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[Refactor] CHAMELEON を新定義に合わせた
[hengbandforosx/hengbandosx.git] / src / monster-floor /
2024-02-03 Slimebreath6078[Refactor] CHAMELEON を新定義に合わせた
2024-02-03 Slimebreath6078[Refactor] ESCORTS を新定義に合わせた
2024-02-03 Slimebreath6078[Refactor] ESCORT を新定義に合わせた
2024-02-03 Slimebreath6078[Refactor] FRIENDSを新定義に合わせた
2024-02-03 Slimebreath6078[Refactor] FORCE_MAXHPを新定義に合わせた
2024-02-03 Slimebreath6078[Refactor] FORCE_DEPTHを新定義に合わせた
2024-01-21 火炎の飛竜Merge pull request #3813 from Slimebreath6078/feature...
2024-01-08 DeskullMerge pull request #3817 from hengband/release/3.0... 3.0.1.5-Beta
2024-01-08 火炎の飛竜Merge pull request #3810 from Slimebreath6078/feature...
2024-01-08 Slimebreath6078[Refactor] UNIQUE2分離で定義したものを実装した
2023-12-10 DeskullMerge pull request #3789 from hengband/release/3.0...
2023-12-09 HourierMerge pull request #3780 from Hourier/Change-World...
2023-12-09 Hourier[Refactor] #3779 add_winner_class() をAngbandWorld のオブジェ...
2023-12-09 Hourier[Refactor] #3779 update_playtime() をAngbandWorld のオブジェク...
2023-12-09 Hourier[Refactor] #3779 is_daytime() をAngbandWorld のオブジェクトメソッド...
2023-12-09 Hourier[Refactor] #3779 アリーナ内外フラグをPlayerType からAngbandWorld...
2023-11-26 DeskullMerge pull request #3762 from sikabane-works/release... 3.0.1.2-Beta
2023-11-20 HourierMerge pull request #3742 from Hourier/Remove-HasValue-2
2023-11-18 Hourier[Refactor] #3496 optional 型の値取得処理 value() を撤廃した その4
2023-11-18 HourierMerge pull request #3734 from Hourier/Remove-HasValue-1
2023-11-12 DeskullMerge pull request #3740 from hengband/release/3.0... 3.0.1.1-Beta
2023-11-12 HourierMerge pull request #3721 from daradarach/feature/nodequest
2023-11-12 DeskullMerge pull request #3704 from whitehara/update-spec
2023-11-09 Hourier[Refactor] #3733 optional 型の値取得処理 value() を撤廃した その1
2023-11-09 HourierMerge pull request #3695 from Hourier/Remove-Optional...
2023-11-09 Hourier[Refactor] #3496 optional 型の存在判定 has_value() を撤廃した その3
2023-11-09 HourierMerge pull request #3692 from Hourier/Make-GetTerrain
2023-11-08 Hourier[Refactor] #3650 Grid::feat から地形特性を得ていた箇所をget_terrain...
2023-11-06 HourierMerge pull request #3719 from Hourier/Prepare-Make...
2023-11-05 Hourier[Refactor] #3718 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
2023-11-05 Hourier[Refactor] #3718 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
2023-11-02 HourierMerge pull request #3691 from Hourier/Prepare-Make...
2023-11-02 Hourier[Refactor] #3681 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
2023-10-31 火炎の飛竜Merge pull request #3703 from Slimebreath6078/feature...
2023-10-31 HourierMerge pull request #3690 from Hourier/Prepare-Make...
2023-10-31 Hourier[Refactor] #3677 player_bold() を廃止してPlayerType::is_loca...
2023-10-31 Hourier[Refactor] #3677 grid_type 構造体をGrid クラスへ改名した
2023-10-29 DeskullMerge pull request #3698 from hengband/release/3.0...
2023-10-29 HourierMerge pull request #3666 from Hourier/Make-AngbandSystem
2023-10-29 Hourier[Refactor] #2666 Phase out は専門用語として使われているようなので名称を元に戻した
2023-10-29 Hourier[Refactor] #2666 check_unique_placeable() からPlayerType...
2023-10-29 Hourier[Refactor] #2666 initialize_monster_death_type() メソッドを廃...
2023-10-29 Hourier[Refactor] #2666 decide_drop_numbers() からPlayerType...
2023-10-29 Hourier[Refactor] #2666 are_enemies() とcheck_hostile_align...
2023-10-29 Hourier[Refactor] #2666 player_has_los_bold() をFloorType のオブジェ...
2023-10-28 Hourier[Refactor] #2666 phase_out の切り出しによってPlayerType への依存がなくな...
2023-10-28 Hourier[Refactor] #2666 PlayerType::phase_out をAngbandSystem...
2023-10-25 HourierMerge pull request #3670 from Hourier/Fix-Smart-Stupid...
2023-10-18 DeskullMerge pull request #3674 from hengband/release/3.0... 3.0.0.91-Alpha
2023-10-18 HabuMerge pull request #3671 from habu1010/feature/fix...
