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[Refactor] #40514 calc_conf_damage_rate() 実装. / Implement calc_conf_damage_rate().
[hengband/hengband.git]
/
src
/
object
/
warning.c
2020-09-13
deskull
[Refactor] #40514 calc_conf_damage_rate() 実装. / Impleme...
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2020-09-13
deskull
[Refactor] #40514 calc_sound_damage_rate() 実装. / Implem...
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2020-09-13
deskull
[Refactor] #40514 calc_shards_damage_rate() 実装. / Imple...
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2020-09-13
deskull
[Refactor] #40514 calc_nether_damage_rate() 実装. / Imple...
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2020-09-13
deskull
[Refactor] #40514 calc_hell_fire_damage_rate() 実装....
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2020-09-13
deskull
[Refactor] #40514 calc_holy_fire_damage_rate() 実装....
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2020-09-13
deskull
[Refactor] #40514 calc_acid_damage_rate() に免疫処理反映....
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2020-09-13
deskull
[Refactor] #40514 #40652 has_invlun_arrow() を判定に反映...
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2020-09-13
deskull
[Refactor] #40514 calc_nuke_damage_rate() 実装. / Impleme...
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2020-09-13
deskull
[Refactor] #40514 calc_elec_damage_rate() に免疫処理反映....
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2020-09-12
deskull
[Refactor] #40514 calc_dark_damage_rate() 実装. / Impleme...
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2020-09-12
deskull
[Refactor] #40514 calc_pois_damage_rate() 実装. / Impleme...
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2020-09-12
deskull
[Refactor] #40514 calc_vuln_lite_rate() を calc_lite_dam...
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2020-09-12
deskull
[Refactor] #40514 calc_vuln_cold_rate() を calc_cold_dam...
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2020-09-12
deskull
[Refactor] #40514 calc_vuln_fire_rate() を calc_fire_dam...
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2020-09-12
deskull
[Refactor] #40514 calc_vuln_elec_rate() を calc_elec_dam...
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2020-09-12
deskull
[Refactor] #40514 calc_vuln_acid_rate() を calc_acid_dam...
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2020-09-09
deskull
[Refactor] #40514 player-status-flags.c/h から player...
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2020-09-06
deskull
[Refactor] #40514 calc_vuln_lite_rate() を適用. / Apply...
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2020-09-06
deskull
[Refactor] #40514 calc_vuln_cold_rate() を適用. / Apply...
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2020-09-06
deskull
[Refactor] #40514 calc_vuln_fire_rate() を適用. / Apply...
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2020-09-06
deskull
[Refactor] #40514 calc_vuln_elec_rate() を適用. / Apply...
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2020-09-06
deskull
[Refactor] #40514 calc_vuln_acid_rate() を適用. / Apply...
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2020-09-02
deskull
[Refactor] #40514 幾らかの has_*() 関数を is_*() に改名. / Rename...
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2020-09-02
deskull
[Refactor] #40514 immune_cold は has_immune_cold() を直接参照...
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2020-09-02
deskull
[Refactor] #40514 immune_fire は has_immune_fire() を直接参照. /
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2020-09-02
deskull
[Refactor] #40514 immune_acid, immune_elec は has_immune...
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2020-08-25
deskull
[Refactor] have_flag() を has_flag() に改名. / Rename have_...
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2020-08-20
Hourier
[Refactor] #40577 Moved projectable() from floor.c...
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2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
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2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
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2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
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2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
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2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
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2020-08-19
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-08-19
deskull
[Refactor] #40514 アイテムスロット型 inventory_slot_type への置換...
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2020-07-22
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-07-18
Hourier
[Refactor] #40569 Moved in_bound() from floor.h to...
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2020-07-18
Hourier
[Refactor] #40569 Separated dungeon-flag-types.h
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2020-07-18
Hourier
[Refactor] #40569 Separated floor-type-definition.h...
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2020-07-12
Hourier
[Refactor] #40542 Separated disturbance.c/h from player...
