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[Refactor] #38844 Continued removing inclusion of monster-race.h in angband.h
[hengband/hengband.git] / src / object / object-hook.c
2020-06-15 Hourier[Refactor] #38844 Continued removing inclusion of monst...
2020-06-14 deskullMerge remote-tracking branch 'remotes/origin/List-Dead...
2020-06-14 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-14 Hourier[Refactor] #40413 Moved angband_str*() from util.c...
2020-06-14 Hourier[Refactor] #40413 Separated bit-flags-calculator.h...
2020-06-14 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-13 Hourier[Refactor] #40413 Incorporated MAX_RACES into player...
2020-06-13 Hourier[Refactor] #40413 Changed macro function PRACE_IS_...
2020-06-13 Hourier[Refactor] #40413 Renamed enum-only header with name...
2020-06-13 Hourier[Refactor] #40413 Renamed my_f*() to angband_f*() in...
2020-06-13 Hourier[Refactor] #40477 Separated birth-options.c/h from...
2020-06-08 Hourier[Refactor] #40014 Removed inclusion for monster.h temor...
2020-06-07 Hourier[Refactor] #40014 Separated race-indice-types.h from...
2020-06-07 Hourier[Refactor] #40399 Renamed object1.c/h to object-info.c/h
2020-06-07 Hourier[Refactor] #40399 Separated object-flags.c/h from objec...
2020-06-07 Hourier[Refactor] Separated art-armor-types.h from artifact.h
2020-06-07 Hourier[Refactor] Separated art-accessory-types.h from artifact.h
2020-06-07 Hourier[Refactor] #40399 Separated trg-types.h from artifact.h
2020-06-07 Hourier[Refactor] #40399 Adjusted inclusion relationship for...
2020-06-06 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-03 Hourier[Refactor] #40399 Renamed object-appraiser.c/h to objec...
2020-06-02 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-02 Hourier[Refactor] #40457 Moved object boosting/cursing/ego...
2020-06-02 Hourier[Refactor] #40457 Moved sv-* from object/ to sv-definition/
2020-06-01 Hourier[Refactor] #40399 Moved object_is_fully_known() from...
2020-06-01 Hourier[Refactor] #40399 Changed object_is_aware(), object_is_...
2020-05-29 Hourier[Refactor] #40399 angband.h からobject2.hのインクルード を*抹殺...
2020-05-28 Hourier[Refactor] #40399 Separated sv-lite-types.h from object.h
2020-05-28 Hourier[Refactor] #40399 Separated sv-armor-types.h
2020-05-28 Hourier[Refactor] #40399 Separated sv-protector-types.h from...
2020-05-28 Hourier[Refactor] #40399 Separated sv-weapon-types.h from...
2020-05-28 Hourier[Refactor] #40399 Separated sv-other-types.h from object.h
2020-05-28 Hourier[Refactor] #40399 Separated item-feeling.h from object.h
2020-05-28 Hourier[Refactor] #40399 Separated special-object-flags.h...
2020-05-28 Hourier[Refactor] #40399 Separated tval-types.h from object.h
2020-05-27 Hourier[Refactor] #40399 Separated tr-types.h from object.h
2020-05-19 Hourier[Refactor] #40392 種族を表すenum値をゲーム内表記に合わせた (ANGEL =>...
2020-05-19 Hourier[Refactor] #40392 Separated player-races-table.h from...
2020-05-17 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-05-16 Hourier[Refactor] #38662 Moved util.* to util/
2020-05-16 Hourier[Refactor] #38862 Moved quest.c/h to dungeon/
2020-05-15 Hourier[Refactor] #38862 Moved artifact.c/h to object/
2020-05-15 Hourier[Refactor] #38862 Moved angband.h, h-*.h and system...
2020-05-15 Hourier[Refactor] #38862 Moved monster*.c/h to monster/ except...
2020-05-15 Hourier[Refactor] #38862 Moved player-*.c/h to player/ except...
2020-05-15 Hourier[Refactor] #38862 Moved object*.c/h to object/