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[Refactor] モンスター進化のスポイラー生成ルーチン
[hengbandforosx/hengbandosx.git]
/
src
/
monster-attack
/
2021-09-15
Hourier
Merge pull request #1530 from Hourier/feature/Remove...
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2021-09-15
Hourier
Merge pull request #1518 from Hourier/feature/Dismantle...
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2021-09-14
Hourier
[Refactor] #1473 Changed the name 'RealmHex' to 'SpellHex'
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2021-09-11
Hourier
Merge pull request #1512 from Hourier/feature/Rename...
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2021-09-11
Habu
Merge pull request #1510 from habu1010/feature/refactor...
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2021-09-11
Hourier
[Refactor] #1511 「プレーヤー」表記を全て「プレイヤー」に変更した (日本語版のみ、ほぼDox...
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2021-09-11
Hourier
Merge pull request #1504 from Hourier/feature/Rename...
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2021-09-11
Hourier
[Refactor] #1479 Changed target_ptr to player_ptr
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2021-09-10
Habu
Resolve conflicts.
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2021-09-10
Habu
Merge pull request #1502 from habu1010/feature/clang...
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2021-09-10
Hourier
Merge pull request #1495 from Hourier/feature/Prepare...
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2021-09-10
Hourier
Merge pull request #1486 from Hourier/feature/Move...
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2021-09-08
Hourier
[Refactor] #1489 Created player-race.cpp/h and defined...
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2021-09-08
Hourier
[Refactor] #1489 Moved player-race.* and player-race...
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2021-09-07
Hourier
[Refactor] #1485 Reshaped monster-attack-player.cpp
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2021-09-07
Hourier
[Refactor] #1485 Moved eyes_on_eyes() and thief_telepor...
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2021-09-07
Hourier
Merge pull request #1482 from Hourier/feature/Make...
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2021-09-07
Hourier
[Refactor] #1469 Renamed class methods to proper ones
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2021-09-07
Hourier
[Refactor] #1469 Moved hex_spelling() from global to...
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2021-09-07
Hourier
[Refactor] #1469 United *_barrier() to check_hex_barrier()
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2021-09-07
Hourier
[Refactor] #1469 Moved teleport_barrier() from global...
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2021-09-07
Hourier
[Refactor] #1469 Moved revenge_store() from global...
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2021-09-05
Habu
Merge pull request #1463 from habu1010/feature/fix...
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2021-09-05
Hourier
Merge pull request #1467 from Hourier/feature/Unite...
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2021-09-05
Hourier
Merge pull request #1465 from Hourier/feature/Replace...
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2021-09-05
Hourier
[Refactor] #1448 Replaced 'NULL' to 'nullptr' except...
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2021-09-04
Hourier
Merge pull request #1462 from Hourier/feature/Delete...
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2021-09-04
Hourier
[Refactor] Deleted unused hook-*.cpp/h
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2021-09-04
Hourier
Merge pull request #1416 from Hourier/feature/Remove...
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2021-09-04
Deskull
Merge pull request #1408 from sikabane-works/feature...
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2021-09-04
Deskull
Merge pull request #1421 from sikabane-works/feature...
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2021-09-04
Hourier
Merge pull request #1458 from Hourier/feature/Replace...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct turn_flags...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct monster_type...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct grid_type...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct object_type...
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2021-09-04
Hourier
[Refactor] #1447 Replaced 'typedef struct player_type...
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2021-09-04
Habu
Merge pull request #1446 from habu1010/feature/incorpor...
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2021-09-02
Habu
[Refactor] アーティファクト関連の object_is_foobar() を object_type...
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2021-09-02
Habu
[Refactor] object_is_armor() を object_type のメンバ関数化
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2021-08-26
Habu
Merge pull request #1412 from habu1010/feature/remove...
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2021-08-24
Habu
[Refactor] オブジェクト判定関数から不要なplayer_type引数を削除
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2021-08-21
火炎の飛竜
Merge pull request #1391 from Slimebreath6078/feature...
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2021-08-20
Hourier
Merge branch 'develop' into feature/Unite-Command-Throw
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2021-08-20
Hourier
Merge pull request #1369 from Hourier/feature/Remove...
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2021-08-19
Hourier
[Refactor] #1366 Reshaped process_monster_attack_hungry()
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2021-08-19
Hourier
[Refactor] #1366 Removed type alias 'FEED'
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2021-08-19
Hourier
[Refactor] #1366 Removed definition MIMIC_FLAGS
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2021-08-19
Hourier
[Refactor] #1366 Removed type alias 's32b' and replaced...
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2021-08-19
Hourier
[Refactor] #1366 Removed type alias 's16b' and replaced...
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2021-08-19
Deskull
Merge pull request #1345 from sikabane-works/feature...
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2021-08-18
Deskull
Merge pull request #1365 from sikabane-works/feature...
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2021-08-18
Deskull
Merge pull request #1363 from backwardsEric/Pakuman...
