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[Implement] モンスターの近接攻撃/射撃の属性を定義する
[hengbandforosx/hengbandosx.git] / src / object / object-broken.h
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-10-31 DeskullMerge pull request #1755 from Thujopsis/feature/add...
2021-10-23 DeskullMerge pull request #1829 from sikabane-works/feature...
2021-10-21 DeskullMerge pull request #1832 from sikabane-works/feature...
2021-10-21 Deskull[Fix] object_type宣言の余計なセミコロンを機械的に削除。
2021-10-17 HabuMerge pull request #1799 from habu1010/feature/gain...
2021-10-17 HourierMerge pull request #1794 from Hourier/Delete-Unnecessar...
2021-10-16 Hourier[Refactor] #1793 deleteしているだけのデフォルトコンストラクタを消した
2021-09-11 HabuMerge pull request #1510 from habu1010/feature/refactor...
2021-09-11 HourierMerge pull request #1504 from Hourier/feature/Rename...
2021-09-11 Hourier[Refactor] #1479 Changed owner_ptr to player_ptr
2021-09-04 HourierMerge pull request #1416 from Hourier/feature/Remove...
2021-09-04 DeskullMerge pull request #1408 from sikabane-works/feature...
2021-09-04 DeskullMerge pull request #1421 from sikabane-works/feature...
2021-09-04 HourierMerge pull request #1458 from Hourier/feature/Replace...
2021-09-04 Hourier[Refactor] #1447 Replaced 'typedef struct object_type...
2021-09-04 Hourier[Refactor] #1447 Replaced 'typedef struct player_type...
2021-08-28 火炎の飛竜Merge pull request #1407 from Slimebreath6078/feature...
2021-08-28 Slimebreath6078デストラクタはpublicに
2021-08-27 Slimebreath6078[Refactor]参照を使ってinventory-damage()から関数ポインタをなくす
2021-08-27 Slimebreath6078[Refactor]メンバ関数をconstにすると共にset_destroy()は適切ではないためcan_de...
2021-08-27 Slimebreath6078[Refactor]コンストラクタ及びデストラクタをprotected にする
2021-08-27 Slimebreath6078[Refactor]player_ptr* を削除
2021-08-27 Slimebreath6078[Refactor]set_****_destroy()が同じ動きなのでクラス化
2021-08-26 HabuMerge pull request #1412 from habu1010/feature/remove...
2021-08-26 Habu[Refactor] 不要になった player_type 引数を削除
2021-05-02 DeskullMerge pull request #1015 from sikabane-works/release... 3.0.0Alpha21
2021-04-27 shimiteiMerge pull request #936 from shimitei/feature/#916_fix_...
2021-04-26 DeskullMerge pull request #934 from sikabane-works/feature...
2021-04-26 HourierMerge pull request #917 from Hourier/feature/Separate...
2021-04-25 Hourier[Refactor] #864 Separated player_type struct from playe...
2020-12-09 deskull[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
2020-11-23 iksRevert "Revert "Merge branch 'master' of git.osdn.net...
2020-11-18 deskull[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
2020-08-23 deskullRevert "Merge branch 'master' of git.osdn.net:/gitroot...
2020-08-23 deskullMerge branch 'master' of git.osdn.net:/gitroot/hengband...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-07-22 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-28 Hourier[Refactor] #38997 Added player_type* argument to item_t...
2020-06-01 Hourier[Refactor] #40399 Changed object_is_aware(), object_is_...
2020-05-17 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-05-15 Hourier[Refactor] #38862 Moved object*.c/h to object/