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[Refactor] #40414 range-calc.h によるコンパイル範囲が異常に広かったのを修正 / Adjusted inclusion relationsh...
[hengbandforosx/hengbandosx.git] / src / view /
2020-06-03 Hourier[Refactor] #40414 Separated realm-song-numbers.h from...
2020-06-03 Hourier[Refactor] #40414 Separated realm-hex-numbers.h from...
2020-06-03 Hourier[Refactor] #40414 Moved macro functions from realm...
2020-06-03 Hourier[Refactor] #40414 Separated spells-hex.c/h from realm...
2020-06-03 Hourier[Refactor] #40399 Renamed object-appraiser.c/h to objec...
2020-06-02 Hourier[Refactor] #40457 Moved object boosting/cursing/ego...
2020-06-02 Hourier[Refactor] #40457 Moved sv-* from object/ to sv-definition/
2020-06-02 Hourier[Refactor] #40399 Moved lookup_kind() from object2...
2020-06-02 Hourier[Refactor] #40399 Separated object-generator.c/h from...
2020-06-02 Hourier[Refactor] #40457 Moved cmd-building.c/h and cmd-inn...
2020-06-02 deskull[Fix] #40301 calc_weapon_one_hand()の戻り値からの分岐が真偽逆になっていたの...
2020-06-01 Hourier[Refactor] #40399 Moved display_koff() from object2...
2020-06-01 Hourier[Refactor] #40399 Moved object_is_fully_known() from...
2020-06-01 Hourier[Refactor] #40399 Changed object_is_aware(), object_is_...
2020-06-01 Hourier[Refactor] #40399 Separated object-describer.c/h from...
2020-05-29 Hourier[Refactor] #40399 angband.h からobject1.hのインクルード を*抹殺...
2020-05-29 Hourier[Refactor] #40399 angband.h からobject2.hのインクルード を*抹殺...
2020-05-28 Hourier[Refactor] #40399 Separated sv-weapon-types.h from...
2020-05-28 Hourier[Refactor] #40399 Separated sv-bow-types.h
2020-05-28 Hourier[Refactor] #40399 Separated trc-types.h from object.h
2020-05-28 Hourier[Refactor] #40399 Separated object-mark-types.h from...
2020-05-28 Hourier[Refactor] #40399 Separated special-object-flags.h...
2020-05-28 Hourier[Refactor] #40399 Separated tval-types.h from object.h
2020-05-27 Hourier[Refactor] #40399 Changed HAVE_LITE_FLAG() and HAVE_DAR...
2020-05-27 Hourier[Refactor] #40399 Separated tr-types.h from object.h
2020-05-20 Hourier[Refactor] #40416 Separated attack-power-table.c/h...
2020-05-20 Hourier[Refactor] #40275 Renamed building.c/h to cmd-building.c/h
2020-05-19 Hourier[Refactor] #39962 Renamed files.c/h to files-util.c/h
2020-05-19 Hourier[Refactor] #40392 Separated player-races-table.h from...
2020-05-19 Hourier[Refactor] #40392 prototype decleration from birth...
2020-05-18 Hourier[Refactor] #40392 Separated birth-wizard.c/h from birth.c/h
2020-05-18 Hourier[Refactor] #40392 Separated display-birth.c/h from...
2020-05-17 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-05-16 Hourier[Refactor] #38662 Moved util.* to util/
2020-05-16 Hourier[Refactor] #38862 Moved quest.c/h to dungeon/
2020-05-15 Hourier[Refactor] Moved targeting.c/h to io/
2020-05-15 Hourier[Refactor] #38862 Moved patron.c/h to player/
2020-05-15 Hourier[Refactor] #38862 gameterm.c/h and z-* to term/
2020-05-15 Hourier[Refactor] #38862 Moved files.c/h to io/
2020-05-15 Hourier[Refactor] #38862 Moved playeer-inventory.c/h to inventory/
2020-05-15 Hourier[Refactor] #38862 Moved avatar.c/h to player/
2020-05-15 Hourier[Refactor] #38862 Moved feature.c/h, grid.c/h and trap...
2020-05-15 Hourier[Refactor] #38862 Moved artifact.c/h to object/
2020-05-15 Hourier[Refactor] #38862 Moved angband.h, h-*.h and system...
2020-05-15 Hourier[Refactor] #38862 Moved monster*.c/h to monster/ except...
2020-05-15 Hourier[Refactor] #38862 Moved player-*.c/h to player/ except...
