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[Refactor] 赤外線視力管理クラス PlayerInfravisionの導入
[hengbandforosx/hengbandosx.git] / src / player / player-status-flags.cpp
2021-04-27 dis-[Refactor] 赤外線視力管理クラス PlayerInfravisionの導入
2021-04-26 DeskullMerge pull request #934 from sikabane-works/feature...
2021-04-26 HourierMerge pull request #917 from Hourier/feature/Separate...
2021-04-25 Hourier[Refactor] #864 Separated player_type struct from playe...
2021-04-25 iksMerge pull request #901 from iks3/fix-MM-macro-obstacle...
2021-04-24 HourierMerge pull request #900 from Hourier/feature/Adjustment...
2021-04-24 iksMerge pull request #903 from iks3/fix-knowledge-monster...
2021-04-24 HabuMerge pull request #902 from habu1010/feature/refactor...
2021-04-24 iksMerge pull request #879 from iks3/feature-adjust-ego-a20
2021-04-24 iks[Feature] 種族耐性のために先行実装した弱点及び免疫フラグを装備用に実装
2021-04-22 DeskullMerge pull request #868 from sikabane-works/feature...
2021-04-20 shimiteiMerge pull request #855 from shimitei/feature/add_versi...
2021-04-20 DeskullMerge pull request #857 from sikabane-works/feature...
2021-04-20 deskull[Fix] @param と @details の綴りミス置換.
2021-04-20 iksMerge pull request #839 from iks3/refactor-windows...
2021-04-20 iksMerge pull request #852 from iks3/feature-easy-autoroller
2021-04-19 DeskullMerge pull request #850 from hengband/feature/doxygen...
2021-04-19 iksMerge pull request #820 from iks3/feature-player-race...
2021-04-19 iks[Refactor] 特殊な種族の能力/耐性の定義をplayer_raceに移動
2021-04-19 iks[Refactor] 種族の基本的な能力フラグ設定をplayer_raceに定義
2021-04-17 shimiteiMerge pull request #810 from shimitei/feature/#799_mute...
2021-04-17 shimiteiMerge pull request #783 from shimitei/feature/#774_newg...
2021-04-17 iksMerge pull request #813 from iks3/feature-charactor...
2021-04-17 shimiteiMerge pull request #816 from shimitei/feature/#815_fix_...
2021-04-17 shimitei[Fix] 攻撃に対する毒耐性に種族ゾンビが抜けている
2021-04-16 DeskullMerge pull request #808 from sikabane-works/feature...
2021-04-16 iksMerge pull request #769 from iks3/feature-add-item...
2021-04-15 iks[Feature] 強撃フラグ追加及び関連する★とエゴの調整と追加
2021-04-15 iks[Feature] 善良スレイを実装
2021-04-15 iks[Feature] 武器の魔術属性を追加
2021-04-15 iks[Feature] 狂戦士化の発作の呪い効果を追加
2021-04-15 iks[Feature] 新フラグ呪力耐性(RES_CURSE)を追加
2021-04-11 iksMerge pull request #739 from iks3/fix-playrecord-file...
2021-04-10 dis-Merge pull request #754 from dis-/feature/Fix-StartTerm...
2021-04-10 iksMerge pull request #737 from iks3/refactor-store-files
2021-04-10 HabuMerge pull request #745 from habu1010/feature/string...
2021-04-10 iksMerge pull request #750 from iks3/fix-autopick-judge...
2021-04-10 iksMerge pull request #753 from iks3/fix-low-magic-down...
2021-04-10 iks[Refactor] LOW_MAGICをHARD_SPELLに改名
2021-04-09 iks[Fix] 元素使い系統を第一領域と共有したことによる不具合
2021-03-25 iksMerge pull request #598 from iks3/feature-element-a14
2021-03-24 HabuMerge pull request #462 from habu1010/feature/flag...
2021-03-23 Habu[update] muta*フラグをflag_groupクラスで置き換え
2021-03-22 iks[Fix] 魔法領域がらみの処理で元素使いを外すべき部分の修正
2021-03-22 DeskullMerge pull request #602 from sikabane-works/feature...
2021-03-22 deskull[Refactor] @todoの整理. / Clarify @todo.
2021-03-20 DeskullMerge pull request #534 from sikabane-works/feature...
2021-03-20 DeskullMerge pull request #567 from sikabane-works/feature...
2021-03-20 taotao54321Merge pull request #548 from taotao54321/fix-learn-aoe
2021-03-19 iksMerge pull request #552 from iks3/feature-elementalist
2021-03-19 iksMerge pull request #551 from dis-/feature/Refactor...
2021-03-19 iksMerge branch 'develop' into feature-elementalist
2021-03-19 iks[Feature] 元素使いをXAngbandから移植実装
2021-03-19 iksMerge pull request #549 from iks3/fix-bronze-cross...
2021-03-19 dis-[Refactor] メンバ関数の命名規則の統一
2021-03-18 HabuMerge pull request #540 from habu1010/feature/linux...
2021-03-17 DeskullMerge branch 'develop' into fix-kill-tmp-pos
2021-03-17 Habu[refactor] gccの-Wswitch警告の対策
2021-03-14 DeskullMerge pull request #502 from sikabane-works/release...
2021-03-13 iksMerge pull request #481 from iks3/fix-equip-water-and...
2021-03-13 iksMerge pull request #480 from iks3/fix-psi-drain
2021-03-12 HabuMerge pull request #482 from habu1010/feature/improve...
2021-03-12 dis-Merge pull request #477 from dis-/feature/Add-PlayerBas...
2021-03-12 dis-[Refactor] PlayerBasicStatisticsクラスの導入
2021-03-12 DeskullMerge pull request #461 from sikabane-works/feature...
2021-03-12 iks[Feature] 自動銘刻みと*鑑定*などを時間、水属性に対応
2021-03-11 DeskullMerge pull request #424 from backwardsEric/english...
2021-03-11 iksMerge pull request #437 from iks3/feature-display-extra...
2021-03-10 iksMerge pull request #464 from iks3/feature-k-info-a11
2021-03-10 dis-Merge pull request #465 from dis-/feature/Add-PlayerStealth
2021-03-10 dis-[Refactor] PlayerStealthクラスの導入
2021-03-10 dis-[Refactor] コード整形
2021-03-09 iksMerge pull request #452 from iks3/feature-window-flag...
2021-03-09 DeskullMerge pull request #459 from sikabane-works/feature...
2021-03-09 dis-Merge pull request #449 from dis-/feature/Add-PlayerSta...
2021-03-09 dis-[Refactor] PlayerStatusBase、PlayerSpeedクラスの導入
2021-03-07 DeskullMerge pull request #439 from sikabane-works/release... 3.0.0Alpha10
2021-03-06 HabuMerge pull request #422 from habu1010/feature/c++nize
2021-03-06 Habu[move] ソースファイルの拡張子を .c から .cpp に変更