2023-10-18 Habu[Fix] カメレオンやたぬきが化けない
2023-10-16 DeskullMerge pull request #3664 from Hourier/release/3.0.0... 3.0.0.90-Alpha
2023-10-15 DeskullMerge pull request #3658 from sikabane-works/release...
2023-10-15 HourierMerge pull request #3632 from Hourier/Make-MonraceList
2023-10-15 Hourier[Refactor] #3627 MonraceList::defeat_separated_uniques...
2023-10-15 Hourier[Refactor] #3627 MonsterList::is_selectable() を定義し...
2023-10-15 HourierMerge pull request #3651 from Hourier/Make-TerrainList
2023-10-15 HourierMerge pull request #3644 from Hourier/Make-GetMonrace
2023-10-15 Hourier[Refactor] #3640 get_monrace() または get_real_monrace...
2023-10-15 Hourier[Refactor] #3640 get_monrace() または get_real_monrace...
2023-10-15 Hourier[Refactor] #3640 'monraces_info[m_ptr->r_idx]' を厳密一致で...
2023-10-15 Hourier[Refactor] #3640 get_real_r_idx() とget_real_r_ref(...
2023-10-15 DeskullMerge pull request #3653 from sikabane-works/homonculou...
2023-10-15 HourierMerge pull request #3616 from Hourier/Change-Artifacts...
2023-10-15 HabuMerge pull request #3648 from habu1010/feature/fix...
2023-10-15 HourierMerge pull request #3643 from Hourier/Fix-Compilation...
2023-10-15 DeskullMerge pull request #3652 from hengband/feature/fix...
2023-10-15 Slimebreath6078ケット・シー及びイェンダーの魔法使い(YENDER_WIZARD_2)を地上で倒すと(なし)をドロップしてしま...
2023-10-11 HabuMerge pull request #3608 from habu1010/feature/fix...
2023-10-08 Hourier[Refactor] #3566 get_flags() の戻り値がconst に扱えるところを全てconst...
2023-10-08 Hourier[Refactor] #3566 object_flags() とobject_flags_known...
2023-10-01 HourierMerge pull request #3634 from Hourier/Prepare-Replace...
2023-09-30 Hourier[Refactor] #3633 quest_number() をFloorType::get_quest_i...
2023-07-23 DeskullMerge pull request #3569 from sikabane-works/release... 3.0.0.88-alpha
2023-07-15 HabuMerge pull request #3552 from habu1010/feature/delete...
2023-07-15 Habu[Chore] UTF-8エンコーディングのファイルからBOMを削除
2023-07-15 HourierMerge pull request #3550 from Hourier/Change-RawArrays...
2023-07-15 HourierMerge pull request #3535 from daradarach/feature/necro
2023-07-11 daradarachDiscordでの協議の結果を反映。Level82→79、加速+25→+15に変更
2023-07-11 daradarachモンスター魔法「ユニークモンスター口寄せ」を追加。併せて使用するモンスターの追加、巨大サイバー以下略の使用魔法...
2023-06-25 DeskullMerge pull request #3473 from sikabane-works/release... 3.0.0.86(Alpha)
2023-06-25 HabuMerge pull request #3450 from argrath/add-pragma-on-rc
2023-06-24 HourierMerge pull request #3435 from Hourier/Fix-Compilation...
2023-06-24 Hourier[Refactor] #3406 名前のないモンスターが存在せず、モンスターリストが完全な連番なので名前の空白...
2023-06-11 DeskullMerge pull request #3416 from sikabane-works/release... 3.0.0.85(Alpha)
2023-06-11 HourierMerge pull request #3411 from Hourier/Add-Wizard-Commands
2023-06-11 Hourier[Implement] #3409 フロア相応のモンスターをランダムに生成するデバッグコマンドを追加した
2023-06-11 Hourier[Refactor] #3409 place_monster_aux() が意味不明すぎるのでシグネチャからp...
2023-06-09 HourierMerge pull request #3388 from Hourier/Fix-Compilation...
2023-06-09 Hourier[Refactor] #3379 未初期化状態だった配列を初期化した
2023-06-03 HourierMerge pull request #3374 from Hourier/Constexpr-Redrawi...
2023-06-03 HourierMerge pull request #3373 from Hourier/Encapsule-GetDung...
2023-06-03 Hourier[Refactor] #3312 StatusRedrawingFlag をStatusRecalculati...
2023-06-03 Hourier[Refactor] #3359 'const auto flags = {' を'static conste...
2023-06-03 Hourier[Refactor] dungeons_info からdungeon_type を取得するメソッドへの置換に漏...
2023-06-01 HourierMerge pull request #3172 from Hourier/Remove-Nickname...
2023-06-01 HourierMerge pull request #3361 from Hourier/Remove-memcmp
2023-06-01 HourierMerge pull request #3343 from Hourier/Make-GetSet-Dungeon
2023-06-01 Hourier[Refactor] #3334 dungeon_idx からdungeon_type を取り出していた箇所を...
2023-06-01 Hourier[Refactor] #3334 dungeon_idx からdungeon_type を取り出していた箇所を...
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