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[Refactor] typo修正 TR_PERSISTENT_CURSE
[hengbandforosx/hengbandosx.git] / src / system /
2021-11-21 DeskullMerge pull request #1881 from daradarach/feature/diana
2021-11-19 DeskullMerge pull request #1882 from backwardsEric/english...
2021-11-19 DeskullMerge pull request #1874 from sikabane-works/feature...
2021-11-16 Deskull[Refactor] 真*勝利者*の条件を PlayerType のメソッド化。
2021-11-14 DeskullMerge pull request #1865 from sikabane-works/release...
2021-11-14 Deskull[Release] 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-12 dis-Merge pull request #1861 from dis-/feature/refactor...
2021-11-12 dis-[Refactor] enum classの型名変更 SmithEffect -> SmithEffectType
2021-11-12 dis-[Refactor] enum classの型名変更 TRG -> ItemGenerationTraitType
2021-11-12 dis-[Refactor] enum classの型名変更 SM -> MonsterSmartLearnType
2021-11-12 dis-[Refactor] enum classの型名変更 TRCS -> CurseSpecialTraitType
2021-11-12 dis-[Refactor] enum classの型名変更 TRC -> CurseTraitType
2021-11-12 dis-[Refactor] enum classの型名変更 MFLAG2 -> MonsterConstantFla...
2021-11-12 dis-[Refactor] enum classの型名変更 MFLAG -> MonsterTemporaryFla...
2021-11-12 dis-[Refactor] enum classの型名変更 FF -> FloorFeatureType
2021-11-12 dis-[Refactor] enum classの型名変更 MUTA -> PlayerMutationType
2021-11-12 dis-[Refactor] enum classの型名変更 RF_ABILITY -> MonsterAbilityType
2021-11-10 dis-Merge pull request #1858 from dis-/feature/refactor...
2021-11-09 DeskullMerge pull request #1857 from sikabane-works/feature...
2021-11-08 Deskull[Implement] 『手負いの熊』に適用された生成時初期HPを CURHP_* フラグで%指定できるように汎用化。
2021-10-31 DeskullMerge pull request #1846 from sikabane-works/release...
2021-10-31 Deskull[Release] 3.0.0Alpha45
2021-10-31 DeskullMerge pull request #1838 from sikabane-works/feature...
2021-10-31 Deskull[Refactor] モンスターの限界最大HP(30000)がマジックナンバーになっていたのを constex...
2021-10-31 DeskullMerge pull request #1755 from Thujopsis/feature/add...
2021-10-26 HabuMerge pull request #1834 from habu1010/feature/refactor...
2021-10-26 HabuMerge pull request #1833 from habu1010/feature/player...
2021-10-23 DeskullMerge pull request #1829 from sikabane-works/feature...
2021-10-22 Deskull[Rafactor] RBE_TYPE を RaceBlowEffectType に改名して enum...
2021-10-21 Habu[Refactor] 技能の定義を enum class にする
2021-10-21 Habu[Refactor] 技能経験値テーブルを配列から std::map にする
2021-10-21 DeskullMerge pull request #1832 from sikabane-works/feature...
2021-10-21 HabuMerge pull request #1804 from habu1010/feature/player...
2021-10-21 HabuMerge pull request #1806 from habu1010/feature/add...
2021-10-21 Deskull[Fix] object_type宣言の余計なセミコロンを機械的に削除。
2021-10-20 DeskullMerge pull request #1826 from sikabane-works/release...
2021-10-20 Deskull[Release] 3.0.0Alpha44
2021-10-19 DeskullMerge pull request #1820 from sikabane-works/release...
2021-10-19 deskull[Release] 3.0.0Alpha43
2021-10-18 DeskullMerge pull request #1812 from sikabane-works/release...
2021-10-18 Deskull[Release] 3.0.0Alpha42
2021-10-17 DeskullMerge pull request #1802 from sikabane-works/release...
2021-10-17 Deskull[Release] 3.0.0Alpha41
2021-10-16 HabuMerge pull request #1792 from habu1010/feature/player...
2021-10-16 HourierMerge pull request #1788 from Hourier/Move-Libra-Macro...
2021-10-16 Hourier[Refactor] #1437 Moved lbtokg() from h-define.h to...
2021-10-16 Hourier[Refactor] #1437 Changed JVERB_* from definition to...
2021-10-16 HourierMerge pull request #1791 from Hourier/Separate-Monster...
2021-10-16 Hourier[Refactor] #1787 モンスターの思い出読み込み処理を現行のオーラフラグに合わせた (WIP解消)
2021-10-16 Hourier[WIP] [Refactor] #1787 オーラフラグをガワだけmonster_type/lore_typ...
