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[Fix] 朱雀の構えによる格闘命中/ダメージ修正が機能していなかった
[hengband/hengband.git] / src / spell-realm / spells-crusade.c
2021-01-15 deskullMerge branch 'release/3.0.0Alpha' into master
2020-12-09 deskull[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
2020-11-23 iksRevert "Revert "Merge branch 'master' of git.osdn.net...
2020-11-18 deskull[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
2020-09-08 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-08-26 deskull[Refactor] cave_have_flag_bold() を cave_has_flag_bold...
2020-08-23 deskullRevert "Merge branch 'master' of git.osdn.net:/gitroot...
2020-08-23 deskullMerge branch 'master' of git.osdn.net:/gitroot/hengband...
2020-08-20 Hourier[Refactor] #40577 Moved projectable() from floor.c...
2020-08-20 Hourier[Refactor] #40457 Renamed process-effect.c/h to effect...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-01 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-26 Hourier[Refactor] #40571 Moved get_max_range() from target...
2020-07-26 Hourier[Refactor] #40571 Renamed targeting.c/h to target-check...
2020-07-26 Hourier[Refactor] #40571 Separated target-getter.c/h from...
2020-07-26 Hourier[Refactor] #40571 Separated target-preparation.c/h...
2020-07-26 Hourier[Refactor] #40571 Moved targeting.c/h from io/ to target/
2020-07-25 Hourier[Refactor] #40571 Moved get_max_range() from target...
2020-07-25 Hourier[Refactor] #40571 Renamed targeting.c/h to target-check...
2020-07-25 Hourier[Refactor] #40571 Separated target-getter.c/h from...
2020-07-25 Hourier[Refactor] #40571 Separated target-preparation.c/h...
2020-07-24 Hourier[Refactor] #40571 Moved targeting.c/h from io/ to target/
2020-07-22 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-21 Hourier[Refactor] #40480 Separated melee-spell.c/h
2020-07-18 Hourier[Refactor] #40569 Removed the reference for floor.h...
2020-07-18 Hourier[Refactor] #40569 Separated cave.c/h from floor.c/h...
2020-07-18 Hourier[Refactor] #40569 Separated floor-type-definition.h...
2020-07-12 Hourier[Refactor] #40542 Separated disturbance.c/h from player...
2020-07-12 Hourier[Refactor] #40542 Changed macro function cave_have_flag...
2020-07-06 Hourier[Refactor] #40498 Separated player-redraw-types.h from...
2020-07-05 Hourier[Refactor] #40498 Separated player-update-types.h from...
2020-06-30 Hourier[Refactor] #40466 Moved set_tim_pain_packer()...no...
2020-06-30 Hourier[Refactor] #40466 Moved set_tim_sh_holy() from player...
2020-06-27 Hourier[Refactor] #38997 Changed macro function MAX_RANGE...
2020-06-20 Hourier[Refactor] #40483 Removed the inclusion of grid.h from...
2020-06-20 Hourier[Refactor] #40483 Removed the inclusion of feature...
2020-06-14 deskullMerge remote-tracking branch 'remotes/origin/List-Dead...
2020-06-14 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-14 Hourier[Refactor] #40413 Separated bit-flags-calculator.h...
2020-06-13 Hourier[Refactor] #40413 Renamed enum-only header with name...
2020-06-06 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-05 Hourier[Refactor] #40414 Renamed spells2.c/h to spells-crusade.c/h
2020-06-05 Hourier[WIP] [Refactor] #40414 Renamed spells2.c/h to spells...