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[Fix] 生い立ちエディタの文字化け修正
[hengbandforosx/hengbandosx.git] / src / monster-attack /
2021-04-27 shimiteiMerge pull request #936 from shimitei/feature/#916_fix_...
2021-04-26 DeskullMerge pull request #934 from sikabane-works/feature...
2021-04-26 HourierMerge pull request #917 from Hourier/feature/Separate...
2021-04-25 Hourier[Refactor] #864 Separated player_type struct from playe...
2021-04-22 DeskullMerge pull request #868 from sikabane-works/feature...
2021-04-20 shimiteiMerge pull request #855 from shimitei/feature/add_versi...
2021-04-20 DeskullMerge pull request #857 from sikabane-works/feature...
2021-04-20 deskull[Fix] @param と @details の綴りミス置換.
2021-04-17 shimiteiMerge pull request #783 from shimitei/feature/#774_newg...
2021-04-15 shimiteiMerge pull request #803 from shimitei/feature/refactor_...
2021-04-15 shimiteiMerge pull request #796 from shimitei/feature/#791_fix_...
2021-04-15 HabuMerge pull request #794 from habu1010/feature/remove...
2021-04-14 Habu[Refactor] take_hit() と project() の未使用引数 monspell を削除
2021-03-20 DeskullMerge pull request #534 from sikabane-works/feature...
2021-03-20 DeskullMerge pull request #567 from sikabane-works/feature...
2021-03-20 taotao54321Merge pull request #548 from taotao54321/fix-learn-aoe
2021-03-19 iksMerge branch 'develop' into feature-elementalist
2021-03-19 iksMerge pull request #549 from iks3/fix-bronze-cross...
2021-03-18 HabuMerge pull request #540 from habu1010/feature/linux...
2021-03-17 DeskullMerge branch 'develop' into fix-kill-tmp-pos
2021-03-17 Habu[refactor] gccの-Wswitch警告の対策
2021-03-14 DeskullMerge pull request #502 from sikabane-works/release...
2021-03-13 iksMerge pull request #481 from iks3/fix-equip-water-and...
2021-03-13 iksMerge pull request #480 from iks3/fix-psi-drain
2021-03-12 HabuMerge pull request #482 from habu1010/feature/improve...
2021-03-12 dis-Merge pull request #477 from dis-/feature/Add-PlayerBas...
2021-03-12 dis-[Refactor] PlayerBasicStatisticsクラスの導入
2021-03-11 DeskullMerge pull request #424 from backwardsEric/english...
2021-03-07 DeskullMerge pull request #439 from sikabane-works/release... 3.0.0Alpha10
2021-03-06 HabuMerge pull request #422 from habu1010/feature/c++nize
2021-03-06 Habu[move] ソースファイルの拡張子を .c から .cpp に変更
2021-03-06 Habu[feature] ソースファイルをC++に対応
2021-02-26 DeskullMerge pull request #316 from sikabane-works/feature...
2021-02-20 taotao54321Merge pull request #125 from taotao54321/fix-ensure...
2021-02-15 taotao54321Merge pull request #108 from taotao54321/fix-signed...
2021-02-14 DeskullMerge pull request #138 from Hourier/release/3.0.0Alpha6 3.0.0Alpha6
2021-02-14 HourierMerge pull request #113 from taotao54321/fix-insufficie...
2021-02-13 dis-Merge pull request #103 from dis-/feature/Fix-Update...
2021-02-13 HourierMerge pull request #102 from dis-/feature/Fix-Load...
2021-02-13 taotao54321[Fix] mbe_info の要素が足りていなかったのを修正
2021-02-13 taotao54321[Refactor] rbm_type, rbe_type に enum バリアント数を追加
2021-02-13 taotao54321Merge pull request #110 from taotao54321/fix-unexpected...
2021-02-13 HourierMerge pull request #109 from taotao54321/fix-typo-rumors-j
2021-02-13 taotao54321[Refactor] 実質 bool 型の関数の戻り型が int だったのを修正
2021-02-13 taotao54321[Fix] 打撃効果 RBE_NONE の警告メッセージが出るバグを修正
2021-02-13 HourierMerge pull request #95 from taotao54321/fix-monap-type...
2021-02-13 taotao54321increase_blow_type_seen() に doxygen コメントを追加。
2021-02-13 HourierMerge pull request #84 from backwardsEric/english-spell...
2021-02-12 taotao54321[Refactor] mon_type、monap_type の ap_cnt メンバを除去
2021-02-12 HabuMerge pull request #90 from habu1010/feature/Expand...
2021-02-12 taotao54321Merge pull request #35 from taotao54321/fix-chameleon...
2021-02-12 taotao54321Merge pull request #94 from taotao54321/fix-rumors...
2021-02-12 taotao54321Merge pull request #36 from taotao54321/fix-wrong-evasi...
2021-02-12 taotao54321[Fix] 対邪悪結界で打撃を撃退した際は落馬/変わり身処理を行わない
2021-02-11 taotao54321[Fix] モンスターの打撃に対する思い出処理のエンバグを修正
2021-02-11 taotao54321[Fix] 打撃を受けた際の落馬/変わり身処理の発動条件を修正
2021-02-11 DeskullMerge pull request #40 from hengband/feature/english...
2021-02-10 dis-Merge pull request #38 from dis-/feature/Fix-Term-Fresh
2021-02-10 taotao54321[Fix] 敵の攻撃効果が無効値 RBE_NONE なら攻撃を打ち切る
2021-02-10 dis-[Refactor] 変数名windowをwindow_flagsに変更
2021-02-09 taotao54321[Fix] 打撃回避判定のバグ修正
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 HabuMerge remote-tracking branch 'origin/release/3.0.0Alpha4'
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-30 dis-[Refactor] 名称の変更 RARM/LARM/HANDS -> MAIN_HAND/SUB_HAND...
2021-01-30 dis-[Refactor] 無駄な空白、改行の削除、includeのソート
2021-01-24 HourierMerge branch 'develop'
2021-01-24 deskullMerge branch 'Feature/Version-Expression' into develop
2021-01-24 deskullMerge commit 'remotes/origin/feature/Fix-BufferOverRun...
2021-01-24 deskullMerge remote-tracking branch 'remotes/origin/Feature...
2021-01-24 deskullMerge remote-tracking branch 'remotes/origin/Feature...
2021-01-22 Hourier[Refactor #41192 魔道具吸収によるHPの回復量を調整した / Adjusted the...
2021-01-22 Hourier[Fix] #41192 魔道具能力向上がないのに魔道具の吸収量が減衰していたのを修正 / Resolved...
2021-01-20 deskullMerge branch 'Feature/Fix-ESP-target' into develop
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-20 Hourier[Fix] #41266 モンスター名が80バイトしか確保されていない箇所を全て160バイトに変更した...
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-18 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-18 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-18 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-18 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-18 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-18 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-18 deskullMerge branch 'Feature/Fix-Fall-Horse' into develop...
2021-01-18 Hourier[Implement] #41192 魔導吸収打撃を受けて、かつ魔道具能力向上アイテムを装備していた場合...
2021-01-17 Hourier[Refactor] #41192 充填魔力吸収打撃における回復量を、吸収回数 * 魔道具のレベルと定義した...
2021-01-17 Hourier[Fix] #41192 充填魔力吸収打撃において、吸収量が0だと0除算が発生する不具合を修正した ...
2021-01-16 Hourier[Fix] ペットに攻撃される事象を完全修正した / Resolved the issue that...
2021-01-16 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-15 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-15 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-15 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-15 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-15 deskullMerge branch 'release/3.0.0Alpha' into master
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