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[Refactor] #2645 display_object_list() を整形した
[hengbandforosx/hengbandosx.git] / src / window /
2022-09-16 HourierMerge pull request #2639 from Hourier/Adjust-Dropping...
2022-09-16 HourierMerge pull request #2641 from Hourier/Unite-Object...
2022-09-16 Hourier[Refactor] #2640 object_char() をObjectType::get_symbol...
2022-09-07 HourierMerge pull request #2596 from Hourier/Make-Blindness...
2022-09-05 Hourier[Refactor] #2523 PlayerType::blind をPlayerBlindnessの呼び出...
2022-08-29 HourierMerge pull request #2583 from Hourier/Make-Poison-Class
2022-08-26 HourierMerge pull request #2578 from Hourier/Remove-Callback...
2022-08-24 Hourier[Refactor] #2523 PlayerType::poisoned をPlayerPoison...
2022-08-15 HourierMerge pull request #2579 from Hourier/Make-Deceleration...
2022-08-09 Hourier[Refactor] #2521 PlayerType::slow をPlayerDeceleration...
2022-03-10 火炎の飛竜Merge pull request #2390 from Slimebreath6078/hotfix...
2022-03-06 HabuMerge pull request #2378 from habu1010/feature/refactor...
2022-03-06 Habu[Refactor] 賞金首関連のコードの整理
2022-03-05 HabuMerge pull request #2356 from habu1010/feature/monster...
2022-03-05 Habu[Refactor] MonsterRace クラスを導入
2022-03-03 Habu[Refactor/WIP] モンスター種族IDをenum class化
2022-03-03 火炎の飛竜Merge pull request #2360 from Slimebreath6078/hotfix...
2022-03-01 HabuMerge pull request #2342 from habu1010/feature/refactor...
2022-03-01 Habu[Refactor] モンスター種族IDが賞金首かどうか調べる処理を関数化
2022-03-01 Habu[Refactor] 賞金首情報のデータ構造
2022-03-01 火炎の飛竜Merge pull request #2340 from Slimebreath6078/feature...
2022-03-01 HourierMerge pull request #2336 from Hourier/Make-Fear-Class
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-28 Hourier[Refactor] #2299 PlayerType::fearful を削除し、TimedEffects...
2022-02-28 Hourier[Refactor] #2299 リソースも含め、恐怖を意味する単語をafraidからfearfulに変えた...
2022-02-28 火炎の飛竜Merge pull request #2324 from Slimebreath6078/feature...
2022-02-27 HourierMerge pull request #2317 from Hourier/Make-Paralysis...
2022-02-27 Hourier[Refactor] #2298 PlayerType::paralyzed を削除し、TimedEffect...
2022-02-27 火炎の飛竜Merge pull request #2313 from Slimebreath6078/feature...
2022-02-27 HourierMerge pull request #2302 from Hourier/Make-Hallucinatio...
2022-02-27 Hourier[Refactor] #2300 PlayerType::hallucinated を削除し、TimedEff...
2022-02-26 HabuMerge pull request #2301 from habu1010/feature/check...
2022-02-26 Habu[Style] clang-format をすべてのヘッダファイルにも適用する
2022-02-26 HabuMerge pull request #2293 from habu1010/feature/fix...
2022-02-26 HourierMerge pull request #2274 from Hourier/Make-Confusion...
2022-02-26 Hourier[Refactor] #2122 PlayerType::confused を削除し、TimedEffects...
2022-02-26 Hourier[Refactor] #2212 変更範囲の1行制御構文に{}を付けた
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-25 DeskullMerge pull request #2287 from sikabane-works/feature...
2022-02-25 HourierMerge pull request #2284 from Hourier/Delete-SYMBOL_CODE
2022-02-25 Hourier[Refactor] #2201 SYMBOL_CODE をchar型に変えた
2022-02-25 HourierMerge pull request #2279 from Hourier/Make-Mimic-Kind...
2022-02-25 Hourier[Refactor] #2217 mimic_kind_typeをMimicKindTypeに変更した
2022-02-21 DeskullMerge pull request #1411 from sikabane-works/feature...
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-20 火炎の飛竜Merge pull request #2166 from Slimebreath6078/feature...
2022-02-20 HourierMerge pull request #2214 from Hourier/Rename-Pascal...
