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[Refactor] COLD_BLOOD を新定義に合わせた
[hengbandforosx/hengbandosx.git] / src / window /
2023-12-10 DeskullMerge pull request #3789 from hengband/release/3.0...
2023-12-09 HourierMerge pull request #3780 from Hourier/Change-World...
2023-12-09 Hourier[Refactor] #3779 update_playtime() をAngbandWorld のオブジェク...
2023-11-29 HourierMerge pull request #3754 from Hourier/Unify-Activation...
2023-11-29 HourierMerge pull request #3752 from Hourier/Replace-Pos2D...
2023-11-27 Hourier[Refactor] #3745 fix_floor_item_list() の引数をPos2D に変えた
2023-11-26 DeskullMerge pull request #3762 from sikabane-works/release... 3.0.1.2-Beta
2023-11-18 HourierMerge pull request #3734 from Hourier/Remove-HasValue-1
2023-11-12 DeskullMerge pull request #3740 from hengband/release/3.0... 3.0.1.1-Beta
2023-11-12 HourierMerge pull request #3721 from daradarach/feature/nodequest
2023-11-12 DeskullMerge pull request #3704 from whitehara/update-spec
2023-11-09 Hourier[Refactor] #3733 optional 型の値取得処理 value() を撤廃した その1
2023-11-09 HourierMerge pull request #3695 from Hourier/Remove-Optional...
2023-11-09 Hourier[Refactor] #3496 optional 型の存在判定 has_value() を撤廃した その6
2023-11-09 HourierMerge pull request #3692 from Hourier/Make-GetTerrain
2023-11-08 Hourier[Refactor] #3650 Grid::feat から地形特性を得ていた箇所をget_terrain...
2023-11-02 HourierMerge pull request #3691 from Hourier/Prepare-Make...
2023-11-02 Hourier[Refactor] #3681 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
2023-10-31 火炎の飛竜Merge pull request #3703 from Slimebreath6078/feature...
2023-10-31 HourierMerge pull request #3690 from Hourier/Prepare-Make...
2023-10-31 Hourier[Refactor] #3677 player_bold() を廃止してPlayerType::is_loca...
2023-10-31 Hourier[Refactor] #3677 grid_type 構造体をGrid クラスへ改名した
2023-10-29 DeskullMerge pull request #3698 from hengband/release/3.0...
2023-10-29 HourierMerge pull request #3666 from Hourier/Make-AngbandSystem
2023-10-29 Hourier[Refactor] #2666 Phase out は専門用語として使われているようなので名称を元に戻した
2023-10-28 Hourier[Refactor] #2666 PlayerType::phase_out をAngbandSystem...
2023-10-25 HourierMerge pull request #3670 from Hourier/Fix-Smart-Stupid...
2023-10-18 DeskullMerge pull request #3674 from hengband/release/3.0... 3.0.0.91-Alpha
2023-10-18 HabuMerge pull request #3671 from habu1010/feature/fix...
2023-10-18 Habu[Fix] カメレオンやたぬきが化けない
2023-10-16 DeskullMerge pull request #3664 from Hourier/release/3.0.0... 3.0.0.90-Alpha
2023-10-15 DeskullMerge pull request #3658 from sikabane-works/release...
2023-10-15 HourierMerge pull request #3651 from Hourier/Make-TerrainList
2023-10-15 Hourier[Refactor] #3649 terrains_info[] へのアクセスをTerrainList...
2023-10-15 HourierMerge pull request #3644 from Hourier/Make-GetMonrace
2023-10-15 Hourier[Refactor] #3640 get_monrace() または get_real_monrace...
2023-10-15 Hourier[Refactor] #3640 'monraces_info[monster.r_idx]' を厳密一致で...
2023-10-15 DeskullMerge pull request #3653 from sikabane-works/homonculou...
2023-10-15 HourierMerge pull request #3616 from Hourier/Change-Artifacts...
2023-10-15 HabuMerge pull request #3648 from habu1010/feature/fix...
2023-10-15 HourierMerge pull request #3643 from Hourier/Fix-Compilation...
2023-10-11 HabuMerge pull request #3608 from habu1010/feature/fix...
2023-10-08 Hourier[Refactor] #3642 VS2022の警告 (関数戻り値のムーブ)を解消した
2023-10-01 HourierMerge pull request #3634 from Hourier/Prepare-Replace...
2023-10-01 HourierMerge pull request #3637 from Hourier/Fix-Compilation...
2023-10-01 Hourier[Refactor] #3635 定数変数をmoveしないようにコンパイル警告を解消した
2023-09-30 Hourier[Refactor] #3633 FloorType::is_in_quest() を作成し、inside_q...
2023-09-30 Hourier[Refactor] #3633 quest_number() をFloorType::get_quest_i...
2023-08-07 DeskullMerge pull request #3591 from sikabane-works/release... 3.0.0.89-alpha
2023-07-27 HourierMerge pull request #3564 from Hourier/Change-Format...
