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[hengbandforosx/hengbandosx.git] / src / realm /
2021-02-17 dis-Merge pull request #152 from dis-/feature/Implement...
2021-02-17 taotao54321Merge pull request #167 from taotao54321/fix-window...
2021-02-16 DeskullMerge pull request #164 from backwardsEric/english...
2021-02-16 Eric BranlundTo be more idiomatic, replace "these" with "them" in...
2021-02-15 dis-Merge pull request #145 from dis-/feature/Refactor...
2021-02-15 taotao54321Merge pull request #108 from taotao54321/fix-signed...
2021-02-13 taotao54321[Fix] ビットテスト用の左シフトの左辺を全て符号なしにする
2021-02-12 taotao54321Merge pull request #35 from taotao54321/fix-chameleon...
2021-02-12 taotao54321Merge pull request #36 from taotao54321/fix-wrong-evasi...
2021-02-11 DeskullMerge pull request #40 from hengband/feature/english...
2021-02-11 HourierMerge pull request #61 from backwardsEric/english-spell...
2021-02-11 DeskullMerge pull request #58 from backwardsEric/english-realm...
2021-02-10 Eric BranlundReword English description of "Trump Kamikaze" to hopef...
2021-02-10 Eric BranlundSince "goddess" is singular, add "s" when forming posse...
2021-02-10 Eric BranlundInsert indefinite article to be more idiomatic.
2021-02-10 Eric BranlundTo be more idiomatic, make "wall" plural in the onset...
2021-02-10 Eric BranlundMake "corpse" plural in the English descriptions for...
2021-02-10 Eric BranlundTo be more idiomatic, make "curse" plural in the descri...
2021-02-10 Eric BranlundReword English description of "Cure Poison": "poison...
2021-02-10 Eric BranlundReword English description of "Twin Slash".
2021-02-10 Eric BranlundFor clarity, drop "already" in English description...
2021-02-10 Eric BranlundSwap "in" to "on" to be more idiomatic.
2021-02-10 Eric BranlundInsert missing "are".
2021-02-10 Eric BranlundChanged English title of demon spell from "Kiss of...
2021-02-10 Eric BranlundChange English title of demon spell from "The Flow...
2021-02-10 Eric BranlundFix English typo.
2021-02-10 Eric BranlundChange the English description of "Summon Manes" to...
2021-02-10 Eric BranlundReword English description of "Orb of Entropy" to be...
2021-02-10 Eric BranlundFor clarity, reword English description of "Holy Aura".
2021-02-10 Eric BranlundTo be more idiomatic, swap position of the adverb in...
2021-02-10 Eric BranlundChanged English message for a "Create Golem" failure...
2021-02-10 Eric BranlundFor completeness, add "doors" to the English descriptio...
2021-02-10 Eric BranlundRemove extraneous capitalization in English message.
2021-02-10 dis-Merge pull request #38 from dis-/feature/Fix-Term-Fresh
2021-02-10 dis-[Refactor] 変数名windowをwindow_flagsに変更
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-30 dis-[Refactor] 名称の変更 RARM/LARM/HANDS -> MAIN_HAND/SUB_HAND...
2021-01-15 deskullMerge branch 'release/3.0.0Alpha' into master
2021-01-14 deskull[Refactor] #41156 Conflict 対策に have_flag() を has_flag...
2021-01-11 deskull[Refactor] #40514 player_type の resist_lite 変数を廃止....
2020-12-15 deskullMerge remote-tracking branch 'remotes/origin/Unificatio...
2020-12-15 deskullMerge remote-tracking branch 'remotes/origin/Integratio...
2020-12-15 Hourier[Refactor] #41053 Moved art-definition/*.h to artifact/
2020-12-12 iksMerge branch 'For3.0.0-Monster-Adjustment' into release...
2020-12-11 Hourier[Refactor] #40906 art-*.h をfixed-art-types.h に統合した...
