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[Refactor] #2124 Changed struct object_type to class ObjectType
[hengbandforosx/hengbandosx.git] / src / view /
2022-02-10 Hourier[Refactor] #2124 Changed struct object_type to class...
2022-02-10 HourierMerge pull request #2133 from Hourier/Define-Player...
2022-02-10 Hourier[Refactor] #1496 Defined is_martial_arts_pro() method...
2022-02-10 Hourier[Refactor] #1469 Replaced 'player_ptr->pclass == HOGE...
2022-02-06 火炎の飛竜Merge pull request #2090 from Slimebreath6078/feature...
2022-02-06 Slimebreath6078整形
2022-02-06 Slimebreath6078[Refactor]定数を再定義したものに置換
2022-02-06 DeskullMerge pull request #2099 from sikabane-works/fearure...
2022-02-06 HourierMerge pull request #2080 from daradarach/feature/null
2022-02-06 daradarachMerge branch 'hengband:develop' into feature/refactoring
2022-02-05 火炎の飛竜Merge pull request #2081 from Slimebreath6078/feature...
2022-02-05 火炎の飛竜Merge pull request #2049 from Slimebreath6078/feature...
2022-02-05 Slimebreath6078[Refactor]定数を再定義したものに置換
2022-01-10 HourierMerge pull request #1968 from Hourier/Fix-Death-By...
2022-01-10 Hourier[Refactor] #1965 Habuのアドバイスに従い文法の微調整をした
2022-01-10 Hourier[Fix] #1965 プレイヤーの現在地や死亡原因の表示行数を可変長にし、以ってモンスター名が長くともダンプ...
2022-01-10 Hourier[Refactor] #1965 Reshaped display_player()
2022-01-10 Hourier[Fix] #1965 ぬるぽが出る箇所を修正し、Habu氏の指摘に対応してchar[] をstringに置き換えた
2022-01-10 Hourier[Fix] #1965 Habu氏の指摘に対応し、stringの使用箇所を細切れにした
2022-01-10 Hourier[WIP] [Fix] #1965 長い名前のモンスターに殺されるとダンプが見切れる事象を解決した ...
2021-12-14 DeskullMerge pull request #1895 from sikabane-works/feature...
2021-12-12 DeskullMerge pull request #1904 from habu1010/feature/revert...
2021-12-07 Habu[Fix] #1901 ウィザードモード廃止による不具合
2021-11-29 DeskullMerge pull request #1880 from sikabane-works/feature...
2021-11-27 DeskullMerge pull request #1889 from sikabane-works/feature...
2021-11-26 Deskull[Refactor] rbm_type を enum class 化しつつ RaceBlowMethodTyp...
2021-11-22 dis-Merge pull request #1886 from dis-/feature/update-anubis
2021-11-22 dis-[Refactor] typo修正 TR_PERSISTENT_CURSE
2021-11-21 dis-Merge pull request #1884 from dis-/feature/add-vuln...
2021-11-21 dis-[Implement] 呪力弱点の導入
2021-11-21 DeskullMerge pull request #1881 from daradarach/feature/diana
2021-11-19 DeskullMerge pull request #1874 from sikabane-works/feature...
2021-11-18 dis-Merge pull request #1873 from dis-/feature/add-persiten...
2021-11-16 dis-[Implement] 執拗な呪いの実装
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-12 dis-Merge pull request #1861 from dis-/feature/refactor...
2021-11-12 dis-[Refactor] enum classの型名変更 MonkStance -> MonkStanceType
2021-11-12 dis-[Refactor] enum classの型名変更 TRC -> CurseTraitType
2021-11-12 dis-[Refactor] enum classの型名変更 MFLAG2 -> MonsterConstantFla...
2021-11-12 dis-[Refactor] enum classの型名変更 FF -> FloorFeatureType
2021-11-12 dis-[Refactor] enum classの型名変更 MUTA -> PlayerMutationType
2021-11-12 dis-[Refactor] enum classの型名変更 RF_ABILITY -> MonsterAbilityType
2021-11-06 dis-Merge pull request #1849 from dis-/feature/add-self...
2021-11-06 dis-[Feature] 継続自傷ダメージ装備の導入
2021-10-31 DeskullMerge pull request #1838 from sikabane-works/feature...
2021-10-31 Deskull[Refactor] モンスターの限界最大HP(30000)がマジックナンバーになっていたのを constex...
2021-10-31 HabuMerge pull request #1836 from habu1010/feature/refactor...
2021-10-31 DeskullMerge pull request #1755 from Thujopsis/feature/add...
2021-10-26 Habu[Refactor] 熟練度レベルの定数を enum class にする
2021-10-16 HabuMerge pull request #1792 from habu1010/feature/player...
2021-10-16 HourierMerge pull request #1788 from Hourier/Move-Libra-Macro...
