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Reworded English message for a monk's successful MA_SLOW attack.
[hengband/hengband.git] / src / monster-floor /
2020-08-26 deskull[Refactor] cave_have_flag_bold() を cave_has_flag_bold...
2020-08-25 deskull[Refactor] have_flag() を has_flag() に改名. / Rename have_...
2020-08-23 deskullRevert "Merge branch 'master' of git.osdn.net:/gitroot...
2020-08-23 deskullMerge branch 'master' of git.osdn.net:/gitroot/hengband...
2020-08-23 deskull[Change] 変愚蛮怒名義を馬鹿馬鹿蛮怒名義に変更. / Change naming from Hengb...
2020-08-23 Hourier[Refactor] #37285 monster_race構造体におけるarena_ratioフィールドの説...
2020-08-21 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-21 Hourier[Refactor] #40533 Moved arena_type from cmd-building...
2020-08-21 Hourier[Refactor] #40581 Removed unused headers in monster...
2020-08-21 Hourier[Refactor] #40581 Reshaped monster-death.c
2020-08-21 Hourier[Refactor] #40581 Separated on_defeat_last_boss() from...
2020-08-21 Hourier[Refactor] #40581 Separated drop_items_golds() from...
2020-08-21 Hourier[Refactor] #40581 Separated decide_drop_quality() from...
2020-08-21 Hourier[Refactor] #40581 Separated drop_dungeon_final_artifact...
2020-08-21 Hourier[Refactor] #40581 Separated drop_artifact() from monste...
2020-08-21 Hourier[Refactor] #40581 Separated get_artifact_index() from...
2020-08-21 Hourier[Refactor] #40581 Separated drop_corpse() from monster_...
2020-08-21 Hourier[Refactor] #40581 Separated on_defeat_arena_monster...
2020-08-21 Hourier[Refactor] #40581 Separated on_dead_explosion() from...
2020-08-21 Hourier[Refactor] #40581 Separated write_pet_death() from...
2020-08-21 Hourier[Refactor] #40581 Separated summon_self() from on_dead_...
2020-08-21 Hourier[Refactor] #40581 Separated summon-types.h from spells...
2020-08-21 Hourier[Refactor] #40581 Separated on_dead_*() for upper-No...
2020-08-21 Hourier[Implement] #40581 Added dead message for Rolento
2020-08-21 Hourier[Implement] #40581 Added dead message for Unmaker
2020-08-21 Hourier[Refactor] #40581 Added MD_NONE into monster_descriptio...
2020-08-21 Hourier[Refactor] #40581 Separated on_dead_*() for under-No...
2020-08-21 Hourier[Refactor] #40581 Separated special-death-switcher...
2020-08-21 Hourier[Refactor] #40581 Separated monster-death-util.c/h...
2020-08-21 Hourier[Refactor] #40581 Made monster_death_type for the prepa...
2020-08-20 Hourier[Refactor] #40577 Unified floor.c/h into floor-util.c/h
2020-08-20 Hourier[Refactor] #40577 Moved projectable() from floor.c...
2020-08-20 Hourier[Refactor] #40577 Moved delete_monster() from floor...
2020-08-20 Hourier[Refactor] #40577 Separated line-of-sight.c/h from...
2020-08-20 Hourier[Refactor] #40577 Moved pattern_tile() from floor.c...
2020-08-20 Hourier[Refactor] #40457 Renamed process-effect.c/h to effect...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-14 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-14 HourierMerge branch 'For2.2.2-Fix-Hourier' of https://scm...
2020-08-14 Hourier[Refactor] #40617 Separated floor-save-util.c/h from...
2020-08-14 Hourier[Refactor] #40624 Moved set_monster_*() from monster...
2020-08-14 Hourier[Refactor] #40624 Separated monster-status-setter.c...
2020-08-14 Hourier[Refactor] #40624 Separated quest-completion-checker...
2020-08-14 Hourier[Refactor] #40624 Added some comments in monster-lite...
2020-08-14 Hourier[Refactor] #40624 Separated monster-lite.c/h from floor...
2020-08-14 Hourier[Refactor] #40624 Separated monster-lite-util.c/h from...
2020-08-12 Hourier[Refactor] #40624 Moved set_monster_*() from monster...
2020-08-12 Hourier[Refactor] #40624 Separated monster-status-setter.c...
