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Merge pull request #2579 from Hourier/Make-Deceleration-Class
[hengbandforosx/hengbandosx.git] / src / object /
2022-03-23 火炎の飛竜Merge pull request #2448 from Slimebreath6078/feature...
2022-03-23 HabuMerge pull request #2436 from habu1010/feature/fix...
2022-03-23 HabuMerge pull request #2446 from habu1010/feature/delete...
2022-03-22 Habu[Refactor] グローバル変数 cur_store_num を削除する
2022-03-10 火炎の飛竜Merge pull request #2390 from Slimebreath6078/hotfix...
2022-03-05 HabuMerge pull request #2356 from habu1010/feature/monster...
2022-03-05 Habu[Refactor] MonsterRace クラスを導入
2022-03-03 Habu[Refactor/WIP] モンスター種族IDをenum class化
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-27 火炎の飛竜Merge pull request #2304 from Slimebreath6078/feature...
2022-02-27 HourierMerge pull request #2296 from Hourier/Rename-Monster...
2022-02-26 Hourier[Refactor] #2291 「配列等のテーブル類はファイル名の末尾をtableにする」という命名規則を外...
2022-02-26 HabuMerge pull request #2301 from habu1010/feature/check...
2022-02-26 Habu[Style] clang-format をすべてのヘッダファイルにも適用する
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-25 DeskullMerge pull request #2287 from sikabane-works/feature...
2022-02-25 HourierMerge pull request #2284 from Hourier/Delete-SYMBOL_CODE
2022-02-25 Deskull[Refactor] monster_blow 構造体を MonsterBlow クラスにリファクタリング。
2022-02-25 Hourier[Refactor] #2201 SYMBOL_CODE をchar型に変えた
2022-02-24 HourierMerge pull request #2275 from Hourier/Correct-Name1...
2022-02-24 Hourier[Refactor] #2233 name2をego_idxに改名した
2022-02-24 Hourier[Refactor] #2233 name1をfixed_artifact_idxに改名した
2022-02-22 HabuMerge pull request #2251 from habu1010/feature/e-info...
2022-02-22 火炎の飛竜Merge pull request #2244 from Slimebreath6078/feature...
2022-02-22 HourierMerge pull request #2222 from Hourier/Make-Input-Key...
2022-02-21 Habu[Refactor] e_info を map 型に変更
2022-02-21 DeskullMerge pull request #1411 from sikabane-works/feature...
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-20 Deskull[Refactor] EgoType を enum class 化して、型調整。
2022-02-18 HourierMerge pull request #2213 from Hourier/Abolish-Hit-Point...
2022-02-18 HabuMerge pull request #2202 from habu1010/feature/improve...
2022-02-18 Hourier[Refactor] #2204 HIT_POINTエイリアスをintに揃えた
2022-02-18 DeskullMerge pull request #2199 from sikabane-works/feature...
2022-02-18 DeskullMerge pull request #2206 from sikabane-works/feature...
2022-02-17 HourierMerge pull request #2197 from Hourier/Remove-ObjectType...
2022-02-17 Habu[Feature] lookup_kind() を高速化
2022-02-17 Hourier[Refactor] #2119 Object::xtra4をfuelとcaptured_monster_cu...
2022-02-16 Hourier[Refactor] #2119 xtra4呼び出しているobject-flags.cpp の処理が丸コピだっ...
2022-02-15 HourierMerge pull request #2167 from Hourier/Remove-ObjectType...
2022-02-15 HourierMerge pull request #2161 from Hourier/Add-This-Alignment
2022-02-15 Hourier[Refactor] #1713 ObjectType::xtra3をchest_levelとcaptured...
2022-02-15 HourierMerge pull request #2162 from Hourier/Define-ApplyMagicLite
2022-02-14 HourierMerge pull request #2163 from Hourier/Remove-Unnecessar...
2022-02-13 Hourier[Refactor] #2155 oのフォルダについて、return (hoge); をreturn...
2022-02-12 HourierMerge pull request #2157 from Hourier/Replace-Auto
2022-02-12 Hourier[Refactor] #2141 object_kind *k_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 artifact_type *a_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 monster_race *r_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 monster_type *m_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 ObjectType *o_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 floor_type *floor_ptrの宣言をautoに差し替えた
2022-02-11 HourierMerge pull request #2154 from Hourier/Change-Object...
