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2024-02-04 DeskullMerge pull request #3855 from hengband/release/3.0...
2024-02-04 dis-Merge pull request #3847 from dis-/feature/refactor...
2024-02-04 火炎の飛竜Merge pull request #3844 from Slimebreath6078/feature...
2024-02-03 Slimebreath6078[Refactor] GUARDIAN を新定義に合わせた
2024-02-03 Slimebreath6078[Refactor] WEIRD_MIND を新定義に合わせた
2024-02-03 Slimebreath6078[Refactor] EMPTY_MIND を新定義に合わせた
2024-02-03 Slimebreath6078[Refactor] QUESTOR を新定義に合わせた
2024-02-03 Slimebreath6078[Refactor] POWERFUL を新定義に合わせた
2024-02-03 Slimebreath6078[Refactor] MULTIPLY を新定義に合わせた
2024-02-03 Slimebreath6078[Refactor] ELDRITCH_HORROR を新定義に合わせた
2024-02-03 Slimebreath6078[Refactor] TANUKI を新定義に合わせた
2024-02-03 Slimebreath6078[Refactor] CHAMELEON を新定義に合わせた
2024-02-03 Slimebreath6078[Refactor] COLD_BLOOD を新定義に合わせた
2024-02-03 Slimebreath6078[Refactor] INVISIBLE を新定義に合わせた
2024-02-03 Slimebreath6078[Refactor] RIDING を新定義に合わせた
2024-02-03 Slimebreath6078[Refactor] FORCE_MAXHPを新定義に合わせた
2024-02-03 Slimebreath6078[Refactor] FORCE_DEPTHを新定義に合わせた
2024-01-31 dis-Merge pull request #3841 from dis-/feature/fix-display...
2024-01-31 火炎の飛竜Merge pull request #3848 from Slimebreath6078/feature...
2024-01-31 Slimebreath6078[Implement] ダメージキャップ持ちのランダムモンスター枠での生成を禁止する
2024-01-31 Slimebreath6078[Implement] ラフィーIIの軽減特性を追加
2024-01-31 Slimebreath6078[Implement] 特殊フラグを実装
2024-01-21 火炎の飛竜Merge pull request #3813 from Slimebreath6078/feature...
2024-01-08 DeskullMerge pull request #3817 from hengband/release/3.0... 3.0.1.5-Beta
2024-01-08 火炎の飛竜Merge pull request #3810 from Slimebreath6078/feature...
2024-01-08 火炎の飛竜Merge pull request #3812 from Slimebreath6078/feature...
2024-01-08 Slimebreath6078[Refactor] UNIQUE2分離で定義したものを実装した
2024-01-08 火炎の飛竜Merge pull request #3807 from Slimebreath6078/feature...
2024-01-08 火炎の飛竜Merge pull request #3806 from Slimebreath6078/feature...
2024-01-08 火炎の飛竜Merge pull request #3803 from Slimebreath6078/feature...
2024-01-07 Slimebreath6078[Refactor] 性別で出現モンスターを絞れるようにした
2024-01-07 Slimebreath6078[Refactor] 性別フラグ関連処理とモンスター種族の設定テキストを再定義に合わせた
2023-11-26 DeskullMerge pull request #3762 from sikabane-works/release... 3.0.1.2-Beta
2023-11-20 HourierMerge pull request #3742 from Hourier/Remove-HasValue-2
2023-11-18 Hourier[Refactor] #3496 optional 型の値取得処理 value() を撤廃した その4
2023-11-12 DeskullMerge pull request #3740 from hengband/release/3.0... 3.0.1.1-Beta
2023-11-12 HourierMerge pull request #3721 from daradarach/feature/nodequest
2023-11-12 DeskullMerge pull request #3704 from whitehara/update-spec
2023-11-09 HourierMerge pull request #3695 from Hourier/Remove-Optional...
2023-11-09 Hourier[Refactor] #3496 optional 型の存在判定 has_value() を撤廃した その3
2023-11-09 HourierMerge pull request #3692 from Hourier/Make-GetTerrain
2023-11-08 Hourier[Refactor] #3650 Grid::feat から地形特性を得ていた箇所をget_terrain...
2023-11-07 HourierMerge pull request #3723 from Hourier/Prepare-Make...
2023-11-07 Hourier[Refactor] #3722 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
2023-11-06 HourierMerge pull request #3719 from Hourier/Prepare-Make...
2023-11-05 Hourier[Refactor] #3718 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
2023-11-05 Hourier[Refactor] #3718 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
2023-11-02 HourierMerge pull request #3691 from Hourier/Prepare-Make...
2023-11-02 HabuMerge pull request #3707 from habu1010/feature/fix...
2023-11-01 Habu[Fix] update_lite_flags()の処理におけるダングリング参照
2023-10-31 火炎の飛竜Merge pull request #3703 from Slimebreath6078/feature...
2023-10-31 HourierMerge pull request #3690 from Hourier/Prepare-Make...
