OSDN Git Service

[Release] 3.0.0Alpha48
[hengbandforosx/hengbandosx.git] / src / save /
2021-12-12 DeskullMerge pull request #1904 from habu1010/feature/revert...
2021-12-07 Habu[Fix] #1901 ウィザードモード廃止による不具合
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-10-31 DeskullMerge pull request #1838 from sikabane-works/feature...
2021-10-31 DeskullMerge pull request #1755 from Thujopsis/feature/add...
2021-10-26 HabuMerge pull request #1834 from habu1010/feature/refactor...
2021-10-26 HabuMerge pull request #1833 from habu1010/feature/player...
2021-10-23 DeskullMerge pull request #1829 from sikabane-works/feature...
2021-10-21 Habu[Refactor] 技能の定義を enum class にする
2021-10-21 Habu[Refactor] 技能経験値テーブルを配列から std::map にする
2021-10-21 DeskullMerge pull request #1832 from sikabane-works/feature...
2021-10-21 Deskull[Fix] object_type宣言の余計なセミコロンを機械的に削除。
2021-10-17 HourierMerge pull request #1798 from Hourier/Make-Item-Loader...
2021-10-17 Hourier[Refactor] #1796 Renamed savedata10-*.h to *-savefile10.h
2021-10-17 Hourier[Refactor] #1796 Moved monster-loader.cpp/h from load...
2021-10-17 Hourier[Refactor] #1796 item-loader.cpp/h、load-v1-5-0.cpp...
2021-10-16 HabuMerge pull request #1792 from habu1010/feature/player...
2021-10-16 HourierMerge pull request #1791 from Hourier/Separate-Monster...
2021-10-16 Hourier[Refactor] #1787 モンスターの思い出読み込み処理を現行のオーラフラグに合わせた (WIP解消)
2021-10-16 DeskullMerge pull request #1779 from sikabane-works/feature...
2021-10-13 HabuMerge pull request #1774 from habu1010/feature/refactor...
2021-10-13 Habu[Refactor] 武器熟練度のテーブルを std::map にする
2021-10-13 HourierMerge pull request #1754 from Hourier/Change-Player...
2021-10-12 Hourier[Refactor] #1752 PlayerClassTypeをenumからenum classへ変更した
2021-10-12 火炎の飛竜Merge pull request #1522 from Slimebreath6078/feature...
2021-10-11 DeskullMerge pull request #1760 from sikabane-works/feature...
2021-10-10 HourierMerge pull request #1762 from Hourier/Reshape-Patron...
2021-10-10 HabuMerge pull request #1759 from habu1010/feature/refactor-rng
2021-10-10 Habu[Refactor] 一様分布乱数の生成を STL で行う
2021-10-08 DeskullMerge pull request #1757 from sikabane-works/feature...
2021-10-08 HourierMerge pull request #1745 from Hourier/Make-SaveDataFlag...
2021-10-08 Hourier[Refactor] #1744 重複しているenum列挙子を削除した
2021-10-08 Hourier[Refactor] #1744 savedata_item_flag_type とsavedata_mons...
2021-10-03 HourierMerge pull request #1734 from Hourier/Fix-Ninja-Kawarimi
2021-10-03 HabuMerge pull request #1732 from habu1010/feature/fix...
2021-10-03 DeskullMerge pull request #1733 from sikabane-works/feature...
2021-10-03 HabuMerge pull request #1726 from habu1010/feature/ninja...
2021-10-03 Habu[Refactor] 忍者のデータを職業固有データに移動する
2021-10-03 HourierMerge pull request #1712 from Hourier/Make-Quest-Comple...
2021-10-02 HourierMerge pull request #1720 from backwardsEric/distcheck...
2021-10-02 Hourier[Refactor] #1710 Definitions QUEST_STATUS_* to enum...
2021-10-02 Hourier[Refactor] #1710 Definitions QUEST_STATUS_* to enum...
2021-10-02 Hourier[Refactor] #1710 コンパイル警告を除去した (本件と無関係のものも含む。全て変数のナローイング警告)
2021-10-02 Hourier[Refactor] #1710 Included macro function is_fixed_quest...
2021-10-02 HourierMerge pull request #1709 from Hourier/Replace-RandomArt...
2021-10-02 Hourier[Refactor] #1700 RandomArtActTypeのACT_* を*に変更した
2021-10-02 Hourier[Refactor] #1700 Made RandomArtActType enum class
2021-10-02 HabuMerge pull request #1718 from habu1010/feature/monk...
