels VBO just like...
2014-02-11 Ian Romanickmeta: Expand the vertex structure for the GenerateMipma...
2014-02-11 Ian Romanickmeta: Expand the vertex structure for the DrawPixels...
2014-02-11 Ian Romanickmeta: Expand the vertex structure for the Clear paths
2014-02-11 Ian Romanickmeta: Expand the vertex structure for the CopyPixels...
2014-02-11 Ian Romanickmeta: Expand the vertex structure for the BlitFramebuff...
2014-02-11 Emil Velikovosmesa: drop obsolete AM_CXXFLAGS
2014-02-11 Emil Velikovdri/nouveau: Pass the API into _mesa_initialize_context
2014-02-11 Kenneth Graunkei965: Don't call abort() on an unknown device.
2014-02-11 Kenneth Graunkei965/fs: Simplify FS_OPCODE_SET_OMASK stride mashing...
2014-02-11 Kenneth Graunkei965/fs: Simplify FS_OPCODE_SET_SAMPLE_ID stride mashin...
2014-02-11 Dave Airliest/mesa: add support for GL_ARB_viewport_array (v0.2)
2014-02-11 Dave Airliest/mesa: add support for viewport index semantic
2014-02-10 Kenneth Graunkei965: Program 2x MSAA sample positions.
2014-02-10 Kenneth Graunkei965: Store 4x MSAA sample positions in a scalar value...
2014-02-10 Kenneth Graunkei965: Duplicate less code in GetSamplePositions driver...
2014-02-10 Kenneth Graunkemesa: Fix MESA_FORMAT_Z24_UNORM_S8_UINT vs. X8_UINT...
2014-02-10 Maxence Le Dorémesa: remove duplicated init of MaxViewports
2014-02-09 Grigori Goronzygallium: add geometry shader output limits
2014-02-09 Siavash Eliasimesa: Removed unnecessary check for NULL pointer when...
2014-02-08 Brian Paulmesa: update assertion in detach_shader() for geom...
2014-02-08 Brian Paulmesa: allocate gl_debug_state on demand
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