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[Refactor] #2775 周辺コードの整理
[hengbandforosx/hengbandosx.git] / src / object-activation /
2022-11-04 DeskullMerge pull request #2757 from sikabane-works/Deskull...
2022-11-02 HabuMerge pull request #2761 from habu1010/feature/unify...
2022-11-02 Habu[Refactor] std::string をC言語の文字列表現に変換するメソッドを統一
2022-10-30 DeskullMerge pull request #2715 from sikabane-works/Deskull...
2022-10-29 HourierMerge pull request #2739 from Hourier/Change-FloorType...
2022-10-29 HourierMerge pull request #2735 from Hourier/Make-FixedArtifac...
2022-10-28 Hourier[Refactor] #2734 ObjectType::fixed_artifact_idx とFixedA...
2022-10-27 HourierMerge pull request #2730 from Hourier/Clarify-Town...
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-10-24 HourierMerge pull request #2726 from Hourier/Rename-BadStatusS...
2022-10-24 Hourier[Refactor] #2721 Renamed fear() to set_fear()
2022-10-24 HourierMerge pull request #2725 from Hourier/Move-Feature...
2022-10-14 Hourier[Refactor] #2712 Renamed enum FloorFeatureType to Terra...
2022-10-10 HourierMerge pull request #2706 from Hourier/Rename-Edit-Files
2022-10-10 Hourier[Refactor] #56 Renamed r_info.txt to MonsterRaceDefinit...
2022-10-10 Hourier[Refactor] #56 Renamed k_info.txt to BaseItemDefinition...
2022-10-09 DeskullMerge branch 'master' of https://github.com/hengband...
2022-10-09 HourierMerge pull request #2690 from Hourier/Unify-History...
2022-10-09 HourierMerge pull request #2692 from Hourier/Move-Object-Kind...
2022-10-08 Hourier[Refactor] #2653 Renamed object/object-kind.cpp/h to...
2022-09-27 DeskullMerge pull request #2674 from sikabane-works/release... 3.0.0Alpha68
2022-09-19 HourierMerge pull request #2660 from Hourier/hotfix/Fix-Artifa...
2022-09-18 HourierMerge pull request #2652 from Hourier/Enter-MonsterType...
2022-09-18 DeskullMerge pull request #2658 from sikabane-works/release... 3.0.0Alpha66
2022-09-18 Hourier[Refactor] #2647 monster_is_valid() をオブジェクトメソッド「monster...
2022-09-11 HourierMerge pull request #2615 from Hourier/Change-FixedArtif...
2022-09-10 Hourier[Refactor] #2610 artifact_type::idx の型をARTIFACT_IDX...
2022-09-07 HourierMerge pull request #2596 from Hourier/Make-Blindness...
2022-09-05 Hourier[Refactor] #2523 blindness() をset_blindness() に差し替えた
2022-08-29 HourierMerge pull request #2583 from Hourier/Make-Poison-Class
2022-08-24 Hourier[Refactor] #2523 poison() をset_poison() に改名した
2022-07-10 DeskullMerge pull request #2559 from sikabane-works/release... 3.0.0Alpha63
2022-06-29 HourierMerge pull request #2530 from Hourier/Make-Fast-Class
2022-05-29 Hourier[Refactor] #2520 set_fast() をset_acceleration() に改名した
2022-05-29 Hourier[Refactor] #2520 PlayerType::fast をPlayerAccelerationの呼...
2022-03-27 DeskullMerge pull request #2461 from sikabane-works/release... 3.0.0Alpha57
2022-03-10 火炎の飛竜Merge pull request #2390 from Slimebreath6078/hotfix...
2022-03-05 HabuMerge pull request #2356 from habu1010/feature/monster...
2022-03-03 Habu[Refactor/WIP] モンスター種族IDをenum class化
2022-03-03 火炎の飛竜Merge pull request #2360 from Slimebreath6078/hotfix...
2022-03-01 火炎の飛竜Merge pull request #2340 from Slimebreath6078/feature...
2022-03-01 HourierMerge pull request #2336 from Hourier/Make-Fear-Class
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-28 Hourier[Refactor] #2299 Renamed afraidness to fear
2022-02-26 HabuMerge pull request #2301 from habu1010/feature/check...
2022-02-26 Habu[Style] clang-format をすべてのヘッダファイルにも適用する
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-24 HourierMerge pull request #2275 from Hourier/Correct-Name1...