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2021-08-18
Deskull
Merge pull request #1344 from sikabane-works/feature...
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2021-08-18
shimitei
Merge pull request #1340 from shimitei/feature/#1339_mu...
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2021-08-16
Deskull
Merge pull request #1359 from backwardsEric/monster...
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2021-08-14
Habu
Merge pull request #1357 from daradarach/feature/famine
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2021-08-14
daradarach
テストプレイで、PY_FOOD_ALERTを下回ったタイミングで空腹になることを確認したため、空腹警告で一旦止...
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2021-08-14
daradarach
複数回登場する"target_ptr->food - monap_ptr->damage"を一時変数に投入。
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2021-08-14
daradarach
フェミンの空腹進行について、殴りから触れるように変更。空腹進行値を8d60→1500d1に変更。ただし空腹
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2021-08-14
daradarach
空腹進行殴りを追加し、第三の乗り手『フェミン』のEAT_FOODを空腹進行に変更
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2021-08-14
Deskull
[Refactor] player_race_type の RACE_* 表記が冗長になったので削除.
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2021-08-14
Deskull
[Refactor] player_race_type を enum から enum class に置換...
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2021-08-08
Hourier
Merge branch 'develop' into feature/Monster-Sweep-Grid...
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2021-08-08
Hourier
Merge pull request #1309 from Hourier/feature/Adjust...
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2021-08-08
Hourier
[Refactor] #929 Moved avatar.cpp/h from player-info...
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2021-08-08
Hourier
[Refactor] #929 Made monster-damage to class MonsterDam...
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2021-08-08
Hourier
[Refactor] #929 Moved mon_take_hit() from monster-statu...
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2021-08-08
Hourier
Merge pull request #1294 from Hourier/feature/Adjust...
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2021-08-08
Hourier
Merge pull request #1315 from Hourier/feature/Divide...
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2021-08-08
Hourier
[Refactor] #919 Separated grid_type from grid.h to...
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2021-08-08
Hourier
[Refactor] #1148 Reshaped monster-attack-status.cpp
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2021-08-08
Hourier
[Implement] #1148 @が骸骨の時、『ディオ・ブランドー』の目潰しを無効化した / Disabl...
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2021-05-30
Hourier
Merge branch 'develop' into feature/Divide-World-Turn...
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2021-05-30
Hourier
Merge pull request #1173 from Hourier/feature/Replace...
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2021-05-29
Hourier
[Refactor] #1172 Changed 'TRUE : FALSE' to small charac...
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2021-05-29
Hourier
[Refactor] #1172 Changed '(TRUE, ', '(FALSE, ', ',...
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2021-05-29
Hourier
[Refactor] #1172 Changed '(FALSE)', 'TRUE);' and 'FALSE...
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2021-05-29
Hourier
[Refactor] #1172 Changed '(TRUE)', 'TRUE;' and 'FALSE...
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2021-05-28
shimitei
Merge pull request #1142 from shimitei/feature/#1141_ad...
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2021-05-28
dis-
Merge pull request #1150 from dis-/feature/Fix-process_...
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2021-05-24
dis-
[Fix] 杖の充填魔力を吸収されたときアンダーフロー
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2021-05-11
Deskull
Merge pull request #1058 from sikabane-works/feature...
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2021-05-09
Deskull
Merge pull request #1069 from sikabane-works/release...
3.0.0Alpha22
3.0.0Alpha22-dev
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2021-05-08
iks
Merge pull request #1057 from iks3/fix-monster-invulner...
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2021-05-08
Habu
Merge pull request #1001 from habu1010/feature/preserve...
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2021-05-08
iks
Merge pull request #1056 from iks3/fix-monster-kill...
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2021-05-08
iks
Merge pull request #1044 from iks3/fix-monster-name...
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2021-05-08
shimitei
Merge pull request #1054 from shimitei/feature/#1022_ex...
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2021-05-08
Deskull
Merge pull request #1051 from sikabane-works/feature...
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2021-05-08
shimitei
Merge pull request #1023 from shimitei/feature/#896_mig...
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2021-05-08
Habu
[Feature] 床上のアイテムリストのスタック順を保持する #992
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2021-05-08
Habu
[Refactor] ObjectIndexListクラスの導入
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2021-05-07
Deskull
[Refactor] GINOU_* を改名して enum 化.
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2021-05-05
Habu
Merge pull request #1028 from habu1010/feature/refactor...
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2021-05-05
shimitei
Merge pull request #1017 from shimitei/feature/#1010_ac...
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2021-05-05
Habu
Merge pull request #1038 from habu1010/feature/dungeon...
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2021-05-05
Habu
[Refactor] ダンジョンフラグをFlagGroup化
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2021-05-04
iks
Merge pull request #1019 from iks3/fix-vault-floor...
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2021-05-03
Hourier
Merge pull request #1016 from Hourier/feature/Unify...
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