2021-10-16 DeskullMerge pull request #1779 from sikabane-works/feature...
2021-10-16 HourierMerge pull request #1780 from Hourier/Remove-Unnecessar...
2021-10-15 HabuMerge pull request #1783 from habu1010/feature/refactor...
2021-10-15 HourierMerge pull request #1786 from Hourier/Remove-MIN-Macro...
2021-10-14 Hourier[Refactor] #1432 MIN() のマクロ関数をstd::min() に差し替えた / Repla...
2021-10-14 HourierMerge pull request #1785 from Hourier/Remove-ABS-Macro...
2021-10-14 Hourier[Refactor] #1434 ABS() のマクロ関数をstd::abs() に差し替えた / Repla...
2021-10-14 HourierMerge pull request #1784 from Hourier/Remove-MAX-Macro...
2021-10-14 Hourier[Refactor] #1433 MAX() のマクロ関数をstd::max() に差し替えた / Repla...
2021-10-13 HabuMerge pull request #1774 from habu1010/feature/refactor...
2021-10-13 Habu[Refactor] 武器熟練度のテーブルを std::map にする
2021-10-13 HourierMerge pull request #1777 from Hourier/Fix-Building...
2021-10-13 Hourier[Fix] #1776 店主のクラス・種族リストが未初期化のまま追加されようとしてソフトウェアが落ちていた不具...
2021-10-13 HourierMerge pull request #1754 from Hourier/Change-Player...
2021-10-12 Hourier[Refactor] #1752 Replaced arrays in building-type-defin...
2021-10-12 Hourier[Refactor] #1752 Changed the name of player_class_type...
2021-10-12 火炎の飛竜Merge pull request #1522 from Slimebreath6078/feature...
2021-10-12 HourierMerge pull request #1767 from Hourier/Change-Tval-Type...
2021-10-12 Hourier[Refactor] #1766 Habu氏の指摘に従いItemKindTypeに改名し、接頭辞の「TV_...
2021-10-11 Hourier[Refactor] #1766 Changed ItemPrimaryType from enum...
2021-10-11 DeskullMerge pull request #1760 from sikabane-works/feature...
2021-10-11 HourierMerge pull request #1764 from Hourier/Move-Arena-Type
2021-10-11 Hourier[Refactor] Moved the struct arena-type from building...
2021-10-08 HourierMerge pull request #1751 from Hourier/Change-Player...
2021-10-06 Hourier[Refactor] Changed player_race_type to Pascal case...
2021-10-03 DeskullMerge pull request #1738 from sikabane-works/release...
2021-10-03 Deskull[Release] 3.0.0Alpha40
2021-10-02 HourierMerge pull request #1720 from backwardsEric/distcheck...
2021-10-02 HourierMerge pull request #1709 from Hourier/Replace-RandomArt...
2021-10-02 Hourier[Refactor] #1700 RandomArtActTypeのACT_* を*に変更した
2021-10-02 Hourier[Refactor] #1700 Made RandomArtActType enum class
2021-10-02 HourierMerge pull request #1715 from Hourier/Delete-Alloc...
2021-10-02 Hourier[Refactor] #1714 Unified alloc-entry-definition.h into...
2021-10-01 HourierMerge pull request #1686 from Hourier/Remove-Easy-Mode
2021-09-30 HourierMerge pull request #1682 from Hourier/New-Stun-Spec
2021-09-30 HabuMerge pull request #1687 from habu1010/feature/fix...
2021-09-30 Habu[Fix] h-system.h でインクルードするヘッダの調整
2021-09-26 DeskullMerge pull request #1649 from sikabane-works/refactor...
2021-09-26 HourierMerge pull request #1657 from Hourier/Reshape-Player...
2021-09-26 Hourier[Refactor] seikaku をpersonality に改名した (スコアサーバのパラメータを除く)
2021-09-26 HabuMerge pull request #1650 from habu1010/feature/sniper...
2021-09-26 Habu[Refactor] スナイパーの専用データを職業固有データに移動する
2021-09-26 HourierMerge pull request #1534 from Hourier/experiment/Remove...
2021-09-26 HabuMerge pull request #1645 from habu1010/feature/imitator...
2021-09-26 Habu[Refactor] ものまね師の専用データを職業固有データに移動する
2021-09-25 HabuMerge pull request #1640 from habu1010/feature/delete...
2021-09-25 Habu[Refactor] 不要になった magic_num1/2 を player_type から削除
2021-09-23 HabuMerge pull request #1617 from habu1010/feature/class...
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