OSDN Git Service

[Refactor] #2645 display_object_list() を整形した
[hengbandforosx/hengbandosx.git] / src / object-enchant /
2022-09-14 HabuMerge pull request #2633 from habu1010/feature/fix...
2022-09-14 HabuMerge pull request #2632 from habu1010/feature/fix...
2022-09-13 HourierMerge pull request #2626 from Hourier/Change-Artifact...
2022-09-13 Hourier[Refactor] #2617 Habu氏の助言に従い、イテレータを直接参照したりArtifactType...
2022-09-12 Hourier[Refactor] #2617 ArtifactType へのポインタを返す関数を、unique_ptr...
2022-09-11 HourierMerge pull request #2615 from Hourier/Change-FixedArtif...
2022-09-10 Hourier[Refactor] #2610 artifact_type::idx の型をARTIFACT_IDX...
2022-09-07 HourierMerge pull request #2596 from Hourier/Make-Blindness...
2022-09-07 HourierMerge pull request #2609 from Hourier/Refactor-Fixed...
2022-09-07 Hourier[Refactor] #2607 cur_num をbool 型にし、is_generated へ改名した
2022-07-30 HourierMerge pull request #2570 from Hourier/Fix-Compilation...
2022-07-24 Hourier[Fix] #2531 VS2022環境でstd::array<T, N> 型の変数宣言でコンパイル警告が出て...
2022-05-15 DeskullMerge pull request #2511 from sikabane-works/feature...
2022-05-15 HourierMerge pull request #2510 from Hourier/Fix-Killing-Bonus...
2022-05-15 Hourier[Fix] #2497 長柄/斧と鈍器に殺戮修正が付与されない事象を暫定的に修正した (最終的には設計の見直し...
2022-04-09 HourierMerge pull request #2473 from Hourier/Fix-Enchanter...
2022-04-09 Hourier[Fix] #2470 ダイヤモンド・エッジだけは殺戮修正が付くように再修正した
2022-04-09 Hourier[Fix] #2470 強化も弱化もしない装備品 (毒針・ダイヤモンドエッジ・死の大鎌)が判定をすり抜けて強化...
2022-03-27 HourierMerge pull request #2451 from Hourier/Make-ItemMagicApp...
2022-03-26 Hourier[Refactor] #2444 ItemKindTypeの順番にcase文をソートした
2022-03-26 Hourier[Refactor] #2444 宣言する必要のないデストラクタ群を削除した
2022-03-26 Hourier[Refactor] #2444 Separated set_fixed_artifact_generatio...
2022-03-26 Hourier[Refactor] #2444 不要なインクルードを除去し、作業完了につきtodoのDoxygenコメントを削除した
2022-03-26 Hourier[Refactor] #2444 Separated apply_cursed() from execute...
2022-03-26 Hourier[Refactor] #2444 Separated try_make_artifact() from...
2022-03-26 Hourier[Refactor] #2444 Separated calculate_rolls() from execu...
2022-03-26 Hourier[Refactor] #2444 Separated calculate_power() from execu...
2022-03-26 Hourier[Refactor] #2444 Separated calculate_chances() from...
2022-03-26 Hourier[Refactor] #2444 item-magic-applier.cpp/h をクラス化した
2022-03-26 Hourier[Refactor] #2444 Reshaped apply_magic_to_object()
2022-03-26 Hourier[Refactor] #2444 EnchanterFactoryクラスを作成し、そこへEnchanterクラ...
2022-03-26 Hourier[Refactor] #2444 Renamed apply-magic.* to item-magic...
2022-03-23 火炎の飛竜Merge pull request #2448 from Slimebreath6078/feature...
2022-03-23 HabuMerge pull request #2436 from habu1010/feature/fix...
2022-03-23 HabuMerge pull request #2446 from habu1010/feature/delete...
2022-03-23 HabuMerge pull request #2447 from habu1010/feature/rand...
2022-03-23 HourierMerge pull request #2443 from Hourier/Divide-WeaponEnch...
2022-03-23 Hourier[Refactor] #2425 decide_skip() を武器種別ごとに分離した
2022-03-23 Hourier[Refactor] #2425 SwordEnchanterに残っていた不要な条件分岐を削除した
2022-03-23 Hourier[Refactor] #2425 PolearmEnchanterを定義し、SwordEnchanterから必...
2022-03-23 Hourier[Refactor] #2425 HaftedEnchanterを定義し、SwordEnchanterから必要...
2022-03-23 Hourier[Refactor] #2425 剣・鈍器・長柄/斧の共通処理をMeleeWeaponEnchanterへ移した
2022-03-23 Hourier[Refactor] #2425 Deifined AbstractMeleeWeaponEnchanter
2022-03-22 HabuMerge pull request #2429 from habu1010/feature/vector...
2022-03-22 火炎の飛竜Merge pull request #2445 from Slimebreath6078/feature...
2022-03-21 HabuMerge pull request #2434 from habu1010/feature/refactor...
