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Merge pull request #2579 from Hourier/Make-Deceleration-Class
[hengbandforosx/hengbandosx.git] / src / perception /
2022-03-12 DeskullMerge pull request #2399 from sikabane-works/feature...
2022-03-12 HourierMerge pull request #2394 from Hourier/Divide-Quaff...
2022-03-11 Hourier[Refactor] #1642 Separated copy_object() from execute()
2022-03-10 火炎の飛竜Merge pull request #2390 from Slimebreath6078/hotfix...
2022-03-05 HabuMerge pull request #2356 from habu1010/feature/monster...
2022-03-03 Habu[Refactor/WIP] モンスター種族IDをenum class化
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-26 HabuMerge pull request #2301 from habu1010/feature/check...
2022-02-26 Habu[Style] clang-format をすべてのヘッダファイルにも適用する
2022-02-26 HabuMerge pull request #2293 from habu1010/feature/fix...
2022-02-26 HourierMerge pull request #2274 from Hourier/Make-Confusion...
2022-02-26 Hourier[Refactor] #2122 PlayerType::confused を削除し、TimedEffects...
2022-02-26 Hourier[Refactor] #2212 変更範囲の1行制御構文に{}を付けた
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-24 HourierMerge pull request #2275 from Hourier/Correct-Name1...
2022-02-24 Hourier[Refactor] #2233 name2をego_idxに改名した
2022-02-24 Hourier[Refactor] #2233 name1をfixed_artifact_idxに改名した
2022-02-22 火炎の飛竜Merge pull request #2244 from Slimebreath6078/feature...
2022-02-22 HourierMerge pull request #2222 from Hourier/Make-Input-Key...
2022-02-21 DeskullMerge pull request #1411 from sikabane-works/feature...
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-20 Deskull[Refactor] EgoType を enum class 化して、型調整。
2022-02-12 HourierMerge pull request #2157 from Hourier/Replace-Auto
2022-02-12 Hourier[Refactor] #2141 monster_race *r_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 ObjectType *o_ptrの宣言をautoに差し替えた
2022-02-11 HourierMerge pull request #2154 from Hourier/Change-Object...
2022-02-10 Hourier[Refactor] #2124 Changed struct object_type to class...
2021-11-28 DeskullMerge pull request #1893 from sikabane-works/release... 3.0.0Alpha47
2021-11-22 dis-Merge pull request #1886 from dis-/feature/update-anubis
2021-11-22 dis-[Refactor] typo修正 TR_PERSISTENT_CURSE
2021-11-21 dis-Merge pull request #1884 from dis-/feature/add-vuln...
2021-11-21 dis-[Implement] 呪力弱点の導入
2021-11-21 DeskullMerge pull request #1881 from daradarach/feature/diana
2021-11-19 DeskullMerge pull request #1874 from sikabane-works/feature...
2021-11-18 dis-Merge pull request #1873 from dis-/feature/add-persiten...
2021-11-16 dis-[Implement] 執拗な呪いの実装
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-12 dis-Merge pull request #1861 from dis-/feature/refactor...
2021-11-12 dis-[Refactor] enum classの型名変更 TRG -> ItemGenerationTraitType
2021-11-12 dis-[Refactor] enum classの型名変更 TRC -> CurseTraitType
2021-11-12 dis-[Refactor] enum classの型名変更 MUTA -> PlayerMutationType
2021-11-06 dis-Merge pull request #1849 from dis-/feature/add-self...
2021-11-06 dis-[Feature] 継続自傷ダメージ装備の導入
2021-10-31 DeskullMerge pull request #1847 from sikabane-works/release... 3.0.0Alpha45
2021-10-31 DeskullMerge pull request #1755 from Thujopsis/feature/add...
2021-10-23 DeskullMerge pull request #1829 from sikabane-works/feature...
2021-10-21 DeskullMerge pull request #1832 from sikabane-works/feature...
2021-10-21 Deskull[Fix] object_type宣言の余計なセミコロンを機械的に削除。
2021-10-17 DeskullMerge pull request #1803 from sikabane-works/release... 3.0.0Alpha41
2021-10-16 DeskullMerge pull request #1779 from sikabane-works/feature...
2021-10-13 HourierMerge pull request #1754 from Hourier/Change-Player...
