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English: use "power" rather than "magic" for elementalist power menu
[hengbandforosx/hengbandosx.git] / src / timed-effect /
2022-03-10 火炎の飛竜Merge pull request #2390 from Slimebreath6078/hotfix...
2022-03-03 火炎の飛竜Merge pull request #2360 from Slimebreath6078/hotfix...
2022-03-01 火炎の飛竜Merge pull request #2340 from Slimebreath6078/feature...
2022-03-01 HourierMerge pull request #2336 from Hourier/Make-Fear-Class
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-28 Hourier[Refactor] #2299 PlayerFearクラスを定義した
2022-02-28 火炎の飛竜Merge pull request #2324 from Slimebreath6078/feature...
2022-02-27 HourierMerge pull request #2317 from Hourier/Make-Paralysis...
2022-02-27 火炎の飛竜Merge pull request #2313 from Slimebreath6078/feature...
2022-02-27 Hourier[Refactor] #2298 PlayerParalysisクラスを定義した
2022-02-27 HourierMerge pull request #2302 from Hourier/Make-Hallucinatio...
2022-02-27 Hourier[Refactor] #2300 PlayerHallucinationクラスを定義した
2022-02-26 HabuMerge pull request #2293 from habu1010/feature/fix...
2022-02-26 HourierMerge pull request #2274 from Hourier/Make-Confusion...
2022-02-26 Hourier[Refactor] #2212 Defined the class PlayerConfusion...
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-15 HourierMerge pull request #2161 from Hourier/Add-This-Alignment
2022-02-15 HourierMerge pull request #2162 from Hourier/Define-ApplyMagicLite
2022-02-14 HourierMerge pull request #2163 from Hourier/Remove-Unnecessar...
2022-02-13 Hourier[Refactor] #2155 t~zのフォルダについて、return (hoge); をreturn...
2021-10-03 DeskullMerge pull request #1739 from sikabane-works/release... 3.0.0Alpha40
2021-10-01 HourierMerge pull request #1686 from Hourier/Remove-Easy-Mode
2021-09-30 HabuMerge pull request #1667 from habu1010/feature/refactor...
2021-09-30 HourierMerge pull request #1682 from Hourier/New-Stun-Spec
2021-09-30 Hourier[Feature] #553 新しい朦朧仕様を実装した
2021-09-30 Hourier[Refactor] #553 PlayerStunRankを外から隠蔽するように設計を少し変えた ...
2021-09-29 HourierMerge pull request #1648 from Hourier/Reshape-Cmd-Items
2021-09-29 Hourier[Refactor] #1644 get_item_chance_penalty() を定義し、get_mag...
2021-09-24 HabuMerge pull request #1628 from habu1010/feature/blumage...
2021-09-24 HourierMerge pull request #1626 from Hourier/Increase-Cohesion...
2021-09-24 Hourier[Refactor] #1607 メソッドの順番を整理した / Adjusted the order...
2021-09-24 Hourier[Refactor] #1607 Defined get_accumulation() for player...
2021-09-24 Hourier[Refactor] #1607 Defined get_accumulation() for player...
2021-09-23 DeskullMerge pull request #1615 from sikabane-works/fix/wizard...
2021-09-23 HourierMerge pull request #1609 from Hourier/Make-Player-Cut...
2021-09-23 Hourier[Refactor] #1578 Defined get_damage() in PlayerCut...
2021-09-23 Hourier[Refactor] #1578 Made a class 'PlayerCut'
2021-09-19 DeskullMerge pull request #1557 from sikabane-works/release... 3.0.0Alpha38
2021-09-18 HourierMerge pull request #1548 from Hourier/feature/Create...
2021-09-18 Hourier[Fix] #1498 環境によっては朦朧が英語表記になってしまう事象を修正した / Resolved...
2021-09-18 Hourier[Refactor] #1498 Habu氏から頂いたコメントを反映させた
2021-09-18 Hourier[Refactor] #1498 Defined get_expr() to divide View...
2021-09-18 Hourier[Refactor] #1498 Defined decrease_damage() in PlayerStun
2021-09-18 Hourier[Refactor] #1498 Defined is_stunned()
2021-09-18 Hourier[Refactor] #1498 Defined get_stun_mes()
2021-09-18 Hourier[Refactor] #1498 Defined set() and reset()
2021-09-18 Hourier[Refactor] #1498 Defined decrease_chance()
2021-09-18 Hourier[Refactor] #1498 Defined StunRank and get_rank()
2021-09-18 Hourier[Refactor] #1498 Created timed-effect/ for separating...