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Merge pull request #1363 from backwardsEric/Pakuman-English
[hengbandforosx/hengbandosx.git] / src / monster-floor /
2021-08-18 DeskullMerge pull request #1363 from backwardsEric/Pakuman...
2021-08-18 DeskullMerge pull request #1344 from sikabane-works/feature...
2021-08-18 shimiteiMerge pull request #1340 from shimitei/feature/#1339_mu...
2021-08-13 HourierMerge pull request #1323 from backwardsEric/functional...
2021-08-12 shimitei[Fix] プレイヤーが感知不能な場面の効果音を制限する
2021-08-12 HabuMerge pull request #1322 from backwardsEric/monster...
2021-08-09 DeskullMerge pull request #1330 from hengband/release/3.0...
2021-08-09 DeskullMerge pull request #1326 from sikabane-works/feature...
2021-08-09 Slimebreath6078Merge pull request #1329 from Slimebreath6078/feature...
2021-08-09 Slimebreath6078[Bug fix and Refactor]Monster's run & rename func
2021-08-08 HourierMerge pull request #1313 from Hourier/feature/Monster...
2021-08-08 HourierMerge branch 'develop' into feature/Monster-Sweep-Grid...
2021-08-08 HourierMerge pull request #1294 from Hourier/feature/Adjust...
2021-08-08 HourierMerge pull request #1315 from Hourier/feature/Divide...
2021-08-08 Hourier[Refactor] #921 Fixed compilation warnings
2021-08-08 Hourier[Refactor] #921 Reversed if-condition in calc_run_cost()
2021-08-08 Hourier[Refactor] #921 Separated calc_run_cost() from sweep_ra...
2021-08-08 Hourier[Refactor] #921 Separated determine_when_cost() from...
2021-08-08 Hourier[Refactor] #921 Separated check_movable_grid() from...
2021-08-08 Hourier[Refactor] #921 Separated search_pet_runnable_grid...
2021-08-08 Hourier[Refactor] #921 Separated search_room_to_run() from...
2021-08-08 Hourier[Refacot] #921 Reversed if-condition in check_hiding_grid()
2021-08-08 Hourier[Refacot] #921 Reversed if-condition in check_hiding_grid()
2021-08-08 Hourier[Refactor] #921 Separated check_hiding_grid() from...
2021-08-08 Hourier[Refactor] #921 Reshaped monster-sweep-grid.cpp
2021-08-08 Hourier[Refactor] #921 Added 'this->' to field parameters...
2021-08-08 Hourier[Refactor] #921 Replaced positions of methods in Monste...
2021-08-08 Hourier[Refactor] #921 Made monster-sweep-grid.cpp/h to class
2021-08-08 Hourier[Refactor] #921 Reshaped monster-direction.cpp automati...
2021-08-08 Hourier[Refactor] #919 Removed cave_los_grid() and moved cave_...
2021-08-08 Hourier[Refactor] #919 Moved grid_cost() and grid_dist() from...
2021-08-08 Hourier[Refactor] #919 Moved is_explosion() from grid.cpp...
2021-08-08 Hourier[Refactor] #919 Moved is_protection() from grid.cpp...
2021-08-08 Hourier[Refactor] #919 Defined is_mark() to grid-type-definition.h
2021-08-08 Hourier[Refactor] #919 Replaced cave_redraw_later() and cave_n...
2021-08-08 Hourier[Refactor] #919 Defined is_room() into grid-type-defini...
2021-08-08 Hourier[Refactor] #919 Moved definitions CAVE_* from grid...
2021-08-08 Hourier[Refactor] #919 Separated grid_type from grid.h to...
2021-08-08 Hourier[Implement] #1148 ミミック(ミミック(像)の像)のデッドアタック (ミミック(像)の召喚...
2021-08-08 Hourier[Refactor] #1148 ピンク・ホラーが分裂した時の効果音を追加した / Added sound...
2021-08-08 Hourier[Refactor] #1148 異常なモンスターが召喚される可能性を予防した / Prevented...
2021-08-06 Slimebreath6078Merge pull request #1311 from Slimebreath6078/feature...
2021-08-06 Slimebreath6078set_bits()の二重括弧も除去
2021-08-06 HourierMerge pull request #1304 from Hourier/feature/Make...
2021-08-05 Slimebreath6078二重括弧を除去
2021-08-05 Slimebreath6078二重括弧を除去
2021-08-05 Slimebreath6078Update one-monster-placer.cpp and wizard-spells.cpp
2021-08-05 Slimebreath6078update one-monster-placer.cpp
2021-08-03 Slimebreath6078Merge pull request #1306 from Slimebreath6078/feature...
2021-08-03 Slimebreath6078コメント側を現状の動作に合わせ、友好化条件の
2021-07-31 Slimebreath6078Merge pull request #1268 from Slimebreath6078/feature...
