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[Refactor] COLD_BLOOD を新定義に合わせた
[hengbandforosx/hengbandosx.git] / src / save /
2024-01-31 火炎の飛竜Merge pull request #3848 from Slimebreath6078/feature...
2024-01-31 Slimebreath6078[Implement] 特殊フラグを実装
2024-01-30 dis-Merge pull request #3845 from dis-/feature/refactor...
2024-01-30 dis[Refactor] フロア保存済か否かを関数化する
2024-01-30 dis[Refactor] 保存済フロア判定を関数化
2023-12-10 DeskullMerge pull request #3789 from hengband/release/3.0...
2023-12-09 HourierMerge pull request #3780 from Hourier/Change-World...
2023-12-09 Hourier[Refactor] #3779 update_playtime() をAngbandWorld のオブジェク...
2023-12-09 Hourier[Refactor] #3779 アリーナ内外フラグをPlayerType からAngbandWorld...
2023-11-26 DeskullMerge pull request #3762 from sikabane-works/release... 3.0.1.2-Beta
2023-11-18 HourierMerge pull request #3734 from Hourier/Remove-HasValue-1
2023-11-12 DeskullMerge pull request #3740 from hengband/release/3.0... 3.0.1.1-Beta
2023-11-12 HourierMerge pull request #3721 from daradarach/feature/nodequest
2023-11-12 DeskullMerge pull request #3704 from whitehara/update-spec
2023-11-09 Hourier[Refactor] #3733 optional 型の値取得処理 value() を撤廃した その1
2023-11-09 HourierMerge pull request #3695 from Hourier/Remove-Optional...
2023-11-09 Hourier[Refactor] #3496 optional 型の存在判定 has_value() を撤廃した その5
2023-10-29 DeskullMerge pull request #3698 from hengband/release/3.0...
2023-10-29 HourierMerge pull request #3666 from Hourier/Make-AngbandSystem
2023-10-29 Hourier[Refactor] #2666 Phase out は専門用語として使われているようなので名称を元に戻した
2023-10-28 Hourier[Refactor] #2666 PlayerType::phase_out をAngbandSystem...
2023-07-23 DeskullMerge pull request #3569 from sikabane-works/release... 3.0.0.88-alpha
2023-07-15 HabuMerge pull request #3552 from habu1010/feature/delete...
2023-07-15 Habu[Chore] UTF-8エンコーディングのファイルからBOMを削除
2023-07-09 DeskullMerge pull request #3532 from sikabane-works/release...
2023-07-02 HabuMerge pull request #3502 from habu1010/feature/fix...
2023-07-02 Habu[Fix] (デバッグ)セーブ時にクラッシュ
2023-06-25 DeskullMerge pull request #3473 from sikabane-works/release... 3.0.0.86(Alpha)
2023-06-25 HabuMerge pull request #3450 from argrath/add-pragma-on-rc
2023-06-25 HabuMerge pull request #3456 from habu1010/feature/fix...
2023-06-24 HabuMerge pull request #3454 from habu1010/feature/http...
2023-06-24 HabuMerge pull request #3452 from habu1010/feature/refactor...
2023-06-24 Habu[Refactor] message_strの戻り値を変更
2023-06-14 DeskullMerge pull request #3425 from whitehara/update-spec
2023-06-13 HabuMerge pull request #3426 from habu1010/feature/refactor...
2023-06-13 HourierMerge pull request #3424 from Hourier/Remove-Quark
2023-06-13 Hourier[Refactor] #3228 quarks.cpp/h を削除した
2023-06-11 DeskullMerge pull request #3416 from sikabane-works/release... 3.0.0.85(Alpha)
2023-06-09 HourierMerge pull request #3388 from Hourier/Fix-Compilation...
2023-06-09 Hourier[Refactor] #3379 PlayerType::last_message をconcptr...
2023-06-03 HourierMerge pull request #3374 from Hourier/Constexpr-Redrawi...
2023-06-03 Hourier[Refactor] #3312 StatusRedrawingFlag をStatusRecalculati...
2023-06-03 Hourier[Refactor] #3359 'const auto flags = {' を'static conste...
2023-06-03 HourierMerge pull request #3370 from Hourier/Remove-memset
2023-06-03 HabuMerge pull request #3369 from habu1010/feature/refactor...
2023-06-03 Habu[Refactor] g_window_masksの型をg_window_flagsに合わせる
2023-06-01 HourierMerge pull request #3172 from Hourier/Remove-Nickname...
2023-05-31 HourierMerge pull request #3344 from Hourier/Fix-Potential...
2023-05-31 HourierMerge pull request #3345 from Hourier/Remove-Wizard...
2023-05-31 HourierMerge pull request #3340 from Hourier/Change-SniperData...
