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Fix libEGL symbol visibility.
[android-x86/external-swiftshader.git]
/
third_party
/
LLVM
/
2017-03-20
Tom Anderson
Fix GCC build
tree
|
commitdiff
2017-03-16
Nicolas Capens
Fix Visual Studio 2017 compilation.
tree
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commitdiff
2017-03-15
Greg Hartman
Allows SwiftShader to identify the Android version
tree
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commitdiff
2017-03-14
Alexis Hetu
Fixed defines from BUILD.gn files
tree
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commitdiff
2017-03-13
Nicolas Capens
Fix calling stack probe through a register on Win64.
tree
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commitdiff
2016-12-06
Alexis Hetu
Removing Code::Blocks build files
tree
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commitdiff
2016-12-05
Alexis Hetu
Fixed sys/time.h vs time.h issue on Linux
tree
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commitdiff
2016-11-22
Alexis Hetu
Fixed official chromium build on Linux
tree
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commitdiff
2016-09-15
Alexis Hetu
Upgrade to Visual Studio 2015 project files
tree
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commitdiff
2016-09-13
Alexis Hetu
Made SwiftShader compile on Mac in Chromium
tree
|
commitdiff
2016-09-01
Alexis Hetu
Fixing intrinsics for Windows clang
tree
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commitdiff
2016-09-01
Alexis Hetu
Renaming functions named after operator names
tree
|
commitdiff
2016-08-31
Alexis Hetu
Fixed build files for Windows clang
tree
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commitdiff
2016-07-07
Alexis Hetu
Update to BUILD.gn files
tree
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commitdiff
2016-06-23
Alexis Hetu
Update to gn files for Windows
tree
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commitdiff
2016-06-09
Alexis Hetu
GN files, initial check in
tree
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commitdiff
2016-05-13
Nicolas Capens
Output builds to top-level obj and bin folder.
tree
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commitdiff
2016-05-12
Nicolas Capens
Disable all LLVM signal handlers.
tree
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commitdiff
2016-05-10
Nicolas Capens
Move LLVM to /third_party.
tree
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commitdiff