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[Fix/Feature] 飛行モンスターが深い穴を超えられない現象を解消 #177
[hengbandforosx/hengbandosx.git] / src / player-info /
2021-03-25 iksMerge pull request #598 from iks3/feature-element-a14
2021-03-24 HabuMerge pull request #462 from habu1010/feature/flag...
2021-03-23 Habu[update] muta*フラグをflag_groupクラスで置き換え
2021-03-22 DeskullMerge pull request #602 from sikabane-works/feature...
2021-03-22 deskull[Refactor] @todoの整理. / Clarify @todo.
2021-03-20 DeskullMerge pull request #534 from sikabane-works/feature...
2021-03-20 DeskullMerge pull request #567 from sikabane-works/feature...
2021-03-20 taotao54321Merge pull request #548 from taotao54321/fix-learn-aoe
2021-03-19 iksMerge pull request #552 from iks3/feature-elementalist
2021-03-19 iksMerge branch 'develop' into feature-elementalist
2021-03-19 iks[Feature] 元素使いをXAngbandから移植実装
2021-03-19 iksMerge pull request #549 from iks3/fix-bronze-cross...
2021-03-18 HabuMerge pull request #540 from habu1010/feature/linux...
2021-03-17 iksMerge pull request #500 from iks3/feature-lore-unique...
2021-03-17 DeskullMerge branch 'develop' into fix-kill-tmp-pos
2021-03-17 Habu[refactor] gccの-Wswitch警告の対策
2021-03-17 iksMerge pull request #522 from iks3/feature-wizard-mon...
2021-03-17 DeskullMerge pull request #537 from sikabane-works/feature...
2021-03-17 DeskullMerge pull request #535 from sikabane-works/feature...
2021-03-16 deskull[Feature] マーフォークの固定徳を「然」に指定. / Select fixed virtue...
2021-03-14 DeskullMerge pull request #502 from sikabane-works/release...
2021-03-11 DeskullMerge pull request #424 from backwardsEric/english...
2021-03-11 iksMerge pull request #437 from iks3/feature-display-extra...
2021-03-07 DeskullMerge pull request #439 from sikabane-works/release... 3.0.0Alpha10
2021-03-07 DeskullMerge pull request #438 from sikabane-works/release...
2021-03-07 iksMerge pull request #434 from iks3/fix-racial-knowledge...
2021-03-06 iks[Fix] 自己分析時のレイシャルパワーの説明文が実際のものと違っているものを修正
2021-03-06 iks[Refactor] 条件式の符号を等号付に変更
2021-03-06 HabuMerge pull request #422 from habu1010/feature/c++nize
2021-03-06 Habu[move] ソースファイルの拡張子を .c から .cpp に変更
2021-03-06 Habu[feature] ソースファイルをC++に対応
2021-03-03 iksMerge pull request #386 from iks3/fix-redraw-player...
2021-03-03 dis-Merge pull request #380 from dis-/feature/Refactor...
2021-03-03 dis-Merge pull request #389 from dis-/feature/Fix-class...
2021-03-03 dis-[Fix] 自己分析メッセージ中のコスト表示不一致 #388
2021-03-02 dis-Merge pull request #385 from dis-/feature/Refactor...
2021-03-02 dis-[Refactor] BIT演算マクロへの置換を進める。mutation-info.c
2021-02-26 DeskullMerge pull request #316 from sikabane-works/feature...
2021-02-14 DeskullMerge pull request #138 from Hourier/release/3.0.0Alpha6 3.0.0Alpha6
2021-02-09 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-09 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-09 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-09 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-09 HourierMerge pull request #23 from backwardsEric/english-playe...
2021-02-09 HourierMerge pull request #22 from backwardsEric/english-pet...
2021-02-09 HourierMerge pull request #13 from habu1010/feature/Reenable...
2021-02-09 dis-Merge pull request #9 from dis-/feature/Implement-Skip...
