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Removed some unnecessary instructions from programs
[android-x86/external-swiftshader.git]
/
src
/
2016-02-10
Alexis Hetu
Removed some unnecessary instructions from programs
tree
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commitdiff
2016-02-10
Alexis Hetu
Added uniform buffer queries
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commitdiff
2016-02-10
Alexis Hetu
Fixed internal format queries
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commitdiff
2016-02-10
Alexis Hetu
Fixed texture storage types
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commitdiff
2016-02-10
Nicolas Capens
Fix compile warnings.
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commitdiff
2016-02-10
Nicolas Capens
Fix attempting to load libX11 when rendering headless.
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commitdiff
2016-02-10
Nicolas Capens
Fix Android master build.
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commitdiff
2016-02-09
Nicolas Capens
Disable LLVM's use of __DATE__ and __TIME__ macros.
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commitdiff
2016-02-08
Nicolas Capens
Refactor texture coordinate addressing.
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commitdiff
2016-02-08
Alexis Hetu
Fix array texture LOD computation.
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commitdiff
2016-02-08
Alexis Hetu
2D array filtering crash fix
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commitdiff
2016-02-08
Nicolas Capens
Fix reference counting of texture images.
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commitdiff
2016-02-08
Nicolas Capens
Add utility functions for reference counting.
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commitdiff
2016-02-08
Nicolas Capens
Refactor Image creation.
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commitdiff
2016-02-08
Nicolas Capens
Use gl::Object to reference count egl::Image.
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commitdiff
2016-02-08
Nicolas Capens
Fix OpenGL ES 1.1 regression.
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commitdiff
2016-02-06
Alexis Hetu
Vertex Array Object crash fix
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commitdiff
2016-02-05
Nicolas Capens
Check for GL object leaks at termination.
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commitdiff
2016-02-04
Alexis Hetu
Fixed binding offsets for uniform and transform feedbac...
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commitdiff
2016-02-04
Alexis Hetu
Uniform block declaration
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commitdiff
2016-02-03
Greg Hartman
Swiftshader changes for HAL_PIXEL_FORMAT_YCbCr_420_888
tree
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commitdiff
2016-02-02
Alexis Hetu
Removed double argument() calls
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commitdiff
2016-02-02
Alexis Hetu
Uniform block related fixes
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commitdiff
2016-02-01
Alexis Hetu
Passing uniform buffers to the vertex/pixel programs
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commitdiff
2016-02-01
Alexis Hetu
Uniform buffer array register fix
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commitdiff
2016-01-28
Nicolas Capens
Implement glGetPointerv().
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commitdiff
2016-01-28
Nicolas Capens
Fix attribute size queries.
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commitdiff
2016-01-26
Nicolas Capens
Detect all texture sampling shader instructions.
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commitdiff
2016-01-25
Nicolas Capens
Remove unnecessary friend class declarations.
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commitdiff
2016-01-25
Nicolas Capens
Make vertex registers members of routine classes.
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commitdiff
2016-01-25
Nicolas Capens
Move loop register usage to relative addressing.
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commitdiff
2016-01-25
Nicolas Capens
Move parameter reading to a prototype constructor.
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commitdiff
2016-01-25
Nicolas Capens
Eliminate redundant register set argument passing.
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commitdiff
2016-01-25
Nicolas Capens
Derive VertexRoutine from Function<>.
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commitdiff
2016-01-15
Nicolas Capens
Fix glBindVertexArray() compilation regression.
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commitdiff
2016-01-15
Nicolas Capens
Remove unused return value.
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commitdiff
2016-01-15
Nicolas Capens
Remove redundant shader instructions.
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commitdiff
2016-01-15
Nicolas Capens
Fix Clang warnings.
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commitdiff
2016-01-15
Nicolas Capens
Fix returning an opaque handle for eglGetCurrentDisplay().
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commitdiff
2016-01-15
Alexis Hetu
Added some uses of FRAGMENT_UNIFORM_VECTORS and VERTEX_...
tree
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commitdiff
2016-01-15
Nicolas Capens
Move parameter reading to routine constructor.
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commitdiff
2016-01-15
Nicolas Capens
Derive Rasterizer from Function<>.
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commitdiff
2016-01-15
Nicolas Capens
Fix Clang errors on Linux.
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commitdiff
2016-01-14
Nicolas Capens
Make Function arguments type-safe.
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commitdiff
2016-01-14
Nicolas Capens
Make Function variadic and take a function signature.
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commitdiff
2016-01-14
Nicolas Capens
Disallow assigning to an RValue.
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commitdiff
2016-01-13
Alexis Hetu
Ported Angle's std140 encoder to SwiftShader
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commitdiff
2016-01-13
Alexis Hetu
Program cleanup
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commitdiff
2016-01-13
Alexis Hetu
Fixed uniform block lookup
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commitdiff
2016-01-13
Alexis Hetu
Fixed uniform block indexing
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commitdiff
2016-01-13
Alexis Hetu
Fixed some types utility functions for uniform blocks
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commitdiff
2016-01-12
Nicolas Capens
Fix signed/unsigned comparison warnings.
