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[Refactor] #38997 project() に player_type * 引数を追加. / Add player_type * argument to...
[hengband/hengband.git]
/
src
/
object-hook.h
2019-10-17
deskull
Merge branch 'master' into For2.2.2-Refactoring
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2019-07-14
deskull
[Refactor] #37353 item_tester_okay() を object-hook...
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2019-06-11
deskull
[Refactor] #39076 冗長なコメントを削除しつつ、 OBJECT_IS_HELD_MONSTER...
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2019-06-11
deskull
[Refactor] #39076 冗長なコメントを削除しつつ、 OBJECT_IS_VALID()...
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2019-04-30
deskull
[Refactor] #38844 inventory を player_type 構造体に inventor...
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2019-04-10
deskull
[Refactor] #37353 複数の object_is_* マクロをobject-hook.h...
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2019-04-10
deskull
Merge branch 'master' into For2.2.2-Refactoring
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2019-04-10
deskull
[Refactor] #37353 object_is_* マクロ2つを、 object-hook.h...
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2019-03-18
deskull
[Refactor] #37353 object_is_quest_target() to object...
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2019-03-14
deskull
[Refactor] #37353 can_player_destroy_object() to object...
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2019-03-04
deskull
[Refactor] #37353 item_tester_refill_torch() to object_...
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2019-02-18
Deskull
Merge branch 'master' into For2.2.2-Refactoring
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2019-02-13
Deskull
[Refactor] #37353 obj_kind.c を object-hook.c に統合。 ...
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2019-02-11
Deskull
[Refactor] #38932 文字コードを UTF-8(BOM) / LF に統一。 / Unify...
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2019-01-29
Deskull
[Refactor] #37353 item_tester_refill_lantern() を object...
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2019-01-29
Deskull
[Refactor] #37353 high_level_book() を item_tester_high_...
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2019-01-26
Deskull
[Refactor] #37353 item_tester_learn_spell() を object...
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2018-10-31
Deskull
[Fix] #37353 文字コード修正。
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2018-09-24
Deskull
[Refactor] #37353 アイテム条件処理を object-hook.c/h へ分離。
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