2023-10-31 Hourier[Refactor] #3677 player_bold() を廃止してPlayerType::is_loca...
2023-10-31 Hourier[Refactor] #3677 grid_type 構造体をGrid クラスへ改名した
2023-10-29 DeskullMerge pull request #3698 from hengband/release/3.0...
2023-10-29 HourierMerge pull request #3666 from Hourier/Make-AngbandSystem
2023-10-29 Hourier[Refactor] #2666 Phase out は専門用語として使われているようなので名称を元に戻した
2023-10-29 Hourier[Refactor] #2666 set_hostile() をMonsterEntity のオブジェクトメソ...
2023-10-29 Hourier[Refactor] #2666 are_enemies() とcheck_hostile_align...
2023-10-29 Hourier[Refactor] #2666 player_has_los_bold() をFloorType のオブジェ...
2023-10-28 Hourier[Refactor] #2666 PlayerType への依存が消えたことでupdate_player_ty...
2023-10-28 Hourier[Refactor] #2666 phase_out の切り出しによってPlayerType への依存がなくな...
2023-10-28 Hourier[Refactor] #2666 PlayerType::phase_out をAngbandSystem...
2023-10-28 Hourier[Refactor] #2666 phase_out が使われている近辺の横に長すぎる処理を分割した
2023-10-27 HourierMerge pull request #3683 from Hourier/Fix-New-Unique...
2023-10-25 HourierMerge pull request #3670 from Hourier/Fix-Smart-Stupid...
2023-10-22 HourierMerge pull request #3685 from whitehara/fix-graphics
2023-10-21 火炎の飛竜Merge pull request #3679 from Slimebreath6078/feature...
2023-10-21 Slimebreath6078[Refactor] 状態異常無効化フラグを置き換えた
2023-10-18 DeskullMerge pull request #3674 from hengband/release/3.0... 3.0.0.91-Alpha
2023-10-18 HabuMerge pull request #3671 from habu1010/feature/fix...
2023-10-18 Habu[Fix] カメレオンやたぬきが化けない
2023-10-17 Hourier[Fix] SMART/STUPID フラグの更新処理が無意味なものになっていたので修正した
2023-10-16 DeskullMerge pull request #3664 from Hourier/release/3.0.0... 3.0.0.90-Alpha
2023-10-15 DeskullMerge pull request #3658 from sikabane-works/release...
2023-10-15 HourierMerge pull request #3632 from Hourier/Make-MonraceList
2023-10-15 Hourier[Refactor] #3627 MonsterList::is_selectable() を定義し...
2023-10-15 Hourier[Refactor] #3627 Controller的な処理 MonsterDamageProcessor...
2023-10-15 HourierMerge pull request #3651 from Hourier/Make-TerrainList
2023-10-15 Hourier[Refactor] #3649 terrains_info[] へのアクセスをTerrainList...
2023-10-15 HourierMerge pull request #3644 from Hourier/Make-GetMonrace
2023-10-15 Hourier[Refactor] #3640 get_monrace() または get_real_monrace...
2023-10-15 Hourier[Refactor] #3640 get_monrace() または get_real_monrace...
2023-10-15 Hourier[Refactor] #3640 'monraces_info[monster.r_idx]' を厳密一致で...
2023-10-15 Hourier[Refactor] #3640 'monraces_info[m_ptr->r_idx]' を厳密一致で...
2023-10-15 Hourier[Refactor] #3640 get_real_r_idx() とget_real_r_ref(...
2023-10-11 HabuMerge pull request #3608 from habu1010/feature/fix...
2023-10-01 HourierMerge pull request #3634 from Hourier/Prepare-Replace...
2023-09-30 Hourier[Refactor] #3633 FloorType::is_in_quest() を作成し、inside_q...
2023-07-23 DeskullMerge pull request #3569 from sikabane-works/release... 3.0.0.88-alpha
2023-07-15 HabuMerge pull request #3552 from habu1010/feature/delete...
2023-07-15 Habu[Chore] UTF-8エンコーディングのファイルからBOMを削除
2023-07-15 HourierMerge pull request #3550 from Hourier/Change-RawArrays...
2023-07-15 HourierMerge pull request #3535 from daradarach/feature/necro
2023-07-11 daradarachモンスター魔法「ユニークモンスター口寄せ」を追加。併せて使用するモンスターの追加、巨大サイバー以下略の使用魔法...
2023-06-25 DeskullMerge pull request #3473 from sikabane-works/release... 3.0.0.86(Alpha)
2023-06-25 HabuMerge pull request #3450 from argrath/add-pragma-on-rc
2023-06-24 HourierMerge pull request #3435 from Hourier/Fix-Compilation...
2023-06-24 Hourier[Refactor] #3406 名前のないモンスターが存在せず、モンスターリストが完全な連番なので名前の空白...
2023-06-14 DeskullMerge pull request #3425 from whitehara/update-spec
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