2021-10-16 Hourier[Refactor] #1437 Habu氏の指摘に従い、関数名をlb_to_kg_few() からlb_to...
2021-10-16 Hourier[Refactor] #1437 Habu氏の指摘に従い、japanese.h/english.h のインクル...
2021-10-16 Hourier[Refactor] #1437 Moved lbtokg() from macro function...
2021-10-16 Hourier[Refactor] #1437 Moved lbtokg() from h-define.h to...
2021-10-16 HourierMerge pull request #1791 from Hourier/Separate-Monster...
2021-10-16 Hourier[Refactor] #1787 モンスターの思い出読み込み処理を現行のオーラフラグに合わせた (WIP解消)
2021-10-16 Hourier[WIP] [Refactor] #1787 電撃オーラフラグをmonster_type/lore_type...
2021-10-16 Hourier[WIP] [Refactor] #1787 火炎オーラフラグをmonster_type/lore_type...
2021-10-16 Hourier[WIP] [Refactor] #1787 オーラフラグをガワだけmonster_type/lore_typ...
2021-10-16 DeskullMerge pull request #1779 from sikabane-works/feature...
2021-10-16 HourierMerge pull request #1780 from Hourier/Remove-Unnecessar...
2021-10-15 Habu[Refactor] 武器熟練度経験値のしきい値の定義を隠蔽する
2021-10-15 HabuMerge pull request #1783 from habu1010/feature/refactor...
2021-10-15 HourierMerge pull request #1786 from Hourier/Remove-MIN-Macro...
2021-10-14 Hourier[Refactor] #1434 Resolved all compilation warnings
2021-10-14 Hourier[Refactor] #1432 MIN() のマクロ関数をstd::min() に差し替えた / Repla...
2021-10-14 HourierMerge pull request #1784 from Hourier/Remove-MAX-Macro...
2021-10-14 Hourier[Refactor] #1433 MAX() のマクロ関数をstd::max() に差し替えた / Repla...
2021-10-13 HabuMerge pull request #1774 from habu1010/feature/refactor...
2021-10-13 Habu[Refactor] 武器熟練度のテーブルを std::map にする
2021-10-13 HourierMerge pull request #1754 from Hourier/Change-Player...
2021-10-12 Hourier[Refactor] #1752 PlayerClassTypeをenumからenum classへ変更した
2021-10-12 HabuMerge pull request #1771 from habu1010/feature/enum...
2021-10-12 Habu[Refactor] tval2realm の呼び出しから enum2i の変換を削除
2021-10-12 火炎の飛竜Merge pull request #1522 from Slimebreath6078/feature...
2021-10-12 HourierMerge pull request #1767 from Hourier/Change-Tval-Type...
2021-10-12 Hourier[Refactor] #1766 Habu氏の指摘に従いItemKindTypeに改名し、接頭辞の「TV_...
2021-10-11 Hourier[Refactor] #1766 Changed ItemPrimaryType from enum...
2021-10-11 DeskullMerge pull request #1760 from sikabane-works/feature...
2021-10-11 Deskull[Refactor] 店舗の種類を enum class StoreSaleType 型に変更しリファクタリング。
2021-10-08 HourierMerge pull request #1751 from Hourier/Change-Player...
2021-10-06 Hourier[Refactor] Changed player_race_type to Pascal case...
2021-10-03 HourierMerge pull request #1712 from Hourier/Make-Quest-Comple...
2021-10-02 Hourier[Refactor] #1710 Included macro function is_fixed_quest...
2021-10-02 HabuMerge pull request #1718 from habu1010/feature/monk...
2021-10-02 Habu[Refactor] 修行僧の構えに関するソースコード上の名称を統一
2021-10-02 Habu[Refactor] 修行僧の構えを職業固有データに移動する
2021-09-28 HabuMerge pull request #1668 from habu1010/feature/swap...
2021-09-28 HabuMerge pull request #1672 from habu1010/feature/flag...
2021-09-28 HourierMerge pull request #1660 from Hourier/Remove-SourceTrai...
2021-09-28 Hourier[Refactor] Reshapd display-util.cpp
2021-09-27 Hourier[Refactor] SourceTrailの解析 (clangベース)でエラーが出た箇所を修正した
2021-09-26 DeskullMerge pull request #1649 from sikabane-works/refactor...
2021-09-26 HourierMerge pull request #1656 from Hourier/Remove-Body-Weigh...
2021-09-26 HourierMerge pull request #1534 from Hourier/experiment/Remove...
2021-09-26 Deskull[Refactor] 馬鹿馬鹿よりカオスパトロンのクラス化移行を移植.
2021-09-25 Hourier[Refactor] #1507 w_ptr->wizard の有無チェックをallow_debug_opt...
2021-09-23 DeskullMerge branch 'develop' into fix/wizard-summon-monster...
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