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[Fix] #2470 強化も弱化もしない装備品 (毒針・ダイヤモンドエッジ・死の大鎌)が判定をすり抜けて強化/弱化する不具合を解消した
[hengbandforosx/hengbandosx.git] / src / monster-attack /
2022-04-01 HabuMerge pull request #2469 from habu1010/feature/fix...
2022-04-01 火炎の飛竜Merge pull request #2458 from Slimebreath6078/feature...
2022-04-01 HourierMerge pull request #2463 from Hourier/Fix-Compilation...
2022-03-30 Hourier[Fix] monster-eating.cpp で出ていたナローキャスティング警告を解消した
2022-03-27 HourierMerge pull request #2451 from Hourier/Make-ItemMagicApp...
2022-03-27 HabuMerge pull request #2453 from habu1010/feature/fix...
2022-03-27 dis-Merge pull request #2455 from dis-/feature/fix-magic...
2022-03-26 dis-[Fix] 充填魔力吸収打撃でpvalが負値になる
2022-03-10 火炎の飛竜Merge pull request #2390 from Slimebreath6078/hotfix...
2022-03-05 HabuMerge pull request #2356 from habu1010/feature/monster...
2022-03-05 Habu[Refactor] MonsterRace クラスを導入
2022-03-03 Habu[Refactor/WIP] モンスター種族IDをenum class化
2022-03-03 火炎の飛竜Merge pull request #2360 from Slimebreath6078/hotfix...
2022-03-01 火炎の飛竜Merge pull request #2340 from Slimebreath6078/feature...
2022-03-01 HourierMerge pull request #2336 from Hourier/Make-Fear-Class
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-28 Hourier[Refactor] #2299 Renamed afraidness to fear
2022-02-28 火炎の飛竜Merge pull request #2324 from Slimebreath6078/feature...
2022-02-27 HourierMerge pull request #2317 from Hourier/Make-Paralysis...
2022-02-27 Hourier[Refactor] #2298 PlayerType::paralyzed を削除し、TimedEffect...
2022-02-27 火炎の飛竜Merge pull request #2313 from Slimebreath6078/feature...
2022-02-27 HourierMerge pull request #2302 from Hourier/Make-Hallucinatio...
2022-02-27 火炎の飛竜Merge pull request #2304 from Slimebreath6078/feature...
2022-02-27 Hourier[Refactor] #2300 PlayerType::hallucinated を削除し、TimedEff...
2022-02-27 HourierMerge pull request #2296 from Hourier/Rename-Monster...
2022-02-26 Hourier[Refactor] #2291 「配列等のテーブル類はファイル名の末尾をtableにする」という命名規則を外...
2022-02-26 HabuMerge pull request #2301 from habu1010/feature/check...
2022-02-26 Habu[Style] clang-format をすべてのヘッダファイルにも適用する
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-25 DeskullMerge pull request #2287 from sikabane-works/feature...
2022-02-25 HourierMerge pull request #2279 from Hourier/Make-Mimic-Kind...
2022-02-25 Hourier[Refactor] #2217 mimic_kind_typeをMimicKindTypeに変更した
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-20 HourierMerge pull request #2218 from Hourier/Unite-PlayerRace
2022-02-20 Hourier[Refactor] #2134 player->prace == HOGE をPlayerRace...
2022-02-18 HourierMerge pull request #2213 from Hourier/Abolish-Hit-Point...
2022-02-18 HabuMerge pull request #2202 from habu1010/feature/improve...
2022-02-18 Hourier[Refactor] #2204 HIT_POINTエイリアスをintに揃えた
2022-02-18 DeskullMerge pull request #2199 from sikabane-works/feature...
2022-02-18 DeskullMerge pull request #2206 from sikabane-works/feature...
2022-02-17 HourierMerge pull request #2197 from Hourier/Remove-ObjectType...
2022-02-17 Hourier[Refactor] #2119 Object::xtra4をfuelとcaptured_monster_cu...
2022-02-16 DeskullMerge pull request #2182 from sikabane-works/feature...
2022-02-15 HourierMerge pull request #2178 from Hourier/Remove-Old-Struct...
2022-02-15 DeskullMerge pull request #2052 from sikabane-works/feature...
2022-02-15 Hourier[Refactor] #2159 typedef struct宣言を全てstruct宣言に差し替えた
2022-02-15 火炎の飛竜Merge pull request #2164 from Slimebreath6078/feature...
