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[Refactor] #40233 Moved display_store() from store.c to display-store.c/h
[hengband/hengband.git] / src / player /
2020-07-16 Hourier[Refactor] #40567 Moved functions can be static in...
2020-07-16 Hourier[Refactor] #40567 Renamed Term_*() to term_*()
2020-07-13 Hourier[Refactor] #40535 Removed unused headers in player...
2020-07-13 Hourier[Refactor] #40535 Moved forget_travel_flow() from playe...
2020-07-13 Hourier[Refactor] #40535 Moved pattern_seq() from player-move...
2020-07-13 Hourier[Refactor] #40535 Separated cmd-travel.c/h from player...
2020-07-13 Hourier[Refactor] #40535 Moved describe_pickup_item() and...
2020-07-12 Hourier[Refactor] #40542 Moved inclustion for english.h from...
2020-07-12 Hourier[Refactor] #40542 Separated disturbance.c/h from player...
2020-07-12 Hourier[Refactor] #40542 Separated travel-execution.c/h from...
2020-07-12 Hourier[Refactor] #40542 Separated run-execution.c/h from...
2020-07-12 Hourier[Refactor] #40542 Changed macro function cave_have_flag...
2020-07-12 Hourier[Refactor] #40535 Renamed cmd-basic.c/h to cmd-others.c/h
2020-07-12 Hourier[Refactor] #40535 Moved the decleration of function...
2020-07-11 Hourier[Refactor] #40542 Separated movement-execution.c./h...
2020-07-11 Hourier[Refactor] #40542 Reshaped player-move.c
2020-07-11 Hourier[Refactor] #40535 Moved easy_open_door() from cmd-basic...
2020-07-10 Hourier[Refactor] #40457 Moved choosable_realm, realm_choices1...
2020-07-07 Hourier[Refactor] #40534 Unified vowel-checker.c/h into englis...
2020-07-06 Hourier[Refactor] #40534 Separated flavor-describer.c/h from...
2020-07-06 Hourier[Refactor] #40534 Separated flavor-util.c/h from object...
2020-07-06 Hourier[Refactor] #40534 Separated object-flavor-types.h from...
2020-07-06 Hourier[Refactor] #40498 Moved window redrawoing flags from...
2020-07-06 Hourier[Refactor] #40498 Separated player-redraw-types.h from...
2020-07-05 Hourier[Refactor] #40514 For-2.2.2-Refactoring ブランチでの自動整形に併せて...
2020-07-05 Hourier[Refactor] #40498 Separated player-update-types.h from...
2020-07-05 Hourier[Refactor] #40467 Separated rd_timed_effects() from...
2020-07-05 Hourier[Refactor] #37353 Defined MAX_SPELLS constant value...
2020-07-04 Hourier[Refactor] #40467 Moved save/load.c/h from io/ to savedata/
2020-07-04 Hourier[Refactor] #40482 Separated mutation-flag-types.h from...
2020-07-04 Hourier[Refactor] #40521 Separated inventory-slot-types.h...
2020-07-02 Hourier[Refactor] #40521 Separated display-inventory.c/h from...
2020-07-01 Hourier[Refactor] #40466 Renamed player-effects.c/h to action...
2020-07-01 Hourier[Refactor] #40466 Changed kabe to wall
2020-07-01 Hourier[Refactor] #40466 Separated shape-changer.c/h from...
2020-07-01 Hourier[Refactor] #40466 Separated mspell-dispel.c/h from...
2020-07-01 Hourier[Refactor] #40466 Moved hp_player() from player-effects...
2020-07-01 Hourier[Refactor] #40466 Separated body-improvement.c/h from...
2020-06-30 Hourier[Refactor] #40466 Separated base-status.c/h from player...
2020-06-30 Hourier[Refactor] #40466 Moved set_tim_pain_packer()...no...
2020-06-30 Hourier[Refactor] #40466 Separated mind-magic-resistance.c...
2020-06-30 Hourier[Refactor] #40466 Moved set_tim_sh_holy() from player...
2020-06-30 Hourier[Refactor] #40466 Separated spells-demon.c/h from playe...
2020-06-30 Hourier[Refactor] Moved calc_android_exp() from player-effects...
2020-06-30 Hourier[Refactor] #40466 Separated experience.c/h from player...
2020-06-30 Hourier[Refactor] #40466 Separated form-changer.c/h from playe...
2020-06-30 Hourier[Refactpr] #40466 Moved set_tim_sh_force() from player...
2020-06-30 Hourier[Refactpr] #40466 Separated temporary-resistance.c...
2020-06-29 Hourier[Refactor] #40466 Moved set_tim_stealth() from player...