2021-10-02 Habu[Refactor] 侍の型に関するソースコード上の名称を統一
2021-10-02 Habu[Refactor] 修行僧の構えに関するソースコード上の名称を統一
2021-10-02 Habu[Refactor] 修行僧の構えを職業固有データに移動する
2021-10-02 HourierMerge pull request #1715 from Hourier/Delete-Alloc...
2021-10-02 HabuMerge pull request #1707 from habu1010/feature/samurai...
2021-10-02 Habu[Refactor] 剣術家の型を職業固有データに移動する
2021-10-02 HabuMerge pull request #1705 from habu1010/feature/wiz...
2021-10-02 DeskullMerge pull request #1706 from sikabane-works/feature...
2021-10-02 Deskull[Feature] #83 ウェイト値をmsecで0から1000へ選択可能に。セーブデータ含めて型をbyteか...
2021-09-26 DeskullMerge pull request #1649 from sikabane-works/refactor...
2021-09-26 HourierMerge pull request #1657 from Hourier/Reshape-Player...
2021-09-26 Hourier[Refactor] seikaku をpersonality に改名した (スコアサーバのパラメータを除く)
2021-09-26 HabuMerge pull request #1650 from habu1010/feature/sniper...
2021-09-26 HourierMerge pull request #1656 from Hourier/Remove-Body-Weigh...
2021-09-26 Habu[Refactor] スナイパーの専用データを職業固有データに移動する
2021-09-26 HourierMerge pull request #1534 from Hourier/experiment/Remove...
2021-09-26 HabuMerge pull request #1645 from habu1010/feature/imitator...
2021-09-26 Habu[Refactor] ものまね師の専用データを職業固有データに移動する
2021-09-25 HabuMerge pull request #1640 from habu1010/feature/delete...
2021-09-25 Habu[Refactor] 不要になった magic_num1/2 を player_type から削除
2021-09-25 HabuMerge pull request #1639 from habu1010/feature/bard...
2021-09-25 Habu[Refactor] 吟遊詩人の固有データを magic_num から分離する
2021-09-25 Hourier[Refactor] #1507 w_ptr->wizard の有無チェックをallow_debug_opt...
2021-09-25 HabuMerge pull request #1634 from habu1010/feature/magic...
2021-09-25 Habu[Refactor] 魔道具術師の固有データを magic_num から分離する
2021-09-24 HabuMerge pull request #1628 from habu1010/feature/blumage...
2021-09-24 Habu[Refactor] 青魔道士の固有データを magic_num から分離
2021-09-23 HabuMerge pull request #1617 from habu1010/feature/class...
2021-09-23 Habu[Refactor] 練気術師の固有データを magic_num から分離
2021-09-23 Habu[Feature] 職業固有のデータを持てるようにするシステムの導入
2021-09-23 DeskullMerge pull request #1615 from sikabane-works/fix/wizard...
2021-09-23 HourierMerge pull request #1609 from Hourier/Make-Player-Cut...
2021-09-23 DeskullMerge branch 'develop' into fix/wizard-summon-monster...
2021-09-23 Hourier[Refactor] #1578 Replaced all of player_cut to is_cut...
2021-09-23 HabuMerge pull request #1619 from habu1010/feature/delete...
2021-09-23 Habu[Refactor] max_*_idx の代わりに *_info.size() を使用する
2021-09-22 HabuMerge pull request #1603 from habu1010/feature/fix...
2021-09-22 HourierMerge pull request #1576 from Hourier/Make-Bad-Status...
2021-09-22 Hourier[Refactor] #1558 Renamed player_type::image to player_t...
2021-09-20 HabuMerge pull request #1570 from habu1010/feature/refactor...
2021-09-20 Habu[Refactor] C_MAKEによる一時的バッファをstd::vectorで置き換える
2021-09-18 HourierMerge pull request #1548 from Hourier/feature/Create...
2021-09-18 Hourier[Refactor] #1498 Habu氏から頂いたコメントを反映させた
2021-09-18 Hourier[Refactor] #1498 Replaced player_ptr->stun to PlayerStu...
2021-09-18 HabuMerge pull request #1540 from habu1010/feature/fix...
2021-09-18 HabuMerge pull request #1539 from habu1010/feature/refactor...
2021-09-18 HourierMerge pull request #1546 from Hourier/Fix-Monster-Not...
2021-09-17 HabuMerge pull request #1527 from habu1010/feature/new...
2021-09-17 HourierMerge pull request #1535 from Hourier/feature/Simplify...
2021-09-16 Hourier[Refactor] #1507 システム的に世界は1つしかないのでcurrent_world_ptr...
2021-09-15 Habu[Feature] 鍛冶効果を付与したアイテムの仕様変更
next