2020-12-09 deskull[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
2020-11-23 iksRevert "Revert "Merge branch 'master' of git.osdn.net...
2020-11-18 deskull[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
2020-09-08 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-08-31 deskull[Refactor] #40514 reserve_alter_reality() に所要ターン数を引数として...
2020-08-26 deskull[Refactor] cave_have_flag_bold() を cave_has_flag_bold...
2020-08-25 deskull[Refactor] have_flag() を has_flag() に改名. / Rename have_...
2020-08-23 deskullRevert "Merge branch 'master' of git.osdn.net:/gitroot...
2020-08-23 deskullMerge branch 'master' of git.osdn.net:/gitroot/hengband...
2020-08-21 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-21 Hourier[Refactor] #40581 Separated summon_self() from on_dead_...
2020-08-21 Hourier[Refactor] #40581 Separated summon-types.h from spells...
2020-08-21 Hourier[Refactor] #40653 Moved pulish_shield() from spells...
2020-08-21 Hourier[Refactor] #40653 Separated spells-arcane.c/h from...
2020-08-21 Hourier[Refactor] #40653 Separated spells-nature.c/h from...
2020-08-21 Hourier[Refactor] #40653 Separated mind-archer.c/h from spells...
2020-08-21 Hourier[Refactor] #40457 Renamed avatar.c/h from player/ to...
2020-08-21 Hourier[Refactor] #40647 Moved player/selfinfo.c/h to player...
2020-08-20 Hourier[Refactor] #40577 Unified floor.c/h into floor-util.c/h
2020-08-20 Hourier[Refactor] #40577 Moved projectable() from floor.c...
2020-08-20 Hourier[Refactor] #40457 Renamed process-effect.c/h to effect...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-02 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-01 Hourier[Refactor] #40574 Moved mutation.c/h to mutation-calcul...
2020-08-01 Hourier[Refactor] #40574 Moved become_living_trump() from...
2020-08-01 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-26 Hourier[Refactor] #40571 Renamed targeting.c/h to target-check...
2020-07-26 Hourier[Refactor] #40571 Separated target-getter.c/h from...
2020-07-26 Hourier[Refactor] #40571 Separated target-setter.c/h from...
2020-07-26 Hourier[Refactor] #40571 Separated grid-selector.c/h from...
2020-07-26 Hourier[Refactor] #40571 Separated target-types.h
2020-07-26 Hourier[Refactor] #40571 Moved targeting.c/h from io/ to target/
2020-07-25 Hourier[Refactor] #40571 Renamed targeting.c/h to target-check...
2020-07-25 Hourier[Refactor] #40571 Separated target-getter.c/h from...
2020-07-25 Hourier[Refactor] #40571 Separated target-setter.c/h from...
2020-07-25 Hourier[Refactor] #40571 Separated grid-selector.c/h from...
2020-07-24 Hourier[Refactor] #40571 Separated target-types.h
2020-07-24 Hourier[Refactor] #40571 Moved targeting.c/h from io/ to target/
2020-07-22 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-19 Hourier[Refactor] #37285 Separated specified-summon.c/h from...
2020-07-18 Hourier[Refactor] #40569 Separated cave.c/h from floor.c/h...
2020-07-18 Hourier[Refactor] #40569 Separated dungeon-flag-types.h
2020-07-18 Hourier[Refactor] #40569 Separated floor-type-definition.h...
2020-07-13 Hourier[Refactor] #40457 Moved cast_meteor() from spells-floor...
2020-07-12 Hourier[Refactor] #40542 Separated travel-execution.c/h from...
2020-07-12 Hourier[Refactor] #40542 Changed macro function cave_have_flag...
2020-07-12 Hourier[Refactor] #40535 Separated cmd-throw.c/h from cmd...
2020-07-10 Hourier[Refactor] #40457 Moved choosable_realm, realm_choices1...
2020-07-06 Hourier[Refactor] #40534 Separated flavor-describer.c/h from...
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