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[Fix] 属性への免疫を唱えた時のメッセージ
[hengbandforosx/hengbandosx.git] / src / mind /
2024-02-04 DeskullMerge pull request #3855 from hengband/release/3.0...
2024-02-04 dis-Merge pull request #3847 from dis-/feature/refactor...
2024-02-04 火炎の飛竜Merge pull request #3844 from Slimebreath6078/feature...
2024-02-03 Slimebreath6078[Refactor] GUARDIAN を新定義に合わせた
2024-02-03 Slimebreath6078[Refactor] QUESTOR を新定義に合わせた
2024-01-31 dis-Merge pull request #3841 from dis-/feature/fix-display...
2024-01-23 dis[Fix] C画面素手ダメージをクリティカル考慮に変更
2024-01-08 DeskullMerge pull request #3817 from hengband/release/3.0... 3.0.1.5-Beta
2024-01-08 火炎の飛竜Merge pull request #3812 from Slimebreath6078/feature...
2024-01-08 火炎の飛竜Merge pull request #3807 from Slimebreath6078/feature...
2024-01-08 火炎の飛竜Merge pull request #3806 from Slimebreath6078/feature...
2024-01-08 火炎の飛竜Merge pull request #3803 from Slimebreath6078/feature...
2024-01-07 Slimebreath6078[Refactor] 性別フラグ関連処理とモンスター種族の設定テキストを再定義に合わせた
2023-11-26 DeskullMerge pull request #3762 from sikabane-works/release... 3.0.1.2-Beta
2023-11-20 HourierMerge pull request #3742 from Hourier/Remove-HasValue-2
2023-11-18 Hourier[Refactor] #3496 optional 型の値取得処理 value() を撤廃した その4
2023-11-18 HourierMerge pull request #3734 from Hourier/Remove-HasValue-1
2023-11-12 DeskullMerge pull request #3740 from hengband/release/3.0... 3.0.1.1-Beta
2023-11-12 HourierMerge pull request #3721 from daradarach/feature/nodequest
2023-11-12 DeskullMerge pull request #3704 from whitehara/update-spec
2023-11-09 Hourier[Refactor] #3733 optional 型の値取得処理 value() を撤廃した その3
2023-11-09 Hourier[Refactor] #3733 optional 型の値取得処理 value() を撤廃した その1
2023-11-09 HourierMerge pull request #3695 from Hourier/Remove-Optional...
2023-11-09 Hourier[Refactor] #3496 optional 型の存在判定 has_value() を撤廃した その3
2023-11-09 HourierMerge pull request #3692 from Hourier/Make-GetTerrain
2023-11-09 Hourier[Refactor] #3650 Grid::get_feat_mimic() から地形特性を得ていた箇所をg...
2023-11-08 Hourier[Refactor] #3650 Grid::feat から地形特性を得ていた箇所をget_terrain...
2023-11-06 HourierMerge pull request #3719 from Hourier/Prepare-Make...
2023-11-05 Hourier[Refactor] #3718 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
2023-11-03 Hourier[Refactor] #3718 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
2023-10-31 火炎の飛竜Merge pull request #3703 from Slimebreath6078/feature...
2023-10-31 HourierMerge pull request #3690 from Hourier/Prepare-Make...
2023-10-31 Hourier[Refactor] #3677 player_bold() を廃止してPlayerType::is_loca...
2023-10-31 Hourier[Refactor] #3677 grid_type 構造体をGrid クラスへ改名した
2023-10-31 Hourier[Refactor] #3677 object_known() をItemEntity のオブジェクトメソッド...
2023-10-29 DeskullMerge pull request #3698 from hengband/release/3.0...
2023-10-29 HourierMerge pull request #3666 from Hourier/Make-AngbandSystem
2023-10-29 Hourier[Refactor] #2666 Phase out は専門用語として使われているようなので名称を元に戻した
2023-10-29 Hourier[Refactor] #2666 player_has_los_bold() をFloorType のオブジェ...
2023-10-28 Hourier[Refactor] #2666 get_max_range() をグローバル関数からAngbandSyste...
2023-10-28 Hourier[Refactor] #2666 PlayerType::phase_out をAngbandSystem...
2023-10-25 HourierMerge pull request #3670 from Hourier/Fix-Smart-Stupid...
2023-10-22 HourierMerge pull request #3685 from whitehara/fix-graphics
2023-10-21 火炎の飛竜Merge pull request #3679 from Slimebreath6078/feature...
2023-10-21 Slimebreath6078[Refactor] 状態異常無効化フラグを置き換えた
2023-10-18 DeskullMerge pull request #3674 from hengband/release/3.0... 3.0.0.91-Alpha
2023-10-17 DeskullMerge pull request #3667 from rurero2/feature/mirror_su...
2023-10-17 rurero2[Fix]スーパーレイのダメージを正常化
2023-10-16 DeskullMerge pull request #3664 from Hourier/release/3.0.0... 3.0.0.90-Alpha
2023-10-15 DeskullMerge pull request #3658 from sikabane-works/release...