2021-10-12 Hourier[Refactor] #1752 PlayerClassTypeをenumからenum classへ変更した
2021-10-12 火炎の飛竜Merge pull request #1522 from Slimebreath6078/feature...
2021-10-12 HourierMerge pull request #1767 from Hourier/Change-Tval-Type...
2021-10-12 Hourier[Refactor] #1766 Habu氏の指摘に従いItemKindTypeに改名し、接頭辞の「TV_...
2021-10-11 Hourier[Refactor] #1766 Changed ItemPrimaryType from enum...
2021-09-19 DeskullMerge pull request #1557 from sikabane-works/release... 3.0.0Alpha38
2021-09-11 HourierMerge pull request #1512 from Hourier/feature/Rename...
2021-09-11 HabuMerge pull request #1510 from habu1010/feature/refactor...
2021-09-11 Hourier[Refactor] #1511 「プレーヤー」表記を全て「プレイヤー」に変更した (日本語版のみ、ほぼDox...
2021-09-11 HourierMerge pull request #1504 from Hourier/feature/Rename...
2021-09-11 Hourier[Refactor] #1479 Changed owner_ptr to player_ptr
2021-09-11 Hourier[Refactor] #1479 Changed creature_ptr to player_ptr
2021-09-06 shimiteiMerge pull request #1483 from shimitei/feature/#1401_so...
2021-09-06 HabuMerge pull request #1472 from habu1010/feature/tr-flags...
2021-09-06 Habu[Feature/Refactor] TrFlagsをFlagGroupクラスにする
2021-09-05 HabuMerge pull request #1463 from habu1010/feature/fix...
2021-09-05 DeskullMerge pull request #1471 from sikabane-works/release... 3.0.0Alpha37
2021-09-05 HourierMerge pull request #1467 from Hourier/feature/Unite...
2021-09-05 HourierMerge pull request #1465 from Hourier/feature/Replace...
2021-09-05 Hourier[Refactor] #1448 Replaced 'NULL' to 'nullptr' except...
2021-09-04 HourierMerge pull request #1462 from Hourier/feature/Delete...
2021-09-04 Hourier[Refactor] Deleted unused hook-*.cpp/h
2021-09-04 HabuMerge pull request #1461 from habu1010/feature/object...
2021-09-04 HourierMerge pull request #1416 from Hourier/feature/Remove...
2021-09-04 DeskullMerge pull request #1408 from sikabane-works/feature...
2021-09-04 DeskullMerge pull request #1421 from sikabane-works/feature...
2021-09-04 Habu[Refactor] object_flags のインターフェース変更
2021-09-04 HourierMerge pull request #1458 from Hourier/feature/Replace...
2021-09-04 Hourier[Refactor] #1447 Replaced 'typedef struct object_type...
2021-09-04 Hourier[Refactor] #1447 Replaced 'typedef struct player_type...
2021-09-04 HabuMerge pull request #1446 from habu1010/feature/incorpor...
2021-09-03 Habu[Refactor] object_is_tried() を object_type のメンバ関数化
2021-09-03 Habu[Refactor] object_is_aware() を object_type のメンバ関数化
2021-09-03 Habu[Refactor] object_is_known()/fully_known() を object_typ...
2021-09-03 Habu[Refactor] object_is_cursed() を object_type のメンバ関数化
2021-09-03 Habu[Refactor] object_is_broken() を object_type のメンバ関数化
2021-09-02 Habu[Refactor] アーティファクト関連の object_is_foobar() を object_type...
2021-09-02 Habu[Refactor] object_is_ego() を object_type のメンバ関数化
2021-09-02 Habu[Refactor] object_is_equipment() を object_type のメンバ関数化
2021-09-02 HourierMerge pull request #1428 from Hourier/feature/Remove...
2021-09-02 HourierMerge pull request #1443 from Hourier/feature/Fix-Ridin...
2021-09-02 Hourier[Fix] #1441 Defined is_lance() into object_type
2021-08-26 HabuMerge pull request #1412 from habu1010/feature/remove...
2021-08-26 Habu[Refactor] 不要になった player_type 引数を削除
2021-08-24 Habu[Refactor] item_tester_hook に渡す関数の object_type 引数に...
2021-08-22 DeskullMerge pull request #1403 from sikabane-works/release... 3.0.0Alpha36
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