2022-02-10 Hourier[Refactor] #2124 Removed inclusion of the header 'tval...
2022-02-10 Hourier[Refactor] #2124 Changed struct object_type to class...
2022-02-10 HourierMerge pull request #2133 from Hourier/Define-Player...
2022-02-10 Hourier[Refactor] #1469 Replaced 'player_ptr->pclass == HOGE...
2022-02-10 HourierMerge pull request #2125 from Hourier/Remove-Xtra1...
2022-02-06 Hourier[Refactor] #2123 object_type::xtra1を消した
2022-02-06 DeskullMerge pull request #2122 from sikabane-works/release... 3.0.0Alpha52
2022-02-06 DeskullMerge pull request #2099 from sikabane-works/fearure...
2022-02-06 DeskullMerge pull request #2050 from daradarach/feature/refact...
2022-02-06 HourierMerge pull request #2089 from Hourier/Unite-Monster...
2022-02-06 HourierMerge pull request #2109 from daradarach/feature/fmt
2022-02-06 daradarach#2080 で編集したファイルのif文における{}の位置をまとめて修正
2022-02-06 HourierMerge pull request #2033 from Hourier/Define-Weapon...
2022-02-06 Hourier[Refactor] #1371 アイテム強化に関する処理のファイルを全体的にフォルダ分割した
2022-02-06 HourierMerge pull request #2080 from daradarach/feature/null
2022-02-06 daradarachMerge branch 'hengband:develop' into feature/refactoring
2022-02-05 火炎の飛竜Merge pull request #2081 from Slimebreath6078/feature...
2022-02-05 火炎の飛竜Merge pull request #2049 from Slimebreath6078/feature...
2022-02-05 Slimebreath6078[Refactor]定数を再定義したものに置換
2022-02-05 daradarach[Implement]虚空・深淵属性のボルト・ボール・ブレスを実装
2022-02-05 daradarachダメージ警告で深淵・虚無属性の最大ダメージ倍率が計算されていないのも併せて修正する
2022-01-24 DeskullMerge pull request #1982 from sikabane-works/feature...
2022-01-23 DeskullMerge pull request #2013 from sikabane-works/release... 3.0.0Alpha51
2022-01-23 DeskullMerge pull request #1977 from backwardsEric/uid-fixes
2022-01-16 DeskullMerge pull request #1998 from sikabane-works/feature...
2022-01-15 dis-Merge pull request #1980 from dis-/feature/define-monst...
2022-01-14 dis-[Refactor] EFFECT_IDの削除
2022-01-12 dis-[Implement] モンスターの近接攻撃/射撃の属性を定義する
2021-12-28 DeskullMerge pull request #1933 from sikabane-works/feature...
2021-12-27 dis-Merge pull request #1927 from dis-/feature/fix-special...
2021-12-27 dis-Merge pull request #1926 from dis-/feature/fix-summon...
2021-12-26 DeskullMerge pull request #1945 from sikabane-works/release... 3.0.0Alpha49
2021-12-22 HabuMerge pull request #1929 from habu1010/feature/fix...
2021-12-20 Habu[Fix] #1924 異なる鍛冶効果を付与したアイテムが重なってしまう
2021-11-29 DeskullMerge pull request #1880 from sikabane-works/feature...
2021-11-28 DeskullMerge pull request #1893 from sikabane-works/release... 3.0.0Alpha47
2021-11-27 DeskullMerge pull request #1889 from sikabane-works/feature...
2021-11-26 Deskull[Refactor] rbm_type を enum class 化しつつ RaceBlowMethodTyp...
2021-11-21 dis-Merge pull request #1884 from dis-/feature/add-vuln...
2021-11-21 dis-[Implement] 呪力弱点の導入
2021-11-21 DeskullMerge pull request #1881 from daradarach/feature/diana
2021-11-19 DeskullMerge pull request #1874 from sikabane-works/feature...
2021-11-18 dis-Merge pull request #1873 from dis-/feature/add-persiten...
2021-11-16 dis-[Implement] 執拗な呪いの実装
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
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