2021-07-24 |
Deskull | [Refactor] floor_warp() を jump_floor() に改名. |
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2021-07-04 |
deskull | [Fix] floor_warp() 切り分けの際にウィザードモードのフロア移動機能が正しくフロアを指定しなく... |
tree | commitdiff |
2021-07-04 |
deskull | [Refactor] ウィザードモードの任意ジャンプ機能の実行処理を floor_warp() に分離。 |
tree | commitdiff |
2021-06-29 |
shimitei | Merge pull request #1239 from shimitei/feature/#1238_fa... |
tree | commitdiff |
2021-06-29 |
shimitei | [Fix] Windows版の効果音再生のエラーチェック追加 |
tree | commitdiff |
2021-06-27 |
Deskull | Merge pull request #1233 from hengband/release/3.0... 3.0.0Alpha29 |
tree | commitdiff |
2021-06-27 |
Deskull | [Release] 3.0.0Alpha29 |
tree | commitdiff |
2021-06-26 |
Deskull | Merge pull request #1226 from sikabane-works/feature... |
tree | commitdiff |
2021-06-26 |
Deskull | Merge pull request #1202 from sikabane-works/feature... |
tree | commitdiff |
2021-06-26 |
Deskull | Merge pull request #1230 from sikabane-works/feature... |
tree | commitdiff |
2021-06-26 |
deskull | [Fix] ラッキーマンが変異を他に持たない状態でも突然変異一覧に表示できるよう修正. |
tree | commitdiff |
2021-06-26 |
Deskull | [Implement] NO_QUESTモンスターフラグ実装。 |
tree | commitdiff |
2021-06-20 |
Deskull | Merge pull request #1221 from sikabane-works/release... |
tree | commitdiff |
2021-06-20 |
deskull | [Release] 3.0.0Alpha28 |
tree | commitdiff |
2021-06-17 |
shimitei | Merge pull request #1214 from shimitei/feature/#1213_so... |
tree | commitdiff |
2021-06-17 |
shimitei | Merge pull request #1217 from shimitei/feature/#1201_fi... |
tree | commitdiff |
2021-06-17 |
shimitei | [Fix] 数の指定で受け付けない入力値がある |
tree | commitdiff |
2021-06-17 |
shimitei | [Feature] モンスターからプレイヤーへの射撃音を復活 |
tree | commitdiff |
2021-06-17 |
shimitei | [Feature] 装備した/装備を外した時の効果音を追加 |
tree | commitdiff |
2021-06-16 |
Deskull | Merge pull request #1208 from sikabane-works/feature... |
tree | commitdiff |
2021-06-16 |
Habu | Merge pull request #1215 from habu1010/feature/fix... |
tree | commitdiff |
2021-06-15 |
Habu | Merge pull request #1216 from habu1010/feature/fix... |
tree | commitdiff |
2021-06-15 |
Habu | [Fix] EASY_SPELL の表記ゆれ |
tree | commitdiff |
2021-06-15 |
Habu | [Fix] 呪いの一時効果の狂戦士化の説明文が*鑑定*時に出ない #1059 |
tree | commitdiff |
2021-06-15 |
shimitei | Merge pull request #1212 from shimitei/feature/#1181_fi... |
tree | commitdiff |
2021-06-15 |
shimitei | [Fix] モンスターボールで広域マップ移動が重くなる |
tree | commitdiff |
2021-06-14 |
Habu | Merge pull request #1209 from habu1010/feature/fix... |
tree | commitdiff |
2021-06-14 |
Habu | [Fix] ダンプに過去に使えた領域が記録されない #1205 |
tree | commitdiff |
2021-06-14 |
Deskull | [Fix] フェーズアウト状態(カジノ闘技場観戦)時にプレイヤーがテレポートアウェイ効果の影響そのものを受けな... |
tree | commitdiff |
2021-06-13 |
Deskull | Merge pull request #1206 from sikabane-works/release... |
tree | commitdiff |
2021-06-13 |
Deskull | [Release] 3.0.0Alpha27 |
tree | commitdiff |
2021-06-12 |
shimitei | Merge pull request #1199 from shimitei/feature/migrate_... |
tree | commitdiff |
2021-06-12 |
Deskull | [Fix] 固定護衛生成数を可能な限り最低数保証できるよう生成処理をある程度改善。 |
tree | commitdiff |
2021-06-10 |
shimitei | [Feature] Windows版の効果音再生waveOut APIへ移行 |
tree | commitdiff |
2021-06-09 |
shimitei | Merge pull request #1200 from shimitei/feature/fix_memo... |
