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[Refactor] struct player_type を class PlayerType に置換。
[hengbandforosx/hengbandosx.git] / src / monster-attack / monster-attack-player.cpp
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-12 dis-Merge pull request #1861 from dis-/feature/refactor...
2021-11-12 dis-[Refactor] enum classの型名変更 SamuraiStance -> SamuraiStan...
2021-11-12 dis-[Refactor] enum classの型名変更 DF -> DungeonFeatureType
2021-11-10 dis-Merge pull request #1858 from dis-/feature/refactor...
2021-11-10 dis-[Refactor] enum spells-typeをenum class AttributeTypeに置換
2021-11-07 dis-Merge pull request #1853 from dis-/feature/get-mondamag...
2021-11-07 dis-[Feature] モンスターにダメージを与えた際の属性を取得
2021-10-31 DeskullMerge pull request #1838 from sikabane-works/feature...
2021-10-31 DeskullMerge pull request #1755 from Thujopsis/feature/add...
2021-10-26 HabuMerge pull request #1834 from habu1010/feature/refactor...
2021-10-26 HabuMerge pull request #1833 from habu1010/feature/player...
2021-10-23 DeskullMerge pull request #1829 from sikabane-works/feature...
2021-10-22 Deskull[Rafactor] RBE_TYPE を RaceBlowEffectType に改名して enum...
2021-10-21 Habu[Refactor] 技能の定義を enum class にする
2021-10-16 DeskullMerge pull request #1779 from sikabane-works/feature...
2021-10-16 HourierMerge pull request #1780 from Hourier/Remove-Unnecessar...
2021-10-15 HabuMerge pull request #1783 from habu1010/feature/refactor...
2021-10-15 HourierMerge pull request #1786 from Hourier/Remove-MIN-Macro...
2021-10-14 Hourier[Refactor] #1434 Resolved all compilation warnings
2021-10-14 Hourier[Refactor] #1432 MIN() のマクロ関数をstd::min() に差し替えた / Repla...
2021-10-13 HourierMerge pull request #1754 from Hourier/Change-Player...
2021-10-12 Hourier[Refactor] #1752 PlayerClassTypeをenumからenum classへ変更した
2021-10-02 HabuMerge pull request #1718 from habu1010/feature/monk...
2021-10-02 Habu[Refactor] 侍の型に関するソースコード上の名称を統一
2021-10-02 HourierMerge pull request #1715 from Hourier/Delete-Alloc...
2021-10-02 HabuMerge pull request #1707 from habu1010/feature/samurai...
2021-10-02 Habu[Refactor] 現在の剣術家の型を判定する関数
2021-10-02 Habu[Refactor] 剣術家の型を職業固有データに移動する
2021-10-02 HourierMerge pull request #1699 from Hourier/Fix-Kawarimi
2021-10-02 Hourier[Fix] 忍者以外でも変わり身で攻撃を回避する場合がある不具合を解消した / Resolved the...
2021-10-01 HourierMerge pull request #1686 from Hourier/Remove-Easy-Mode
2021-09-30 HabuMerge pull request #1667 from habu1010/feature/refactor...
2021-09-30 HourierMerge pull request #1682 from Hourier/New-Stun-Spec
2021-09-30 Hourier[Refactor] #553 朦朧蓄積ランクに痛恨等で補正をかけるようにした
2021-09-30 Hourier[Refactor] #553 Renamed calc_player_stun() to process_p...
2021-09-24 HabuMerge pull request #1628 from habu1010/feature/blumage...
2021-09-24 HourierMerge pull request #1626 from Hourier/Increase-Cohesion...
2021-09-24 Hourier[Refactor] #1607 Defined get_accumulation() for player...
2021-09-24 Hourier[Refactor] #1607 Defined get_accumulation() for player...
2021-09-24 HourierMerge pull request #1625 from Hourier/Define-Mod-Method...
2021-09-24 Hourier[Refactor] #1599 Defined mod_cut() and replaced the...
2021-09-24 Hourier[Refactor] #1599 Defined mod_stun() and replaced the...
2021-09-23 DeskullMerge pull request #1615 from sikabane-works/fix/wizard...
2021-09-23 HourierMerge pull request #1609 from Hourier/Make-Player-Cut...
2021-09-23 Hourier[Refactor] #1578 Replaced all of player_cut to is_cut...
2021-09-22 HabuMerge pull request #1603 from habu1010/feature/fix...
2021-09-22 HourierMerge pull request #1576 from Hourier/Make-Bad-Status...
2021-09-22 Hourier[Refactor] #1558 Replaced set_cut() to cut() and transf...
2021-09-22 Hourier[Refactor] #1558 Replaced set_stun() to stun() and...