2022-03-21 火炎の飛竜Merge pull request #2437 from Slimebreath6078/feature...
2022-03-21 火炎の飛竜Merge pull request #2433 from Slimebreath6078/feature...
2022-03-20 Slimebreath6078[Refactor] モンスターの死体を食べた時の効果のフラグを定義ごと削除
2022-03-18 HabuMerge pull request #2423 from habu1010/feature/vector...
2022-03-18 HourierMerge pull request #2404 from Hourier/Divide-WeaponEnch...
2022-03-13 Hourier[Refactor] #2403 Renamed WeaponEnchanter to BowEnchanter
2022-03-13 Hourier[Refactor] #2403 Separated apply-magic-arrow.cpp/h...
2022-03-13 Hourier[Refactor] #2403 Separated apply-magic-digging.cpp...
2022-03-13 Hourier[Refactor] #2403 Separated strengthen() from apply_magic()
2022-03-13 Hourier[Refactor] #2403 Reshaped SwordEnchanter
2022-03-13 Hourier[Refactor] #2403 Separated give_cursed() from apply_magic()
2022-03-13 Hourier[Refactor] #2403 Separated give_ego_index() from apply_...
2022-03-13 Hourier[Refactor] #2403 WeaponEnchanter::apply_magic() にあった剣...
2022-03-13 Hourier[Refactor] #2403 Defined SwordEnchanter class
2022-03-13 HourierMerge pull request #2408 from Hourier/Change-Factory...
2022-03-13 HourierMerge pull request #2411 from Hourier/Divide-ArmorEnchanter
2022-03-12 Hourier[Refactor] #2405 Doxygenコメントを現状に合わせて変更した
2022-03-12 Hourier[Refactor] #2405 Moved give_high_ego_index() from Armor...
2022-03-12 Hourier[Refactor] #2405 Separated sval_enchant() from apply_ma...
2022-03-12 Hourier[Refactor] #2405 Separated SoftArmorEnchanter from...
2022-03-12 Hourier[Refactor] #2405 Separated HardArmorEnchanter from...
2022-03-12 Hourier[Refactor] #2405 Separated DragonArmorEnchanter from...
2022-03-12 Hourier[Refactor] #2405 Removed unnecessary header from apply...
2022-03-12 火炎の飛竜Merge pull request #2410 from Slimebreath6078/feature...
2022-03-12 Slimebreath6078[Refactor] 死体の対象モンスターをランダム選択する際のフラグチェックをunordered_map式にした
2022-03-12 Slimebreath6078[Refactor] 定数と条件式を機械的置き換え
2022-03-10 火炎の飛竜Merge pull request #2390 from Slimebreath6078/hotfix...
2022-03-07 HabuMerge pull request #2382 from habu1010/feature/refactor...
2022-03-06 Habu[Refactor] 必要以上のMonsterRaceIdのキャストとMonsterRaceId::PLAYE...
2022-03-05 HabuMerge pull request #2356 from habu1010/feature/monster...
2022-03-05 Habu[Refactor] 無作為にモンスターを選択する処理を関数にまとめる
2022-03-03 Habu[Refactor/WIP] モンスター種族IDをenum class化
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-28 HourierMerge pull request #2332 from Hourier/Fix-Change-Player...
2022-02-28 Hourier[Fix] #2331 自分のキャラ表示が @ ではなく別の文字に変わってしまう事象を解決した
2022-02-26 HabuMerge pull request #2301 from habu1010/feature/check...
2022-02-26 Habu[Style] clang-format をすべてのヘッダファイルにも適用する
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-24 HourierMerge pull request #2275 from Hourier/Correct-Name1...
2022-02-24 Hourier[Refactor] #2233 name2をego_idxに改名した
2022-02-24 Hourier[Refactor] #2233 name1をfixed_artifact_idxに改名した
2022-02-23 HourierMerge pull request #2272 from Hourier/Include-Swimsuit...
2022-02-23 Hourier[Refactor] #2271 黒装束とあぶない水着のpval強化処理を一箇所にまとめた
2022-02-23 HourierMerge pull request #2266 from Hourier/Make-Apply-Magic...
2022-02-23 Hourier[Refactor] #2205 generate_figurine() のポインタを参照に変えた
2022-02-23 Hourier[Refactor] #2205 enchant_hoge() がふさわしくないメソッド名をgenerate_...
2022-02-23 Hourier[Refactor] #2205 Separated enchant_chest() from OtherIt...
2022-02-23 Hourier[Refactor] #2205 Separated enchant_statue() from OtherI...
2022-02-23 Hourier[Refactor] #2205 Separated enchant_corpse() from OtherI...
2022-02-23 Hourier[Refactor] #2205 Separated enchant_figurine() from...
2022-02-23 Hourier[Refactor] #2205 Separated enchant_staff() from OtherIt...
2022-02-23 Hourier[Refactor] #2205 apply-magic-others.cpp/h をOtherItemsEn...
2022-02-23 HourierMerge pull request #2249 from Hourier/Unite-Abstract...
next