2022-02-15 Slimebreath6078[Refactor] #1951 新定義に合わせて置き換え
2022-02-12 HourierMerge pull request #2157 from Hourier/Replace-Auto
2022-02-12 Hourier[Refactor] #2141 monster_race *r_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 monster_type *m_ptrの宣言をautoに差し替えた
2022-02-11 HourierMerge pull request #2154 from Hourier/Change-Object...
2022-02-10 Hourier[Refactor] #2124 Changed struct object_type to class...
2022-02-06 DeskullMerge pull request #2122 from sikabane-works/release... 3.0.0Alpha52
2022-02-06 DeskullMerge pull request #2099 from sikabane-works/fearure...
2022-02-06 DeskullMerge pull request #2050 from daradarach/feature/refact...
2022-02-06 HourierMerge pull request #2089 from Hourier/Unite-Monster...
2022-02-06 Hourier[Refactor] #1389 呼び出し順にメソッドを並べ替えた
2022-02-06 Hourier[Refactor] #1389 Deleted monster-attack-util.*
2022-02-06 Hourier[Refactor] #1389 Moved constructor from monster-attack...
2022-02-06 Hourier[Refactor] #1389 Changed monap_type from struct to...
2022-02-06 Hourier[Refactor] #1389 Changed return type from bool to void...
2022-02-06 HourierMerge pull request #2080 from daradarach/feature/null
2022-02-06 daradarachMerge branch 'hengband:develop' into feature/refactoring
2022-02-05 火炎の飛竜Merge pull request #2081 from Slimebreath6078/feature...
2022-02-05 火炎の飛竜Merge pull request #2049 from Slimebreath6078/feature...
2022-02-05 Slimebreath6078整形
2022-02-05 Slimebreath6078[Refactor]定数を再定義したものに置換
2022-01-24 DeskullMerge pull request #1982 from sikabane-works/feature...
2022-01-23 DeskullMerge pull request #2013 from sikabane-works/release... 3.0.0Alpha51
2022-01-23 DeskullMerge pull request #1977 from backwardsEric/uid-fixes
2022-01-16 DeskullMerge pull request #1998 from sikabane-works/feature...
2022-01-15 dis-Merge pull request #1980 from dis-/feature/define-monst...
2022-01-12 dis-[Implement] モンスターの近接攻撃/射撃の属性を定義する
2022-01-09 DeskullMerge pull request #1973 from sikabane-works/release... 3.0.0Alpha50
2022-01-05 DeskullMerge pull request #1961 from sikabane-works/feature...
2022-01-05 dis-Merge pull request #1955 from dis-/feature/fix-kill...
2022-01-04 dis-[Fix] モンスターがモンスターを殴る際の地形条件の統一
2022-01-04 dis-[Refactor] process_monster_attack_to_monsterの条件式を整理
2021-11-29 DeskullMerge pull request #1880 from sikabane-works/feature...
2021-11-28 DeskullMerge pull request #1893 from sikabane-works/release... 3.0.0Alpha47
2021-11-27 DeskullMerge pull request #1889 from sikabane-works/feature...
2021-11-26 Deskull[Refactor] rbm_type を enum class 化しつつ RaceBlowMethodTyp...
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-12 dis-Merge pull request #1861 from dis-/feature/refactor...
2021-11-12 dis-[Refactor] enum classの型名変更 SamuraiStance -> SamuraiStan...
2021-11-12 dis-[Refactor] enum classの型名変更 DF -> DungeonFeatureType
2021-11-10 dis-Merge pull request #1858 from dis-/feature/refactor...
2021-11-10 dis-[Refactor] enum spells-typeをenum class AttributeTypeに置換
2021-11-07 dis-Merge pull request #1853 from dis-/feature/get-mondamag...
2021-11-07 dis-[Feature] モンスターにダメージを与えた際の属性を取得
2021-10-31 DeskullMerge pull request #1847 from sikabane-works/release... 3.0.0Alpha45
2021-10-31 DeskullMerge pull request #1838 from sikabane-works/feature...
2021-10-31 DeskullMerge pull request #1755 from Thujopsis/feature/add...
2021-10-26 HabuMerge pull request #1834 from habu1010/feature/refactor...
2021-10-26 HabuMerge pull request #1833 from habu1010/feature/player...
2021-10-23 DeskullMerge pull request #1829 from sikabane-works/feature...
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