2021-02-09 HourierMerge pull request #24 from backwardsEric/english-playe...
2021-02-09 dis-Merge pull request #25 from backwardsEric/english-playe...
2021-02-09 dis-Merge branch 'develop' into english-player-info-edits
2021-02-09 Eric BranlundUse terser, perhaps more idiomatic, English description...
2021-02-09 Eric BranlundFor clearer English, replace "greate damages" with...
2021-02-09 Eric BranlundFor English description of beastmaster's dominate livin...
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 HabuMerge remote-tracking branch 'origin/release/3.0.0Alpha4'
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-30 dis-[Refactor] 名称の変更 RARM/LARM/HANDS -> MAIN_HAND/SUB_HAND...
2021-01-30 dis-[Refactor] 無駄な空白、改行の削除、includeのソート
2021-01-24 HourierMerge branch 'develop'
2021-01-24 deskullMerge commit 'remotes/origin/feature/Fix-BufferOverRun...
2021-01-20 deskullMerge branch 'Feature/Fix-ESP-target' into develop
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-19 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-19 dis-[Fix] #41188 影フェアリーの反感装備ペナが機能していない
2021-01-15 deskullMerge branch 'release/3.0.0Alpha' into master
2021-01-14 deskull[Refactor] #41156 Conflict 対策に have_flag() を has_flag...
2021-01-11 deskull[Refactor] #40514 player_type の sustain_chr 変数を廃止....
2021-01-11 deskull[Refactor] #40514 player_type の sustain_con 変数を廃止....
2021-01-11 deskull[Refactor] #40514 player_type の sustain_dex 変数を廃止....
2021-01-11 deskull[Refactor] #40514 player_type の sustain_wis 変数を廃止....
2021-01-11 deskull[Refactor] #40514 player_type の sustain_int 変数を廃止....
2021-01-11 deskull[Refactor] #40514 player_type の sustain_str 変数を廃止....
2021-01-11 deskull[Refactor] #40514 player_type の sh_elec 変数を廃止. / Abolis...
2021-01-11 deskull[Refactor] #40514 player_type の sh_cold 変数を廃止. / Abolis...
2021-01-11 deskull[Refactor] #40514 player_type の sh_fire 変数を廃止. / Abolis...
2021-01-11 deskull[Refactor] #40514 player_type の reflect 変数を廃止. / Abolis...
2021-01-11 deskull[Refactor] #40514 player_type の resist_time 変数を廃止....
2021-01-11 deskull[Refactor] #40514 player_type の resist_fear 変数を廃止....
2021-01-11 deskull[Refactor] #40514 player_type の resist_neth 変数を廃止....
2021-01-11 deskull[Refactor] #40514 player_type の resist_blind 変数を廃止...
2021-01-11 deskull[Refactor] #40514 player_type の resist_nexus 変数を廃止...
2021-01-11 deskull[Refactor] #40514 player_type の resist_shard 変数を廃止...
2021-01-11 deskull[Refactor] #40514 player_type の resist_disen 変数を廃止...
2021-01-11 deskull[Refactor] #40514 player_type の resist_chaos, resist_da...
2021-01-11 deskull[Refactor] #40514 player_type の resist_lite 変数を廃止....
2021-01-11 deskull[Refactor] #40514 player_type の resist_sound 変数を廃止...
2021-01-11 deskull[Refactor] #40514 player_type の resist_conf 変数を廃止....
2021-01-11 deskull[Refactor] #40514 player_type の resist_pois 変数を廃止....
2021-01-10 deskull[Refactor] #40514 player_type の resist_cold 変数を廃止....
2021-01-10 deskull[Refactor] #40514 player_type の resist_elec 変数を廃止....
2021-01-10 deskull[Refactor] #40514 player_type の resist_acid 変数を廃止....
2021-01-10 deskull[Refactor] #40514 player_type の resist_fire 変数を廃止....
2020-12-12 iksMerge branch 'For3.0.0-Monster-Adjustment' into release...
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