2020-06-29 Hourier[Refactor] #40466 Separated element-resistance.c/h...
2020-06-29 Hourier[Refactor] #40466 Moved set_food() from player-effects...
2020-06-29 Hourier[Refactor] #40466 Separated spells-craft.c/h from playe...
2020-06-29 Hourier[Refactor] #40466 Moved set_multishadow() and set_dustr...
2020-06-28 Hourier[Refactor] #40466 Moved drop_weapons() from player...
2020-06-28 Hourier[Refactor] #40466 Moved set_superstealth() from player...
2020-06-28 Hourier[Refactor] #40466 Moved bad-status-setter.c/h and buff...
2020-06-28 Hourier[Refactor] #40466 Separated sight-setter.c/h from playe...
2020-06-28 Hourier[Refactor] #40466 Separated buff-setter.c/h from player...
2020-06-28 Hourier[Refactor] #38997 Separated player-realm.c/h from playe...
2020-06-28 Hourier[Refactor] #37353 Renamed object-hook.c/h to item-teste...
2020-06-28 Hourier[Refactor] #37353 Separated hook-enchant.c/h from objec...
2020-06-28 Hourier[Refactor] #37353 Moved some functions from object...
2020-06-28 Hourier[Refactor] #37353 Separated hook-checker.c/h from objec...
2020-06-28 Hourier[Refactor] #37353 Separated hook-armor.c/h from object...
2020-06-28 Hourier[Refactor] #38997 Added player_type* argument to item_t...
2020-06-27 Hourier[Refactor] #40482 Separated spells-perception.c/h from...
2020-06-27 Hourier[Refactor] #40466 Moved set_lightspeed() from player...
2020-06-27 Hourier[Refactor] #40466 Separated racial-kutar.c/h from playe...
2020-06-27 Hourier[Refactor] #40466 Separated status-reseter.c/h from...
2020-06-27 Hourier[Refactor] #40466 Moved set_stun() and set_cut() from...
2020-06-27 Hourier[Refactor] #40466 Separated bad-status-setter.c/h from...
2020-06-27 Hourier[Refactor] #40498 Separated special-defense-types.h...
2020-06-27 Hourier[Refactor] #40466 Separated stances-table.c/h from...
2020-06-27 Hourier[Refactor] #40466 Unified English and Japanese resource...
2020-06-27 Hourier[Refactor] #40466 Reshaped player-effects.c automatically
2020-06-27 Hourier[Refactor] #40483 Moved apply_default_feat_lighting...
2020-06-27 Hourier[Refactor] #40483 Moved *_track() from display-main...
2020-06-27 Hourier[Refactor] #40483 Separated floor-util.c/h from display...
2020-06-27 Hourier[Refactor] #37353 Adjusted inclusion relationship in...
2020-06-27 Hourier[Refactor] #37353 Adjusted inclusion relationship in...
2020-06-26 Hourier[Refactor] #40483 Separated display-sub-windows.c/h...
2020-06-26 Hourier[Refactor] #40483 Changed macro functions to normal...
2020-06-26 Hourier[Refactor] #40483 Separated main-window-util.c/h from...
2020-06-24 deskull[Refactor] #37353 calc_class_status() を calc_bonuses...
2020-06-24 deskull[Refactor] #37353 calc_race_status(), calc_bonuses...
2020-06-23 deskull[Refactor] #37353 calc_race_status() を calc_bonuses...
2020-06-23 deskull[Refactor] #37353 clear_creature_bonuses() を calc_bonus...
2020-06-20 Hourier[Refactor] #40478 Divided monster-spells.h to mspells1...
2020-06-15 Hourier[Refactor] #38844 Removed inclusion of cmd-building...
2020-06-15 Hourier[Refactor] #38844 Continued removing inclusion of monst...
2020-06-15 Hourier[Refactor] #38844 Removed inclusion of monster-race...
2020-06-14 deskullMerge remote-tracking branch 'remotes/origin/List-Dead...
2020-06-14 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-14 Hourier[Refactor] #40413 Adjusted inclusion for alloc-entry...
2020-06-14 Hourier[Refactor] #40413 Removed the dependency from alloc...
2020-06-14 Hourier[Refactor] #40413 Renamed util.h to alloc-entry-definit...
2020-06-14 Hourier[Refactor] #40413 Separated buffer-shper.c/h from util.c/h
2020-06-14 Hourier[Refactor] #40413 Moved angband_str*() from util.c...
2020-06-14 Hourier[Refactor] #40413 Separated bit-flags-calculator.h...
2020-06-14 Hourier[Refactor] #40413 Separated int-char-converter.h
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