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[Refactor] enum classの型名変更 PlayerRaceFood -> PlayerRaceFoodType
[hengbandforosx/hengbandosx.git] / src / player /
2021-11-12 dis-[Refactor] enum classの型名変更 PlayerRaceFood -> PlayerRace...
2021-11-12 dis-[Refactor] enum classの型名変更 PlayerRaceLife -> PlayerRace...
2021-11-12 dis-[Refactor] enum classの型名変更 MonkStance -> MonkStanceType
2021-11-12 dis-[Refactor] enum classの型名変更 SamuraiStance -> SamuraiStan...
2021-11-12 dis-[Refactor] enum classの型名変更 TRCS -> CurseSpecialTraitType
2021-11-12 dis-[Refactor] enum classの型名変更 TRC -> CurseTraitType
2021-11-12 dis-[Refactor] enum classの型名変更 FF -> FloorFeatureType
2021-11-12 dis-[Refactor] enum classの型名変更 DF -> DungeonFeatureType
2021-11-12 dis-[Refactor] enum classの型名変更 MUTA -> PlayerMutationType
2021-11-10 dis-Merge pull request #1858 from dis-/feature/refactor...
2021-11-10 dis-[Refactor] enum spells-typeをenum class AttributeTypeに置換
2021-11-06 dis-Merge pull request #1852 from dis-/feature/refactor...
2021-11-06 dis-[Refactor] ソースコード内BattleForm表記をStance表記に統一
2021-11-06 dis-Merge pull request #1849 from dis-/feature/add-self...
2021-11-06 dis-[Feature] 継続自傷ダメージ装備の導入
2021-11-01 DeskullMerge pull request #1848 from hengband/feature/refactor...
2021-10-31 Deskull[Refactor] spell_type 列挙帯に enum をつけ SpellProcessType に改名
2021-10-31 DeskullMerge pull request #1838 from sikabane-works/feature...
2021-10-31 HabuMerge pull request #1836 from habu1010/feature/refactor...
2021-10-31 DeskullMerge pull request #1755 from Thujopsis/feature/add...
2021-10-26 Habu[Refactor] 熟練度レベルの定数を enum class にする
2021-10-26 HabuMerge pull request #1834 from habu1010/feature/refactor...
2021-10-26 HabuMerge pull request #1833 from habu1010/feature/player...
2021-10-23 DeskullMerge pull request #1829 from sikabane-works/feature...
2021-10-21 Habu[Refactor] 技能の定義を enum class にする
2021-10-21 Habu[Refactor] 技能経験値テーブルを配列から std::map にする
2021-10-21 Habu[Refactor] 各魔法熟練度に到達するための経験値の定数を隠蔽
2021-10-21 DeskullMerge pull request #1832 from sikabane-works/feature...
2021-10-21 HabuMerge pull request #1804 from habu1010/feature/player...
2021-10-21 HabuMerge pull request #1806 from habu1010/feature/add...
2021-10-21 Deskull[Fix] object_type宣言の余計なセミコロンを機械的に削除。
2021-10-19 HabuMerge pull request #1818 from habu1010/feature/fix...
2021-10-19 Habu[Fix] 知能の計算がおかしい
2021-10-17 Habu[Refactor] 魔法の熟練度処理を PlayerSkill クラスに移設
2021-10-17 HourierMerge pull request #1801 from Hourier/Make-Monster...
2021-10-17 HourierMerge pull request #1798 from Hourier/Make-Item-Loader...
2021-10-17 HabuMerge pull request #1799 from habu1010/feature/gain...
2021-10-17 HourierMerge pull request #1794 from Hourier/Delete-Unnecessar...
2021-10-16 Habu[Feature] 装備武器と同系統の武器にも経験値が入るようにする
2021-10-16 Hourier[Refactor] #1793 アビリティスコアのアップデート処理をupdate_ability_score...
2021-10-16 HabuMerge pull request #1792 from habu1010/feature/player...
2021-10-16 HourierMerge pull request #1788 from Hourier/Move-Libra-Macro...
2021-10-16 Hourier[Refactor] #1437 Habu氏の指摘に従い、japanese.h/english.h のインクル...
2021-10-16 HourierMerge pull request #1791 from Hourier/Separate-Monster...
2021-10-16 Hourier[Fix] #1787 免疫フラグを正常に取得できない潜在バグを解消した
2021-10-16 Hourier[Refactor] #1787 Habu氏の指摘に従い、dam_funcをtypedefからusingに差し替えた
2021-10-16 Hourier[Fix/Refactor] #1787 以下の事象群を解消した
2021-10-16 Hourier[Refactor] #1787 モンスターの思い出読み込み処理を現行のオーラフラグに合わせた (WIP解消)
2021-10-16 Hourier[WIP] [Refactor] #1787 電撃オーラフラグをmonster_type/lore_type...