2020-05-15 Hourier[Refactor] #38862 Moved object*.c/h to object/
2020-05-15 Hourier[Refactor] #38862 Moved floor*.c to floor/
2020-05-13 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-05-10 Hourier[Refactor] #39970 Renamed core.c/h to system-variables.c/h
2020-05-10 Hourier[Refactor] #39970 Moved dungeon*.c/h to dungeon/
2020-05-10 Hourier[Refactor] #39970 Moved world.c/h to world/
2020-05-10 Hourier[Refactor] Separated player-processor.c/h and music...
2020-05-10 Hourier[Refactor] #39970 Separated input-key-processor.c/h...
2020-05-08 Hourier[Refactor] #39963 Separated spells3.h from spells1.h
2020-05-06 Hourier[Refactor] #39970 Separated stuf--handler.c/h from...
2020-05-06 Hourier[Refactor] #39963 Separated effect-characteristics...
2020-05-03 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-05-03 deskull[Refactor] item_tester_tval をグローバル変数から排除. fix_inventory...
2020-04-29 Hourier[Refactor] #39963 Separated spells-effect-util.c/h...
2020-04-29 Hourier[Refactor] #39963 Changed header inclusion from realm...
2020-04-25 Hourier[Refactor] #39964 Separated autopick-finder.c/h from...
2020-04-25 Hourier[Refactor] #39964 Moved autopick_load_pref() from autop...
2020-04-25 Hourier[Refactor] #38862 Moved view-mainwindow.c/h to display...
2020-04-25 Hourier[Refactor] #38862 Moved view-mainwindow.c/h to view/
2020-04-24 Hourier[Refactor] #40236 Separated mutation-dump.c/h and knowl...
2020-04-23 Hourier[Refactor] #37353 Renamed objectkind.c/h to object...
2020-04-21 Hourier[Refactor] #40236 Changed filename term.h to gameterm.h
2020-04-21 HourierMerge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
2020-04-21 Hourier[Refactor] #40236 Separated mimic-info-table.c/h from...
2020-04-21 Hourier[Refactor] #40275 Separated display-fruit.c/h from...
2020-04-20 deskullMerge branch 'refactor-fix/For2.2.2-habu' into For2...
2020-04-19 Habu[refactor] term.[ch]をgameterm.[ch]に改名
2020-03-26 deskullMerge branch 'fix/xoshiro128starstar-v1.0-bug' into...
2020-03-15 deskullMerge branch 'For2.2.2-Refactoring' of git.osdn.net...
2020-03-04 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-03-02 HourierMerge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
2020-03-01 deskullMerge branch 'feature/Xft-support' into For2.2.2-Refact...
2020-03-01 Hourier[Refactor] #39962 Renamed display_one_characteristic_in...
2020-03-01 Hourier[Fix] #39962 Fixed if condition in decide_light_equipme...
2020-03-01 Hourier[Fix] #39962 Separated Fixed typo 'descide' to 'decide'
2020-02-29 Hourier[Refactor] #39962 Separated descide_colors() from displ...
2020-02-29 Hourier[Refactor] #39962 Separated descide_vulnerability_color...
2020-02-29 Hourier[Refactor] #39962 Separated descide_light_equipment_col...
2020-02-29 Hourier[Refactor] #39962 Separated decide_cursed_equipment_col...
2020-02-29 Hourier[Refactor] #39962 display-characteristic.c の日英リソースを統合...
2020-02-28 Hourier[Fix] #39962 英語版の関数呼び出しを修正 / Fixed the calls of functio...
2020-02-28 Hourier[Refactor] #39962 decide_current_floor() からdecide_death...
2020-02-28 Hourier[Refactor] #39962 decide_current_floor() からsearch_death...
2020-02-28 Hourier[Refacotr] #39962 display_player() からdisplay_current_fl...
2020-02-28 Hourier[Refacotr] #39962 display_player() からdecide_current_flo...
2020-02-28 Hourier[Refactor] #39962 display_player() からdisplay_player_sta...
2020-02-28 Hourier[Refactor] #39962 display_player() からdisplay_phisique...
2020-02-28 Hourier[Refactor] #39962 display_player() からdisplay_magic_real...
2020-02-28 Hourier[Refactor] #39962 display_player() からdisplay_player_bas...
2020-02-28 Hourier[Refactor] #39962 display_player() からdisplay_player_inf...
2020-02-28 Hourier[Refactor] #39962 display-player.c からdisplay-player...
2020-02-28 Hourier[Refactor] #39962 display_player_middle() からdisplay_rea...
2020-02-28 Hourier[Refactor] #39962 display_player_middle() からdisplay_pla...
2020-02-28 Hourier[Refactor] #39962 display_player_middle() からdisplay_pla...
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