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2020-07-06
Hourier
[Refactor] #40534 Separated flavor-describer.c/h from...
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2020-07-06
Hourier
[Refactor] #40534 Separated object-flavor-types.h from...
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2020-07-04
Hourier
[Refactor] #40482 Separated mutation-flag-types.h from...
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2020-07-04
Hourier
[Refactor] #40521 Separated inventory-slot-types.h...
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2020-06-29
Hourier
[Refactor] #40466 Separated element-resistance.c/h...
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2020-06-28
Hourier
[Refactor] #38997 Added player_type* argument to item_t...
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2020-06-27
Hourier
[Refactor] #40498 Separated special-defense-types.h...
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2020-06-20
Hourier
[Refactor] #40483 Removed the inclusion of grid.h from...
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2020-06-20
Hourier
[Refactor] #40478 Divided monster-spells.h to mspells1...
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2020-06-15
Hourier
[Refactor] #38844 Continued removing inclusion of monst...
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2020-06-14
deskull
Merge remote-tracking branch 'remotes/origin/List-Dead...
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2020-06-14
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-06-14
Hourier
[Refactor] #40413 Separated bit-flags-calculator.h...
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2020-06-14
Hourier
[Refactor] #40413 Separated asking-player.c/h from...
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2020-06-14
Hourier
[Refactor] #40413 Separated display-messages.c/h from...
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2020-06-14
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-06-13
Hourier
[Refactor] #40413 Incorporated MAX_RACES into player...
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2020-06-13
Hourier
[Refactor] #40413 Changed macro function PRACE_IS_...
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2020-06-13
Hourier
[Refactor] #40413 Renamed enum-only header with name...
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2020-06-13
Hourier
[Refactor] #40477 Separated input-options.c/h from...
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2020-06-10
Hourier
[Refactor] #40014 Moved monster's info-related function...
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2020-06-10
Hourier
[Refactor] #40014 Changed macro functions to normal...
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2020-06-09
Hourier
[Refactor] #40014 Separated race-flags*.c/h from monste...
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2020-06-08
Hourier
[Refactor] #40014 Separated monster2.h from monster.h
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2020-06-07
Hourier
[Refactor] #40014 Moved MON_*() from monster.h to monst...
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2020-06-07
Hourier
[Refactor] #40014 Separated smart-learn-types.h from...
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2020-06-07
Hourier
[Refactor] #40014 Separated race-indice-types.h from...
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2020-06-07
Hourier
[Refactor] #40399 Separated object-flags.c/h from objec...
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2020-06-07
Hourier
[Refactor] Separated art-sword-types.h from artifact.h
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2020-06-07
Hourier
[Refactor] #40399 Adjusted inclusion relationship for...
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2020-06-06
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-06-05
Hourier
[Refactor] #40457 Moved the files relating monster...
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2020-06-02
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-06-02
Hourier
[Refactor] #40457 Moved object boosting/cursing/ego...
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2020-05-27
Hourier
[Refactor] #40399 Separated tr-types.h from object.h
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2020-05-21
Hourier
[Refactor] #40416 Separated monster-attack-effect.h...
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2020-05-21
Hourier
[Refactor] #40146 Separated monster-attack-types.c...
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2020-05-19
Hourier
[Refactor] #40392 種族を表すenum値をゲーム内表記に合わせた (ANGEL =>...
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2020-05-19
Hourier
[Refactor] #40392 Separated player-races-table.h from...
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2020-05-17
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-05-16
Hourier
[Refactor] #40415 Moved *.c and *.h regarding monster...
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2020-05-16
Hourier
[Refactor] #40415 Separated mspell-damage-calculator...
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2020-05-16
Hourier
[Refactor] #40415 Changed argument name from SPELL_NUM...
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2020-05-16
Hourier
[Refactor] #40415 Separated mspell-type.h from monster...
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2020-05-16
Hourier
[Refactor] #38662 Moved util.* to util/
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2020-05-16
Hourier
[Refactor] #38862 Moved warning.c/h to object/
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