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[Refactor] #38997 take_hit() に player_type * 引数を追加.
[hengband/hengband.git]
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src
/
object-broken.h
2019-07-08
deskull
[Refactor] #37353 オブジェクトの破損判定関数を player-damage.c/h...
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2019-03-05
deskull
[Refactor] #37353 potion_smash_effect() to object-broken.c.
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