tree | commitdiff |
2021-06-09 |
shimitei | [Fix] Windows版のマルチバイト/ワイド文字列変換のメモリリーク修正 |
tree | commitdiff |
2021-06-07 |
Habu | Merge pull request #1195 from habu1010/feature/fix... |
tree | commitdiff |
2021-06-07 |
Habu | [Fix] ピット/ネストが生成されない #1189 |
tree | commitdiff |
2021-06-06 |
Deskull | Merge pull request #1191 from hengband/feature/3.0... |
tree | commitdiff |
2021-06-06 |
deskull | [Release] 3.0.0Alpha26 |
tree | commitdiff |
2021-06-05 |
dis- | Merge pull request #1186 from dis-/feature/Fix-calc_num... |
tree | commitdiff |
2021-06-04 |
dis- | [Fix] 【バグ】 運搬中状態のヘヴィ・クロスボウで射撃すると異常終了 #1182 |
tree | commitdiff |
2021-06-04 |
dis- | Merge pull request #1185 from dis-/feature/Add-Warrior... |
tree | commitdiff |
2021-06-04 |
dis- | Merge pull request #1184 from dis-/feature/Fix-TwoHand... |
tree | commitdiff |
2021-06-04 |
Habu | Merge pull request #1179 from habu1010/feature/fix... |
tree | commitdiff |
2021-06-04 |
dis- | [Feature] 戦士/狂戦士の両手持ちボーナスを強化 |
tree | commitdiff |
2021-06-04 |
dis- | [Fix] 両手持ちボーナスを得られる条件がおそらく意図せず変わっている #1134 |
tree | commitdiff |
2021-06-01 |
Habu | [Fix] 弓が重すぎて運搬中になると命中率が上がる #1133 |
tree | commitdiff |
2021-05-30 |
Deskull | Merge pull request #1175 from sikabane-works/release... |
tree | commitdiff |
2021-05-30 |
Deskull | [Release] 3.0.0Alpha25 |
tree | commitdiff |
2021-05-30 |
Hourier | Merge pull request #1163 from Hourier/feature/Divide... |
tree | commitdiff |
2021-05-30 |
Hourier | Merge branch 'develop' into feature/Divide-World-Turn... |
tree | commitdiff |
2021-05-30 |
Hourier | Merge pull request #1173 from Hourier/feature/Replace... |
tree | commitdiff |
2021-05-30 |
Hourier | [Refactpr] #1172 WinMain() の戻り値が1箇所FALSEだったので0に変更した... |
tree | commitdiff |
2021-05-30 |
Hourier | [Refactor] #1173 Windows APIを叩いている箇所はtrue/false からTRUE... |
tree | commitdiff |
2021-05-29 |
Hourier | [Refactor] #1172 Finally removed TRUE/FALSE in source... |
tree | commitdiff |
2021-05-29 |
Hourier | [Refactor] #1172 Changed TRUE/FALSE to true/false for... |
tree | commitdiff |
2021-05-29 |
Hourier | [Refactor] #1172 Changed remaining FALSE to false |
tree | commitdiff |
2021-05-29 |
Hourier | [Refactor] #1172 Changed remaining TRUE to true |
tree | commitdiff |
2021-05-29 |
Hourier | [Refactor] #1172 Changed ', TRUE,' and ', FALSE,' to... |
tree | commitdiff |
2021-05-29 |
Hourier | [Refactor] #1172 Changed '{TRUE, ', ', TRUE}', '{FALSE... |
tree | commitdiff |
2021-05-29 |
Hourier | [Refactor] #1172 Changed 'TRUE : FALSE' to small charac... |
tree | commitdiff |
2021-05-29 |
Hourier | [Refactor] #1172 Changed '(TRUE, ', '(FALSE, ', ',... |
tree | commitdiff |
2021-05-29 |
Hourier | [Refactor] #1172 Changed '(FALSE)', 'TRUE);' and 'FALSE... |
tree | commitdiff |
2021-05-29 |
Hourier | [Refactor] #1172 Changed '(TRUE)', 'TRUE;' and 'FALSE... |
tree | commitdiff |
2021-05-29 |
Hourier | Merge pull request #1171 from Hourier/feature/Fix-Foot... |
tree | commitdiff |
2021-05-29 |
Hourier | [Fix] #1156 足元のアイテムを表示する時に見かけのモンスターを表示するようにした / Resolve... |
tree | commitdiff |
2021-05-28 |
Deskull | Merge pull request #1164 from sikabane-works/feature... |