2021-07-31 Slimebreath6078【修正】敵対モンスターが友好モンスターを召還した際の友好状態について
2021-07-25 DeskullMerge pull request #1246 from sikabane-works/feature...
2021-07-23 Slimebreath6078【改善】【バグ】敵対モンスターが友好モンスターを召還した際の友好状態について
2021-07-22 Slimebreath6078Update one-monster-placer.cpp
2021-07-10 DeskullMerge pull request #1244 from sikabane-works/feature...
2021-07-04 DeskullMerge pull request #1247 from sikabane-works/feature...
2021-07-04 DeskullMerge pull request #1242 from sikabane-works/feature...
2021-07-04 DeskullMerge pull request #1237 from sikabane-works/feature...
2021-06-29 deskull[Refactor] ステータス修正以外のチャージマン判定を is_chargeman() に集約.
2021-06-26 DeskullMerge pull request #1226 from sikabane-works/feature...
2021-06-26 DeskullMerge pull request #1202 from sikabane-works/feature...
2021-06-26 DeskullMerge pull request #1230 from sikabane-works/feature...
2021-06-26 Deskull[Implement] NO_QUESTモンスターフラグ実装。
2021-06-12 Deskull[Fix] 固定護衛生成数を可能な限り最低数保証できるよう生成処理をある程度改善。
2021-05-30 HourierMerge branch 'develop' into feature/Divide-World-Turn...
2021-05-30 HourierMerge pull request #1173 from Hourier/feature/Replace...
2021-05-29 Hourier[Refactor] #1172 Changed '(TRUE, ', '(FALSE, ', ',...
2021-05-29 Hourier[Refactor] #1172 Changed '(FALSE)', 'TRUE);' and 'FALSE...
2021-05-29 Hourier[Refactor] #1172 Changed '(TRUE)', 'TRUE;' and 'FALSE...
2021-05-23 DeskullMerge branch 'master' into release/3.0.0Alpha24
2021-05-23 HabuMerge pull request #1124 from habu1010/feature/fix...
2021-05-23 HourierMerge pull request #1115 from Hourier/feature/Divide...
2021-05-23 HourierMerge pull request #1140 from Hourier/feature/Adjust...
2021-05-23 Hourier[Refactor] #1116 弱い方のイェンダーの魔法使いにおいてドロップを☆アミュレットから通常アミュレ...
2021-05-11 DeskullMerge pull request #1058 from sikabane-works/feature...
2021-05-09 DeskullMerge pull request #1069 from sikabane-works/release... 3.0.0Alpha22 3.0.0Alpha22-dev
2021-05-08 iksMerge pull request #1057 from iks3/fix-monster-invulner...
2021-05-08 HabuMerge pull request #1001 from habu1010/feature/preserve...
2021-05-08 iksMerge pull request #1056 from iks3/fix-monster-kill...
2021-05-08 iks[Fix] ユニーククローンを倒したときに本物の撃破時間を上書きしてしまう #1055
2021-05-08 shimiteiMerge pull request #1023 from shimitei/feature/#896_mig...
2021-05-08 Habu[Feature] 床上のアイテムリストのスタック順を保持する #992
2021-05-08 Habu[Refactor] ObjectIndexListクラスの導入
2021-05-05 HabuMerge pull request #1028 from habu1010/feature/refactor...
2021-05-05 shimiteiMerge pull request #1017 from shimitei/feature/#1010_ac...
2021-05-05 HabuMerge pull request #1038 from habu1010/feature/dungeon...
2021-05-05 Habu[Refactor] ダンジョンフラグをFlagGroup化
2021-05-04 iksMerge pull request #1019 from iks3/fix-vault-floor...
2021-05-03 HourierMerge pull request #1016 from Hourier/feature/Unify...
2021-05-02 Hourier[Refactor] #1003 object_wipe() をwipe() に、object_prep...
2021-05-02 Hourier[Refactor] #1003 object-generator.cpp/h をobject-type...
2021-05-02 DeskullMerge pull request #1015 from sikabane-works/release... 3.0.0Alpha21
2021-05-02 HabuMerge pull request #999 from habu1010/feature/update...
2021-05-02 HourierMerge branch 'develop' into feature/Refactor-Score...
2021-05-02 HourierMerge pull request #988 from Hourier/feature/Adjust...
2021-05-02 DeskullMerge branch 'develop' into feature/doxygen-main-win
2021-05-02 iksMerge pull request #993 from iks3/fix-imp-food
2021-05-02 Hourier[Implement] #960 ユニークモンスターの死亡時メッセージを微調整した / Adjusted...
2021-05-02 Hourier[Implement] #933 任意の装備について☆を落とすことができるようにon_dead_random_...
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