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[feature] モンスター一覧表示用のターゲット準備処理
[hengbandforosx/hengbandosx.git] / src / player /
2021-02-15 dis-Merge pull request #145 from dis-/feature/Refactor...
2021-02-15 taotao54321Merge pull request #108 from taotao54321/fix-signed...
2021-02-13 taotao54321[Fix] ビットテスト用の左シフトの左辺を全て符号なしにする
2021-02-12 taotao54321Merge pull request #35 from taotao54321/fix-chameleon...
2021-02-12 taotao54321Merge pull request #36 from taotao54321/fix-wrong-evasi...
2021-02-11 DeskullMerge pull request #40 from hengband/feature/english...
2021-02-10 dis-Merge pull request #38 from dis-/feature/Fix-Term-Fresh
2021-02-10 dis-[Refactor] 変数名windowをwindow_flagsに変更
2021-02-10 HourierMerge pull request #37 from backwardsEric/english-racia...
2021-02-10 HabuMerge pull request #32 from backwardsEric/autopick...
2021-02-10 dis-Merge pull request #29 from hengband/feature/fix-englis...
2021-02-10 HabuMerge pull request #34 from backwardsEric/clang-parenth...
2021-02-09 Eric BranlundChanged to avoid clang's warnings about whether "(...
2021-02-09 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-09 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-09 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-09 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-09 HourierMerge pull request #23 from backwardsEric/english-playe...
2021-02-09 HourierMerge pull request #22 from backwardsEric/english-pet...
2021-02-09 HourierMerge pull request #13 from habu1010/feature/Reenable...
2021-02-08 Eric BranlundTo be more idiomatic, use "last words" rather than...
2021-02-08 Eric BranlundCorrect comment introducing the English tiltes for...
2021-02-08 Eric BranlundCorrect spelling mistake for "archmage".
2021-02-08 Eric BranlundCorrect English spelling mistake.
2021-02-08 Eric BranlundTo make an English message more idiomatic, shift "still...
2021-02-08 Eric BranlundIn English messages, use "happens" to match with "nothing".
2021-02-08 HabuMerge remote-tracking branch 'eric/screen-dump-missing...
2021-02-08 HabuMerge remote-tracking branch 'eric/clang-save-missing...
2021-02-08 HabuMerge remote-tracking branch 'eric/clang-player-damage...
2021-02-07 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-07 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-07 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-07 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-07 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-07 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-07 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-07 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-07 Habu[fix] MPの無い職業に設定される定数を定義
2021-02-07 Habu[fix] #41503 超能力者でゲームを開始しようとするとクラッシュ
2021-02-06 deskullMerge pull request #41486 (taotao/hengband/fix-negative...
2021-02-06 dis-[Fix] #41495 感知時にエルドリッチホラーのメッセージ表示が何度でも発生する
2021-02-06 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-06 deskullMerge pull request #41491 (taotao/hengband/fix-impure_c...
2021-02-06 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-06 taotao54321[Fix] 玄武の構えによるAC修正の計算を適切な位置へ移動
2021-02-06 taotao54321[Fix] 朱雀の構えによる格闘命中/ダメージ修正が機能していなかった
2021-02-06 taotao54321[Fix] 練気術師の練気による格闘ダメージ修正が機能していなかった
2021-02-06 dis-[Fix] #41484 装備変更時、器用さ修正がACに即時反映されない
2021-02-05 Eric BranlundInclude io/files-util.h to get prototype for get_rnd_li...
2021-02-05 deskullMerge remote-tracking branch 'remotes/taotao/fix-help...
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-05 Habu[fix] #41475 防具の命中修正が反映されていない
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-05 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-05 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-05 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 dis-[Implement] 自動デバッグセーブの保存先をlib/save/log/に変更
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-30 dis-[Implement] auto_debug_saveで生成されるデータのチートフラグをONにする
2021-01-30 dis-[Implement] キー入力毎にデバッグ用データを生成するオプションを実装(auto_debug_save)
2021-01-30 Habu[refactor] 右手/左手に関する関数名を変更
2021-01-30 Habu[delete] 未使用ファイルを削除
2021-01-30 dis-[Refactor] 名称の変更 RARM/LARM/HANDS -> MAIN_HAND/SUB_HAND...
2021-01-30 dis-[Fix] 素手ボーナスが二重に適用されている
2021-01-30 dis-[Refactor] 無駄な空白、改行の削除、includeのソート
2021-01-30 dis-Merge branch 'feature/Fix-Calc-Slaying' into develop
2021-01-29 Habu[fix] マージによりコンパイルエラーが発生
2021-01-29 deskullMerge branch 'feature/apply-martial-arts-to-h' into...
2021-01-29 deskull[Fix] #41190 マーシャルアーツの技能値が命中率に反映されない不具合修正 / 
2021-01-29 deskullMerge branch 'feature/fix-ring-slaying-bonus' into...
2021-01-29 deskullMerge pull request #41337 (taotao/hengband/feature...
2021-01-29 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-29 deskullMerge pull request #41351 (taotao/hengband/fix-dungeon_...
2021-01-29 dis-[Refactor] 列挙値の接頭詞を統一、右手/左手を列挙値に変更
2021-01-29 dis-[Fix] 殺戮修正の計算がおかしい
2021-01-27 deskull[Fix] #41264 WIP,calc_to_damage()再整理中.
2021-01-27 deskull[Fix] #41340 修行僧が軽装で加速しない不具合を修正. / Fixed monks wouldn...
2021-01-27 HourierMerge branch 'feature/fix-calc-status' into develop
2021-01-27 HourierMerge branch 'feature/Fix-Fresh-After' into develop
2021-01-26 deskull[Fix] #41342 忍者の盾なし隠密加算が全職に入っていた不具合を修正. / Fix Ninja...
2021-01-26 HourierMerge branch 'feature/Fix-Class-Table' into develop
2021-01-26 dis-Merge branch 'feature/Fix-Stealth-Pval-Description...
2021-01-26 dis-Merge branch 'feature/Fix-Potion-Shatter' into develop
2021-01-26 dis-Merge branch 'feature/bounty-endless-loop' into develop
2021-01-26 dis-[Fix] 攻撃回数の上限がおかしい
2021-01-26 deskull[Fix] #41316 get_mon_num() に最小生成階範囲追加. / Add min level...
2021-01-24 HourierMerge branch 'develop'
2021-01-24 deskullMerge branch 'feature/fix-ninja-freeaction' into develop
2021-01-24 deskull[Fix] #41174 忍者が盾装備時に表示上も正しく麻痺知らずを失うよう修正. /
2021-01-24 deskullMerge branch 'Feature/Version-Expression' into develop
2021-01-24 deskullMerge commit 'remotes/origin/feature/Fix-BufferOverRun...
2021-01-24 deskullMerge remote-tracking branch 'remotes/origin/Feature...
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