2020-08-12 Hourier[Refactor] #40624 Separated quest-completion-checker...
2020-08-12 Hourier[Refactor] #40624 Added some comments in monster-lite...
2020-08-12 Hourier[Refactor] #40624 Separated monster-lite.c/h from floor...
2020-08-12 Hourier[Refactor] #40624 Separated monster-lite-util.c/h from...
2020-08-01 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-26 Hourier[Refactor] #40571 Renamed targeting.c/h to target-check...
2020-07-26 Hourier[Refactor] #40571 Moved targeting.c/h from io/ to target/
2020-07-25 Hourier[Refactor] #40571 Renamed targeting.c/h to target-check...
2020-07-24 Hourier[Refactor] #40571 Moved targeting.c/h from io/ to target/
2020-07-23 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-23 HourierMerge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
2020-07-23 Hourier[Refactor] #40479 Renamed mspells1.c/h to mspell-checke...
2020-07-22 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-20 Hourier[Implement] #37285 トーテムモアイの自己召喚機能を追加 / Added Totem...
2020-07-19 Hourier[Refactor] #37285 Removed debug codes
2020-07-19 Hourier[Implement] #38275 泡の分裂処理を追加 / Added process that bubbl...
2020-07-19 Hourier[Refactor] #37285 Separated specified-summon.c/h from...
2020-07-19 Hourier[WIP] [Implement] #37285 救援召喚処理の追加 / Added S_KIN for...
2020-07-18 Hourier[Refactor] #40577 Moved player_has_los_bold() from...
2020-07-18 Hourier[Refactor] #40569 Removed the reference for floor.h...
2020-07-18 Hourier[Refactor] #40569 Moved in_bound2() from floor.h to...
2020-07-18 Hourier[Refactor] #40569 Moved in_bound() from floor.h to...
2020-07-18 Hourier[Refactor] #40569 Separated dungeon-flag-types.h
2020-07-18 Hourier[Refactor] #40569 Removed unnecessary comments for...
2020-07-18 Hourier[Refactor] #40569 Changed argument of get_mspeed()...
2020-07-18 Hourier[Refactor] #40569 Separated floor-type-definition.h...
2020-07-14 Hourier[Refactor] #40561 Moved artifact.c/h to artifact-type...
2020-07-14 Hourier[Refactor] #40561 fixed-art-generator.c/h from artifact.c/h
2020-07-12 Hourier[Refactor] #40542 Separated disturbance.c/h from player...
2020-07-12 Hourier[Refactor] #40542 Separated travel-execution.c/h from...
2020-07-06 Hourier[Refactor] #40534 Separated flavor-describer.c/h from...
2020-07-06 Hourier[Refactor] #40534 Separated object-flavor-types.h from...
2020-07-06 Hourier[Refactor] #40498 Moved window redrawoing flags from...
2020-07-06 Hourier[Refactor] #40498 Separated player-redraw-types.h from...
2020-07-05 Hourier[Refactor] #40498 Separated player-update-types.h from...
2020-07-02 Hourier[Refactor] #40521 Moved choose_object() from player...
2020-06-29 Hourier[Refactor] #38997 Added player_type * argument to wizar...
2020-06-29 Hourier[Refactor] #40512 Separated wizard-messages.c/h from...
2020-06-28 Hourier[Refactor] #38997 Added player_type* argument to monste...
2020-06-28 Hourier[Refactor]
2020-06-28 Hourier[Refactor] #37353 Separated hook-enchant.c/h from objec...
2020-06-28 Hourier[Refactor] #37353 Separated hook-quest.c/h from object...
2020-06-28 Hourier[Refactor] #38997 Added player_type* argument to item_t...
2020-06-27 Hourier[Refactor] #40483 Moved *_track() from display-main...
2020-06-26 Hourier[Refactor] #38997 Added/Removed comment for p_ptr
2020-06-20 Hourier[Refactor] #40483 Removed the inclusion of grid.h from...
2020-06-20 Hourier[Refactor] #40483 Removed the inclusion of feature...
2020-06-20 Hourier[Refactor] #40478 Divided monster-spells.h to mspells1...
2020-06-20 Hourier[Refactor] #40478 Separated mspell-mask-definitions...
2020-06-15 Hourier[Refactor] #38844 Continued removing inclusion of monst...
2020-06-14 deskullMerge remote-tracking branch 'remotes/origin/List-Dead...
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