2021-10-16 Hourier[WIP] [Refactor] #1787 火炎オーラフラグをmonster_type/lore_type...
2021-10-16 Hourier[WIP] [Refactor] #1787 オーラフラグをガワだけmonster_type/lore_typ...
2021-10-16 DeskullMerge pull request #1779 from sikabane-works/feature...
2021-10-16 HourierMerge pull request #1780 from Hourier/Remove-Unnecessar...
2021-10-15 Habu[Refactor] 乗馬スキルの上昇処理を PlayerSkill クラスに移設
2021-10-15 Habu[Refactor] 武器熟練度経験値のしきい値の定義を隠蔽する
2021-10-15 Habu[Refactor] 攻撃技能経験値増加処理を PlayerSkill クラスに移設
2021-10-15 Habu[Refactor] PlayerSkill クラスを新設
2021-10-15 HabuMerge pull request #1783 from habu1010/feature/refactor...
2021-10-15 HourierMerge pull request #1786 from Hourier/Remove-MIN-Macro...
2021-10-14 Hourier[Refactor] #1434 Resolved all compilation warnings
2021-10-14 Hourier[Refactor] #1432 MIN() のマクロ関数をstd::min() に差し替えた / Repla...
2021-10-14 HourierMerge pull request #1784 from Hourier/Remove-MAX-Macro...
2021-10-14 Hourier[Refactor] #1433 MAX() のマクロ関数をstd::max() に差し替えた / Repla...
2021-10-13 HabuMerge pull request #1774 from habu1010/feature/refactor...
2021-10-13 Habu[Refactor] 武器熟練度のテーブルを std::map にする
2021-10-13 HourierMerge pull request #1754 from Hourier/Change-Player...
2021-10-12 Hourier[Refactor] #1752 PlayerClassTypeをenumからenum classへ変更した
2021-10-12 Hourier[Refactor] #1752 クラス称号が日英で分かれていたのを統一し、更にstring_viewに差し替えた
2021-10-12 Hourier[Refactor] #1752 Replaced arrays in class-info.h to...
2021-10-12 HabuMerge pull request #1771 from habu1010/feature/enum...
2021-10-12 Habu[Refactor] 列挙値間の差の計算部からenum2iを取り除く
2021-10-12 火炎の飛竜Merge pull request #1522 from Slimebreath6078/feature...
2021-10-12 HourierMerge pull request #1767 from Hourier/Change-Tval-Type...
2021-10-12 Hourier[Refactor] #1766 Habu氏の指摘に従いItemKindTypeに改名し、接頭辞の「TV_...
2021-10-11 Hourier[Refactor] #1766 Changed ItemPrimaryType from enum...
2021-10-11 DeskullMerge pull request #1760 from sikabane-works/feature...
2021-10-11 Deskull[Refactor] 店舗の種類を enum class StoreSaleType 型に変更しリファクタリング。
2021-10-10 HourierMerge pull request #1762 from Hourier/Reshape-Patron...
2021-10-10 Hourier[Refactor] Patronクラスのコンストラクタからp_ptrを外した
2021-10-08 HourierMerge pull request #1751 from Hourier/Change-Player...
2021-10-08 HabuMerge pull request #1742 from habu1010/feature/show...
2021-10-06 Hourier[Refactor] Changed player_race_type to Pascal case...
2021-10-05 HourierMerge pull request #1749 from Hourier/Improve-Boolean...
2021-10-04 Hourier[Refactor] #1523 '? true : false' 形式の判定を適切に差し替えた
2021-10-03 HourierMerge pull request #1734 from Hourier/Fix-Ninja-Kawarimi
2021-10-03 HabuMerge pull request #1732 from habu1010/feature/fix...
2021-10-03 DeskullMerge pull request #1733 from sikabane-works/feature...
2021-10-03 HabuMerge pull request #1726 from habu1010/feature/ninja...
2021-10-03 Habu[Refactor] 忍者のデータを職業固有データに移動する
2021-10-03 HourierMerge pull request #1712 from Hourier/Make-Quest-Comple...
2021-10-02 Hourier[Refactor] #1710 Definitions QUEST_STATUS_* to enum...
2021-10-02 Hourier[Refactor] #1710 Included macro function is_fixed_quest...
2021-10-02 HabuMerge pull request #1718 from habu1010/feature/monk...
2021-10-02 Habu[Refactor] 侍の型に関するソースコード上の名称を統一
2021-10-02 Habu[Refactor] 修行僧の構えに関するソースコード上の名称を統一
2021-10-02 Habu[Refactor] 修行僧の構えを職業固有データに移動する
2021-10-02 HourierMerge pull request #1715 from Hourier/Delete-Alloc...
2021-10-02 HabuMerge pull request #1707 from habu1010/feature/samurai...
2021-10-02 Habu[Refactor] 現在の剣術家の型を判定する関数
2021-10-02 Habu[Refactor] 剣術家の型を職業固有データに移動する
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