tree | commitdiff |
2021-05-28 |
Deskull | [Refactor] パトロンの褒賞IDをenum化。 |
tree | commitdiff |
2021-05-28 |
Hourier | Merge pull request #1162 from Hourier/feature/Adjust... |
tree | commitdiff |
2021-05-28 |
Hourier | [Refactor] #969 Reshaped process_world_monsters() |
tree | commitdiff |
2021-05-28 |
Hourier | [Refactor] #969 Separated process_world_monsters()... |
tree | commitdiff |
2021-05-28 |
Hourier | [Refactor] #969 Separated decide_alloc_monster() from... |
tree | commitdiff |
2021-05-28 |
Hourier | [Refactor] #969 Reshaped process_world() |
tree | commitdiff |
2021-05-28 |
Hourier | [Refactor] #969 Reshaped ring_nightmare_bell() |
tree | commitdiff |
2021-05-28 |
Hourier | [Refactor] #969 Separated ring_nightmare_bell() from... |
tree | commitdiff |
2021-05-28 |
Hourier | [Refactor] #969 Separated decide_auto_save() from proce... |
tree | commitdiff |
2021-05-28 |
Hourier | [Refactor] #969 Separated shuffle_shopkeeper() from... |
tree | commitdiff |
2021-05-28 |
Hourier | [Refactor] #969 Reshaped process_change_daytime_night() |
tree | commitdiff |
2021-05-28 |
Hourier | [Refactor] #969 Made the decleration of variables to... |
tree | commitdiff |
2021-05-28 |
Hourier | [Refactor] #969 Changed TRUE/FALSE macro to true/false... |
tree | commitdiff |
2021-05-28 |
Hourier | [Refactor] #969 Separated process_change_daytime_night... |
tree | commitdiff |
2021-05-28 |
Hourier | [Refactor] #969 Reshaped process_downward() |
tree | commitdiff |
2021-05-28 |
Hourier | [Refactor] #969 Separated process_downward() from proce... |
tree | commitdiff |
2021-05-28 |
Hourier | [Refactor] #969 Separated process_monster_arena_draw... |
tree | commitdiff |
2021-05-28 |
Hourier | [Refactor] #969 Separated process_monster_arena_winner... |
tree | commitdiff |
2021-05-28 |
Hourier | [Refactor] #969 Divided if-statement in process_monster... |
tree | commitdiff |
2021-05-28 |
Hourier | [Refactor] #969 Made the decleration of variables to... |
tree | commitdiff |
2021-05-28 |
Hourier | [Refactor] #969 Separated process_monster_arena() from... |
tree | commitdiff |
2021-05-28 |
Hourier | [Refactor] #969 時刻に関する変数をメンバ化した / Made time-related... |
tree | commitdiff |
2021-05-28 |
Hourier | [Refactor] #969 Made world-turn-processor.cpp/h class |
tree | commitdiff |
2021-05-28 |
Hourier | [Implement] #1158 透明物体感知の杖の効果ターン数を1から12+d12ターンにした ... |
tree | commitdiff |
2021-05-28 |
Hourier | [Implement] #1158 『ゴゴのペンダント』を装備しているものまね師はものまねの失率を下げるように... |
tree | commitdiff |
2021-05-28 |
Hourier | [Fix] #1158 calc_device_ability() のDoxygenコメントを修正した... |
tree | commitdiff |
2021-05-28 |
shimitei | Merge pull request #1142 from shimitei/feature/#1141_ad... |
tree | commitdiff |
2021-05-28 |
shimitei | [Feature] モンスター射撃音より射撃命中音を優先する |
tree | commitdiff |
2021-05-28 |
dis- | Merge pull request #1150 from dis-/feature/Fix-process_... |
tree | commitdiff |
2021-05-27 |
Habu | Merge pull request #1159 from habu1010/feature/fix... |
tree | commitdiff |
2021-05-27 |
shimitei | [Feature] 射撃命中音の効果音対応 |
tree | commitdiff |
2021-05-27 |
Habu | [Fix] モンスターがテレポート追尾しない #1157 |
tree | commitdiff |
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