2023-10-15 HourierMerge pull request #3651 from Hourier/Make-TerrainList
2023-10-15 HourierMerge pull request #3647 from Hourier/Replace-Inventory...
2023-10-15 Hourier[Refactor] #3152 choose_object() の引数がitem になっているものをi_id...
2023-10-15 HourierMerge pull request #3644 from Hourier/Make-GetMonrace
2023-10-15 Hourier[Refactor] #3640 get_monrace() または get_real_monrace...
2023-10-15 Hourier[Refactor] #3640 'monraces_info[m_ptr->r_idx]' を厳密一致で...
2023-10-15 DeskullMerge pull request #3653 from sikabane-works/homonculou...
2023-10-15 HourierMerge pull request #3616 from Hourier/Change-Artifacts...
2023-10-08 Hourier[Refactor] #3566 get_flags() の戻り値がconst に扱えるところを全てconst...
2023-10-08 Hourier[Refactor] #3566 object_flags() とobject_flags_known...
2023-08-07 DeskullMerge pull request #3591 from sikabane-works/release... 3.0.0.89-alpha
2023-07-27 HourierMerge pull request #3564 from Hourier/Change-Format...
2023-07-25 Hourier[Refactor] #3482 q, s の実行時定数値をコンパイル定数値に変えた
2023-07-23 DeskullMerge pull request #3569 from sikabane-works/release... 3.0.0.88-alpha
2023-07-23 Hourier[Refactor] #3483 format() の戻り値をauto に差し替えた
2023-07-15 HabuMerge pull request #2875 from habu1010/feature/candidat...
2023-07-15 HabuMerge pull request #3556 from habu1010/feature/fix...
2023-07-15 Habu[Fix] 消去時に画面右端までの消去されないことがある
2023-07-15 HabuMerge pull request #3552 from habu1010/feature/delete...
2023-07-15 Habu[Chore] UTF-8エンコーディングのファイルからBOMを削除
2023-07-09 DeskullMerge pull request #3532 from sikabane-works/release...
2023-07-07 HabuMerge pull request #3508 from habu1010/feature/introduc...
2023-07-06 HourierMerge pull request #3506 from Hourier/Fix-Compilation...
2023-07-06 Hourier[Refactor] #3499 input_check_strict() の引数をenum class...
2023-07-06 Hourier[Refactor] #3499 asking-player.cpp/h に定義された、get_hoge...
2023-07-04 HabuMerge pull request #3505 from habu1010/feature/fix...
2023-07-04 HourierMerge pull request #3498 from Hourier/Fix-Compilation...
2023-07-04 Hourier[Refactor] #3499 input_command() のシグネチャを変更した
2023-07-01 HourierMerge pull request #3490 from Hourier/Fix-Compilation...
2023-07-01 Hourier[Refactor] #3484 get_rep_dir() のinput_command() シグネチャを変える準備
2023-07-01 Hourier[Refactor] #3484 get_direction() のinput_command() シグネチャ...
2023-07-01 Hourier[Refactor] #3484 MindPowerGetter::decide_mind_choice...
2023-07-01 Hourier[Refactor] #3484 do_cmd_kaji() のinput_command() シグネチャを書...
2023-07-01 Hourier[Refactor] #3484 get_com() をinput_command() に改名した
2023-06-25 DeskullMerge pull request #3473 from sikabane-works/release... 3.0.0.86(Alpha)
2023-06-25 HabuMerge pull request #3450 from argrath/add-pragma-on-rc
2023-06-25 HabuMerge pull request #3456 from habu1010/feature/fix...
2023-06-25 HourierMerge pull request #3457 from Hourier/Fix-Compilation...
2023-06-25 Hourier[Refactor] #3453 input_value() をinput_numerics() に...
2023-06-25 Hourier[Refactor] #3453 mind-weaponsmith.cpp から呼ばれているget_strin...
2023-06-11 DeskullMerge pull request #3416 from sikabane-works/release... 3.0.0.85(Alpha)
2023-06-11 HourierMerge pull request #3405 from Hourier/Fix-Compilation...
2023-06-11 Hourier[Refactor] #3397 MindPowerGetter クラスのコンストラクタで全てのフィールド変数...
2023-06-11 Hourier[Refactor] #3397 mind-elementalist.cpp で、element_powers...
2023-06-11 Hourier[Refactor] #3397 samurai_slaying_type にコンストラクタを定義し...
2023-06-11 Hourier[Refactor] #3397 コンパイル時定数に置き換え可能な変数を置き換えた
2023-06-10 HourierMerge pull request #3398 from Hourier/Fix-Compilation...
2023-06-10 Hourier[Refactor] #3381 player_attack_type にコンストラクタを定義し、初期値を追加...
2023-06-09 HourierMerge pull request #3380 from Hourier/Change-ShowFile...
2023-06-09 HabuMerge pull request #3383 from habu1010/feature/fix...
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