2022-02-20 Hourier[Refactor] #2169 Termをgame_termに改名した
2022-02-20 HourierMerge pull request #2218 from Hourier/Unite-PlayerRace
2022-02-20 Hourier[Refactor] #2134 player->prace == HOGE をPlayerRace...
2022-02-16 DeskullMerge pull request #2182 from sikabane-works/feature...
2022-02-15 DeskullMerge pull request #2052 from sikabane-works/feature...
2022-02-15 火炎の飛竜Merge pull request #2164 from Slimebreath6078/feature...
2022-02-15 Slimebreath6078[Refactor] #1951 新定義に合わせて置き換え
2022-02-12 HourierMerge pull request #2157 from Hourier/Replace-Auto
2022-02-12 Hourier[Refactor] #2141 feature_type *f_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 monster_race *r_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 monster_type *m_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 floor_type *floor_ptrの宣言をautoに差し替えた
2022-02-12 火炎の飛竜Merge pull request #2098 from Slimebreath6078/feature...
2022-02-12 Slimebreath6078整形
2022-02-12 Slimebreath6078[Refactor]QUEST_IDXを廃止
2022-02-11 Slimebreath6078[Refactor]inside_quest を quest_number に置き換え
2022-02-11 HourierMerge pull request #2154 from Hourier/Change-Object...
2022-02-10 Hourier[Refactor] #2124 Changed struct object_type to class...
2022-02-10 HourierMerge pull request #2133 from Hourier/Define-Player...
2022-02-10 Hourier[Refactor] #1469 Defined can_browse() and has_listed_ma...
2022-02-10 Hourier[Refactor] #1469 Replaced 'player_ptr->pclass == HOGE...
2022-01-23 DeskullMerge pull request #2013 from sikabane-works/release... 3.0.0Alpha51
2022-01-10 HourierMerge pull request #1968 from Hourier/Fix-Death-By...
2022-01-10 Hourier[Fix] #1965 プレイヤーの現在地や死亡原因の表示行数を可変長にし、以ってモンスター名が長くともダンプ...
2021-12-27 dis-Merge pull request #1927 from dis-/feature/fix-special...
2021-12-27 dis-Merge pull request #1926 from dis-/feature/fix-summon...
2021-12-26 DeskullMerge pull request #1945 from sikabane-works/release... 3.0.0Alpha49
2021-12-22 HabuMerge pull request #1929 from habu1010/feature/fix...
2021-12-21 DeskullMerge pull request #1922 from sikabane-works/feature...
2021-12-21 HourierMerge pull request #1928 from Hourier/Rename-Mspell...
2021-12-21 HabuMerge pull request #1932 from habu1010/feature/fix...
2021-12-20 dis-Merge pull request #1925 from dis-/feature/fix-long...
2021-12-20 dis-[Fix] prf経由で長すぎる銘を刻むとメモリが破壊される
2021-12-14 DeskullMerge pull request #1895 from sikabane-works/feature...
2021-12-12 DeskullMerge pull request #1907 from sikabane-works/release... 3.0.0Alpha48
2021-12-12 DeskullMerge pull request #1904 from habu1010/feature/revert...
2021-12-07 Habu[Fix] #1901 ウィザードモード廃止による不具合
2021-11-28 DeskullMerge pull request #1893 from sikabane-works/release... 3.0.0Alpha47
2021-11-21 DeskullMerge pull request #1881 from daradarach/feature/diana
2021-11-19 DeskullMerge pull request #1882 from backwardsEric/english...
2021-11-19 DeskullMerge pull request #1874 from sikabane-works/feature...
2021-11-16 Deskull[Refactor] 真*勝利者*の条件を PlayerType のメソッド化。
2021-11-16 Deskull[Fix] @さんのタイトル表示が勝利者になる条件に「レベル50を超える」という意味不明なor条件が混じってい...
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-12 dis-Merge pull request #1861 from dis-/feature/refactor...
2021-11-12 dis-[Refactor] enum classの型名変更 MonkStance -> MonkStanceType
2021-11-12 dis-[Refactor] enum classの型名変更 SamuraiStance -> SamuraiStan...
2021-11-12 dis-[Refactor] enum classの型名変更 MFLAG2 -> MonsterConstantFla...
2021-11-12 dis-[Refactor] enum classの型名変更 mind_kind_type -> MindKindType
2021-11-12 dis-[Refactor] enum classの型名変更 FF -> FloorFeatureType
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