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commitdiff
2016-01-12
Nicolas Capens
Eliminate intermediate primitive type translation.
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commitdiff
2016-01-11
Nicolas Capens
Fix glReadPixels and glClear memory leaks.
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commitdiff
2016-01-09
Nicolas Capens
Fix memory leaks.
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commitdiff
2016-01-09
Nicolas Capens
Add suggested braces for subobject initialization.
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commitdiff
2016-01-09
Nicolas Capens
Fix tautological expressions.
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commitdiff
2016-01-09
Nicolas Capens
Fix LLVM code warnings.
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commitdiff
2016-01-09
Nicolas Capens
Fix operator precedence warnings.
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commitdiff
2016-01-09
Nicolas Capens
Add default switch cases.
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commitdiff
2016-01-09
Nicolas Capens
Fix potentially uninitialized variables.
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commitdiff
2016-01-09
Nicolas Capens
Fix macro redefinition warning.
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commitdiff
2016-01-09
Nicolas Capens
Fix initialization order warnings.
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commitdiff
2016-01-09
Nicolas Capens
Fix string format specifiers.
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commitdiff
2016-01-09
Nicolas Capens
Use empty initializer lists for zeroing structs.
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commitdiff
2016-01-08
Nicolas Capens
Statically allocate one EGL display.
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commitdiff
2016-01-08
Alexis Hetu
Fixed matrix4x2 and matrix4x3 uniform arrays
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commitdiff
2016-01-08
Nicolas Capens
Fix a few missing EGL error resets.
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commitdiff
2016-01-07
Nicolas Capens
Implement glDrawTexfOES.
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commitdiff
2016-01-06
Nicolas Capens
Return EGL_BAD_ATTRIBUTE for unsupported HAL formats.
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commitdiff
2016-01-06
Nicolas Capens
Fix aligned access regression.
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commitdiff
2016-01-06
Nicolas Capens
Eliminate duplicate window size query code.
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commitdiff
2016-01-06
Nicolas Capens
Fix using floating-point exp2()
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commitdiff
2016-01-06
Nicolas Capens
Regenerate parsers using flex 2.6 & bison 3.0.4.
tree
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commitdiff
2016-01-06
Nicolas Capens
Fix XRGB surface to RGB texture binding.
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commitdiff
2016-01-06
Nicolas Capens
Fix basing aligned access on stride instead of width.
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commitdiff
2016-01-05
Nicolas Capens
Log use of RGB_888, which is currently not supported...
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commitdiff
2016-01-05
Nicolas Capens
Optimize Int2 construction.
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commitdiff
2016-01-05
Nicolas Capens
Replace Concatenate with vector constructors.
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commitdiff
2016-01-05
Nicolas Capens
Implement support for MMX movd instruction generation.
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commitdiff
2016-01-04
Nicolas Capens
Fix format/type conversion for readPixels.
tree
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commitdiff
2016-01-04
Nicolas Capens
Fix checking for invalid query enums.
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commitdiff
2015-12-31
Nicolas Capens
Eliminate AndroidCommon header and source.
tree
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commitdiff
2015-12-31
Nicolas Capens
Clean up GL header includes.
tree
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commitdiff
2015-12-31
Nicolas Capens
Pass the gralloc buffer stride to sw::Surface.
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commitdiff
2015-12-31
Nicolas Capens
Use the given YV12 texture stride instead of computing...
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commitdiff
2015-12-23
Nicolas Capens
Fix OSX retina display support.
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commitdiff
2015-12-23
Corentin Wallez
Port to OSX.
tree
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commitdiff
2015-12-23
Corentin Wallez
Make SwiftShader compile on Mac (with unimplemented...
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commitdiff
2015-12-23
Corentin Wallez
Add LLVM config headers for OSX.
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commitdiff
2015-12-21
Nicolas Capens
Store the native display as an opaque pointer.
tree
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commitdiff
2015-12-21
Nicolas Capens
Fix missing abs() declaration.
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commitdiff
2015-12-21
Nicolas Capens
Remove unnecessary header includes.
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commitdiff
2015-12-18
Alexis Hetu
Implemented support for RGB10_A2 in blitter
tree
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commitdiff
2015-12-18
Alexis Hetu
Sending magnification filter info to the sampler
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commitdiff
2015-12-18
Alexis Hetu
Fixed format validations
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commitdiff
2015-12-17
Alexis Hetu
Blitter int to int copy fix
tree
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commitdiff
2015-12-15
Alexis Hetu
Fixed stencil clear
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commitdiff
2015-12-15
Alexis Hetu
Fixed blitter operation from alphaless types
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commitdiff
2015-12-15
Alexis Hetu
Added new extensions
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