2021-09-18 HourierMerge pull request #1548 from Hourier/feature/Create...
2021-09-18 Hourier[Refactor] #1498 Habu氏から頂いたコメントを反映させた
2021-09-18 Hourier[Refactor] #1498 Replaced player_ptr->stun to PlayerStu...
2021-09-18 HabuMerge pull request #1540 from habu1010/feature/fix...
2021-09-18 HabuMerge pull request #1539 from habu1010/feature/refactor...
2021-09-18 HourierMerge pull request #1546 from Hourier/Fix-Monster-Not...
2021-09-17 Hourier[Fix] #1545 モンスターが直接攻撃をしない事象を修正した / Resolved the issue...
2021-09-15 HourierMerge pull request #1530 from Hourier/feature/Remove...
2021-09-15 HourierMerge pull request #1518 from Hourier/feature/Dismantle...
2021-09-14 Hourier[Refactor] #1473 Changed the name 'RealmHex' to 'SpellHex'
2021-09-11 HourierMerge pull request #1512 from Hourier/feature/Rename...
2021-09-11 HabuMerge pull request #1510 from habu1010/feature/refactor...
2021-09-11 Hourier[Refactor] #1511 「プレーヤー」表記を全て「プレイヤー」に変更した (日本語版のみ、ほぼDox...
2021-09-11 HourierMerge pull request #1504 from Hourier/feature/Rename...
2021-09-11 Hourier[Refactor] #1479 Changed target_ptr to player_ptr
2021-09-10 HabuResolve conflicts.
2021-09-10 HourierMerge pull request #1495 from Hourier/feature/Prepare...
2021-09-10 HourierMerge pull request #1486 from Hourier/feature/Move...
2021-09-07 Hourier[Refactor] #1485 Reshaped monster-attack-player.cpp
2021-09-07 Hourier[Refactor] #1485 Moved eyes_on_eyes() and thief_telepor...
2021-09-07 HourierMerge pull request #1482 from Hourier/feature/Make...
2021-09-07 Hourier[Refactor] #1469 Renamed class methods to proper ones
2021-09-07 Hourier[Refactor] #1469 Moved hex_spelling() from global to...
2021-09-07 Hourier[Refactor] #1469 United *_barrier() to check_hex_barrier()
2021-09-07 Hourier[Refactor] #1469 Moved teleport_barrier() from global...
2021-09-07 Hourier[Refactor] #1469 Moved revenge_store() from global...
2021-09-05 HabuMerge pull request #1463 from habu1010/feature/fix...
2021-09-05 HourierMerge pull request #1467 from Hourier/feature/Unite...
2021-09-05 HourierMerge pull request #1465 from Hourier/feature/Replace...
2021-09-05 Hourier[Refactor] #1448 Replaced 'NULL' to 'nullptr' except...
2021-09-04 HourierMerge pull request #1416 from Hourier/feature/Remove...
2021-09-04 DeskullMerge pull request #1408 from sikabane-works/feature...
2021-09-04 DeskullMerge pull request #1421 from sikabane-works/feature...
2021-09-04 HabuMerge pull request #1446 from habu1010/feature/incorpor...
2021-09-02 Habu[Refactor] object_is_armor() を object_type のメンバ関数化
2021-08-26 HabuMerge pull request #1412 from habu1010/feature/remove...
2021-08-24 Habu[Refactor] オブジェクト判定関数から不要なplayer_type引数を削除
2021-08-08 HourierMerge branch 'develop' into feature/Monster-Sweep-Grid...
2021-08-08 HourierMerge pull request #1309 from Hourier/feature/Adjust...
2021-08-08 Hourier[Refactor] #929 Made monster-damage to class MonsterDam...
2021-08-08 Hourier[Refactor] #929 Moved mon_take_hit() from monster-statu...
2021-05-30 HourierMerge branch 'develop' into feature/Divide-World-Turn...
2021-05-30 HourierMerge pull request #1173 from Hourier/feature/Replace...
2021-05-29 Hourier[Refactor] #1172 Changed '(TRUE, ', '(FALSE, ', ',...
2021-05-29 Hourier[Refactor] #1172 Changed '(FALSE)', 'TRUE);' and 'FALSE...
2021-05-29 Hourier[Refactor] #1172 Changed '(TRUE)', 'TRUE;' and 'FALSE...
2021-05-09 DeskullMerge pull request #1069 from sikabane-works/release... 3.0.0Alpha22 3.0.0Alpha22-dev
2021-05-08 iksMerge pull request #1057 from iks3/fix-monster-invulner...
2021-05-08 HabuMerge pull request #1001 from habu1010/feature/preserve...
2021-05-08 iksMerge pull request #1056 from iks3/fix-monster-kill...
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