2023-05-31 DeskullMerge pull request #3352 from whitehara/update-spec
2023-05-31 Hourier[Refactor] #3230 sniper_data_type を構造体からクラスへ変更し、メソッドを追加した
2023-05-31 HourierMerge pull request #3341 from Hourier/Move-Update-Flags-5
2023-05-31 Hourier[Refactor] #3287 g_window_flags を生配列からstd::array に...
2023-05-31 Hourier[WIP] #3287 option-flags.cpp/h に定義されている単数形変数名の配列を複数形にし...
2023-05-30 HourierMerge pull request #3347 from Hourier/Make-UnixUserIds
2023-05-30 Hourier[Refactor] #3346 safe_setuid_grab() からPlayerType への依存を削除した
2023-05-28 DeskullMerge pull request #3351 from sikabane-works/release... 3.0.0Alpha84
2023-05-26 HourierMerge pull request #3327 from Hourier/Move-GlobalFuncti...
2023-05-24 HourierMerge pull request #3315 from Hourier/Move-Update-Flags-4
2023-05-24 HourierMerge pull request #3335 from Hourier/Unify-DungeonInde...
2023-05-23 Hourier[Refactor] #2713 PlayerType::dungeon_idx をFloorType...
2023-05-17 HabuMerge pull request #3316 from habu1010/feature/fix...
2023-05-17 HabuMerge pull request #3311 from habu1010/feature/implemen...
2023-05-17 HourierMerge pull request #3297 from Hourier/Move-Update-Flags-3
2023-05-14 DeskullMerge pull request #3302 from sikabane-works/release... 3.0.0Alpha83
2023-05-14 Hourier[Refactor] #3230 Removed player-update-types.h
2023-05-14 Hourier[Refactor] #3230 PlayerType::update に関わる処理を、RedrawingFl...
2023-05-14 HourierMerge pull request #3300 from Hourier/Refactor-Town...
2023-05-14 Hourier[Refactor] #2769 town_type::stores の型をvector からmap...
2023-05-14 Hourier[Refactor] #2769 Renamed town_type::store to stores
2023-05-13 HabuMerge pull request #3294 from habu1010/feature/fix...
2023-05-13 HourierMerge pull request #3295 from Hourier/Change-Signature...
2023-05-13 Hourier[Refactor] fd_move() の引数をstring_view からpath に差し替えた
2023-05-13 Hourier[Refactor] #3281 save_player_aux() の引数をchar* からpath...
2023-05-13 Hourier[Refactor] #3281 fd_kill() の引数をstring_view からpath に変えた
2023-05-13 Hourier[Refactor] #3281 fd_make() の引数をstring_view からpath に変えた
2023-05-06 HourierMerge pull request #3245 from Hourier/Change-Signature...
2023-05-03 Hourier[Refactor] #3236 セーブファイル類のパスを表すグローバル変数の型をchar[] からpath...
2023-05-01 DeskullMerge pull request #3233 from hengband/release/3.0... 3.0.0Alpha79
2023-05-01 HourierMerge pull request #3227 from Hourier/Change-Signature...
2023-05-01 HourierMerge pull request #3193 from Hourier/Make-RedrawingFla...
2023-04-30 HourierMerge pull request #3216 from Hourier/Make-GetReward...
2023-04-30 HourierMerge pull request #3212 from Hourier/Change-Signature...
2023-04-30 Hourier[Refactor] #3215 クエストへの参照をq_ref からquest に統一した
2023-04-30 Hourier[Refactor] #3215 struct quest_type をclass QuestType...
2023-04-30 Hourier[Refactor] #2886 再描画フラグの分かりにくい単語や名詞でない単語を分かりやすい名詞にした
2023-04-30 HourierMerge pull request #3211 from Hourier/Reshape-ZForm
2023-04-30 HourierMerge pull request #3192 from Hourier/Divide-IsAutopick...
2023-04-30 HourierMerge pull request #3168 from Hourier/Unify-ItemEntity...
2023-04-30 HourierMerge pull request #3180 from Hourier/Encapsule-Artifac...
2023-04-30 Hourier[Refactor] #3179 artifacts_info.at() をArtifactsInfo...
2023-04-29 HourierMerge pull request #3196 from Hourier/Fix-NoneQuest...
2023-04-29 HourierMerge pull request #3195 from Hourier/Change-Avatar...
2023-04-29 HourierMerge pull request #3175 from Hourier/Change-Signature...
2023-04-29 Hourier[Refactor] #3194 Virtue をenum からenum class へ差し替えた
2023-04-26 Hourier[Refactor] #2906 bi_idが0か0でないかを判定している箇所をis_valid()...
2023-04-26 HourierMerge pull request #3143 from Hourier/Change-Describe...
2023-04-24 Hourier[Refactor] #3173 fd_make()へのパーミッション引数が複数箇所でマジックナンバー的に扱わ...
2023-04-24 HourierMerge pull request #3173 from Hourier/Change-Signature...
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