2023-07-23 DeskullMerge pull request #3569 from sikabane-works/release... 3.0.0.88-alpha
2023-07-23 Hourier[Refactor] #3483 format() の戻り値をauto に差し替えた
2023-07-16 HourierMerge pull request #3561 from Hourier/Change-Signature...
2023-07-16 Hourier[Refactor] #3155 display-sub-windows.cpp から呼ぶ必要のないヘッダを削除した
2023-07-16 Hourier[Refactor] #3155 term_get_size() からint* の引数を削除し、戻り値をpai...
2023-07-15 HabuMerge pull request #2875 from habu1010/feature/candidat...
2023-07-15 HabuMerge pull request #3556 from habu1010/feature/fix...
2023-07-15 Habu[Fix] 消去時に画面右端までの消去されないことがある
2023-07-15 HabuMerge pull request #3552 from habu1010/feature/delete...
2023-07-15 Habu[Chore] UTF-8エンコーディングのファイルからBOMを削除
2023-06-25 DeskullMerge pull request #3473 from sikabane-works/release... 3.0.0.86(Alpha)
2023-06-25 HabuMerge pull request #3450 from argrath/add-pragma-on-rc
2023-06-25 HabuMerge pull request #3456 from habu1010/feature/fix...
2023-06-24 HabuMerge pull request #3454 from habu1010/feature/http...
2023-06-24 HabuMerge pull request #3452 from habu1010/feature/refactor...
2023-06-24 Habu[Refactor] message_strの戻り値を変更
2023-06-24 HourierMerge pull request #3435 from Hourier/Fix-Compilation...
2023-06-24 Hourier[Refactor] #3406 message_str() の戻り値をconcptr からstring...
2023-06-17 HabuMerge pull request #3434 from habu1010/feature/fix...
2023-06-16 Habu[Fix] メイン画面左に表示されるモンスターの状態表示の一部が残る
2023-06-11 DeskullMerge pull request #3416 from sikabane-works/release... 3.0.0.85(Alpha)
2023-06-10 HabuMerge pull request #3404 from habu1010/feature/subwindo...
2023-06-10 Habu[Feature] ウインドウ・フラグ「ペット一覧」
2023-06-10 Habu[Refactor] ヘルスバーの状態を得る処理をMonsterEntityのメソッドに移設
2023-06-09 HourierMerge pull request #3380 from Hourier/Change-ShowFile...
2023-06-09 HabuMerge pull request #3383 from habu1010/feature/fix...
2023-06-08 Habu[Fix] スペルミス修正
2023-06-03 HabuMerge pull request #3372 from habu1010/feature/fix...
2023-06-03 Habu[Fix] 足元の魔道具の魔力を吸収するとクラッシュする
2023-06-03 HourierMerge pull request #3367 from Hourier/Remove-memcpy-1
2023-06-03 Hourier[Refactor] #3184 angband_strcpy() の引数をconcptr からstring_...
2023-06-01 HourierMerge pull request #3172 from Hourier/Remove-Nickname...
2023-05-31 HourierMerge pull request #3344 from Hourier/Fix-Potential...
2023-05-31 HourierMerge pull request #3345 from Hourier/Remove-Wizard...
2023-05-31 HourierMerge pull request #3340 from Hourier/Change-SniperData...
2023-05-31 DeskullMerge pull request #3352 from whitehara/update-spec
2023-05-31 Hourier[Refactor] #3230 sniper_data_type を構造体からクラスへ変更し、メソッドを追加した
2023-05-31 HourierMerge pull request #3341 from Hourier/Move-Update-Flags-5
2023-05-31 Hourier[Refactor] #3287 g_window_flags を生配列からstd::array に...
2023-05-31 Hourier[WIP] #3287 option-flags.cpp/h に定義されている単数形変数名の配列を複数形にし...
2023-05-31 Hourier[WIP] [Refactor] #3287 PlayerType への依存がなくなった関数から引数を削除した
2023-05-31 Hourier[WIP] [Refcator] #3287 PlayerType::window_flags に関わる処理を...
2023-05-28 DeskullMerge pull request #3351 from sikabane-works/release... 3.0.0Alpha84
2023-05-26 HourierMerge pull request #3327 from Hourier/Move-GlobalFuncti...
2023-05-24 HourierMerge pull request #3315 from Hourier/Move-Update-Flags-4
2023-05-24 HourierMerge pull request #3335 from Hourier/Unify-DungeonInde...
2023-05-23 Hourier[Refactor] #2713 PlayerType::dungeon_idx をFloorType...
2023-05-23 HourierMerge pull request #3337 from Hourier/Remove-Unnecessar...
2023-05-22 Hourier[Refactor] 呼ぶ必要のない.data() を削除した
2023-05-14 DeskullMerge pull request #3302 from sikabane-works/release... 3.0.0Alpha83
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