2022-02-24 Hourier[Refactor] #2233 name1をfixed_artifact_idxに改名した
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-18 HourierMerge pull request #2213 from Hourier/Abolish-Hit-Point...
2022-02-18 Hourier[Refactor] #2204 HIT_POINTエイリアスをintに揃えた
2022-02-16 DeskullMerge pull request #2182 from sikabane-works/feature...
2022-02-15 HourierMerge pull request #2178 from Hourier/Remove-Old-Struct...
2022-02-15 DeskullMerge pull request #2052 from sikabane-works/feature...
2022-02-15 Hourier[Refactor] #2159 typedef struct宣言を全てstruct宣言に差し替えた
2022-02-15 火炎の飛竜Merge pull request #2164 from Slimebreath6078/feature...
2022-02-15 Slimebreath6078[Refactor] #1951 整形
2022-02-15 Slimebreath6078[Refactor] #1951 新定義に合わせて置き換え
2022-02-12 HourierMerge pull request #2157 from Hourier/Replace-Auto
2022-02-12 Hourier[Refactor] #2141 ObjectType *o_ptrの宣言をautoに差し替えた
2022-02-11 HourierMerge pull request #2154 from Hourier/Change-Object...
2022-02-10 Hourier[Refactor] #2124 Removed inclusion of the header 'tval...
2022-02-10 Hourier[Refactor] #2124 Changed struct object_type to class...
2022-02-10 HourierMerge pull request #2125 from Hourier/Remove-Xtra1...
2022-02-09 DeskullMerge pull request #2128 from sikabane-works/feature...
2022-02-09 HabuMerge pull request #2131 from habu1010/feature/fix...
2022-02-09 DeskullMerge pull request #2137 from backwardsEric/english...
2022-02-08 DeskullMerge pull request #2132 from sikabane-works/feature...
2022-02-08 Deskull[Implement] パランティアの石の発動の際、サウロンを感知した時特別なメッセージを追加。デバッグコマン...
2022-01-24 DeskullMerge pull request #1982 from sikabane-works/feature...
2022-01-23 DeskullMerge pull request #2013 from sikabane-works/release... 3.0.0Alpha51
2022-01-23 DeskullMerge pull request #1977 from backwardsEric/uid-fixes
2022-01-16 DeskullMerge pull request #1998 from sikabane-works/feature...
2022-01-15 dis-Merge pull request #1980 from dis-/feature/define-monst...
2022-01-12 dis-[Implement] モンスターの近接攻撃/射撃の属性を定義する
2021-12-26 DeskullMerge pull request #1945 from sikabane-works/release... 3.0.0Alpha49
2021-12-14 dis-Merge pull request #1912 from dis-/feature/fix-prffile...
2021-12-14 DeskullMerge pull request #1895 from sikabane-works/feature...
2021-11-30 Deskull[Add] アイテムの発動に魔力消去追加。
2021-11-28 DeskullMerge pull request #1893 from sikabane-works/release... 3.0.0Alpha47
2021-11-19 DeskullMerge pull request #1874 from sikabane-works/feature...
2021-11-18 dis-Merge pull request #1873 from dis-/feature/add-persiten...
2021-11-18 dis-Merge pull request #1879 from dis-/feature/add-heavy...
2021-11-18 DeskullMerge pull request #1872 from sikabane-works/feature...
2021-11-17 DeskullMerge pull request #1877 from daradarach/feature/diana
2021-11-17 DeskullMerge branch 'develop' into feature/diana
2021-11-17 DeskullMerge pull request #1878 from daradarach/feature/hero_bless
2021-11-16 DeskullMerge branch 'develop' into feature/hero_bless
2021-11-16 DeskullMerge pull request #1876 from sikabane-works/feature...
2021-11-16 daradarach発動追加:ヒーロー+祝福 #1693 d25+25で追加する
2021-11-16 Deskull[Add] ランダム発動に加速(50+d50)を追加。
2021-11-16 daradarach改めて★ダイアナの長弓の追加
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-12 dis-Merge pull request #1861 from dis-/feature/refactor...
2021-11-12 dis-[Refactor] enum classの型名変更 FF -> FloorFeatureType
2021-11-10 dis-Merge pull request #1858 from dis-/feature/refactor...
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